margeryy the Dungeon (1, 32, D) an amulet of guardian spirit (1, 33, D) a parchment of Borgnjor's Revivification (1, 34, D) a staff of conjuration (unseen) (2, 14, D) a +0 quarterstaff of distortion (unseen) (2, 15, D) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). (unseen) (2, 32, D) a +0 dagger (2, 33, D) a parchment of Starburst (2, 34, D) a +1 rapier of venom (unseen) (2, 35, D) a +0 dire flail (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) a +4 whip of draining (unseen) (3, 15, D) a +1 shortbow of flaming (unseen) (3, 34, D) the +10 glaive "Utiutibilu" {flame, rElec rPois rC- Str-3} rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str-3: It affects your strength (-3). (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 14, D) a staff of earth (unseen) (4, 15, D) a +0 glaive (4, 16, D) the +2 leather armour of Cyutic {Regen+ Slay+5} Regen+: It increases your rate of health regeneration. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (4, 32, D) a staff of fire (unseen) (4, 33, D) a staff of earth (unseen) (4, 34, D) a parchment of Launch Clockwork Bee (4, 35, D) a +0 trident a +0 robe a +0 kite shield a ring of protection from fire a naga corpse (4, 36, D) a +0 glaive a +0 shortbow a +4 ring of slaying a naga corpse (5, 16, D) a staff of earth (5, 33, D) a +0 flail (5, 34, D) a parchment of Discord (5, 37, D) a +0 spear a +0 robe a naga corpse (5, 38, D) a salamander corpse (6, 14, D) a staff of alchemy (6, 15, D) a ring of see invisible (6, 32, D) a +1 antimagic sling (unseen) (6, 33, D) a +0 flail (6, 34, D) a parchment of Lehudib's Crystal Spear (6, 38, D) a javelin (7, 32, D) a +3 leather armour of cold resistance (unseen) (7, 33, D) a +7 scimitar of protection (unseen) (7, 34, D) the +6 quarterstaff of Ambiguity {flame, Int+5} Int+5: It affects your intelligence (+5). (unseen) (7, 36, D) a +2 halberd of venom (unseen) (7, 37, D) a +0 long sword (still there?) a +0 robe of positive energy (still there?) a +6 ring of strength (still there?) a naga corpse (still there?) (7, 38, D) a +0 spear a +0 robe a naga corpse (7, 39, D) 2 atropa-tipped darts (8, 15, D) the +1 leather armour "Qoddua" {rF+ Will+ rCorr} rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (8, 16, D) an amulet of regeneration (8, 33, D) the cold staff "Jellybane" {rC+ rCorr Str+3 Stlth- Necro Ice} [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. (unseen) (8, 34, D) a +0 robe of positive energy (unseen) (8, 37, D) a +0 dire flail a +0 robe a naga corpse (8, 38, D) a +0 shortbow a +0 battleaxe a +0 robe a shock serpent corpse a naga corpse (8, 39, D) the +6 spear of Nightmares {freeze, rC- Int+4 Dex+3} (still there?) rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). a +0 robe (still there?) an anaconda corpse (still there?) a salamander corpse (still there?) (8, 40, D) a +0 longbow of freezing (still there?) a +0 hand axe (still there?) a +0 robe (still there?) an amulet of faith (still there?) (9, 14, D) a parchment of Awaken Armour (9, 15, D) a +1 falchion of holy wrath (unseen) (9, 16, D) the +1 spear of Gloom {spect, rN+} rN+: It protects you from negative energy. (unseen) (9, 18, D) a glowing shapeshifter corpse (9, 32, D) a scroll of brand weapon (9, 33, D) the +1 short sword of Incongruity {freeze, rC+ Dex+5} (still there?) rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). the +1 eveningstar "Brilliance" {foul flame, Umbra} (still there?) Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (9, 34, D) the +4 great mace of the Middle {speed, Int+2} Int+2: It affects your intelligence (+2). (unseen) (9, 37, D) a +0 quarterstaff a +0 robe (10, 0, D) an orb of light a +0 robe the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 15, D) a +3 battleaxe of electrocution (unseen) (10, 16, D) a +1 flail of draining (unseen) (10, 32, D) a +0 club (10, 33, D) a +0 arbalest of freezing (unseen) (10, 34, D) a staff of conjuration (unseen) (11, 0, D) a +0 falchion the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 15, D) a staff of alchemy (unseen) (11, 16, D) a +6 battleaxe of flaming (unseen) (11, 20, D) a +1 demon blade of electrocution a +0 scale mail (11, 32, D) a +0 dagger of freezing (unseen) (11, 33, D) a +0 spear (11, 34, D) a +1 scimitar of holy wrath (unseen) (12, 14, D) a staff of conjuration (unseen) (12, 15, D) a staff of necromancy (unseen) (12, 16, D) a +2 scale mail of resonance (unseen) (12, 18, D) a cognitogaunt corpse (12, 32, D) a +0 mace of draining (unseen) (12, 34, D) a staff of fire (unseen) (12, 35, D) a +0 hand axe a +0 robe a ring of protection from cold a naga corpse (13, 21, D) a silver javelin (13, 33, D) a +6 ring of intelligence (13, 34, D) a tin of tremorstones (2/2) (19, 0, D) a +0 ring mail of poison resistance (unseen) (19, 16, D) a parchment of Spellspark Servitor (19, 33, D) a staff of fire (unseen) (20, 0, D) the +8 hand axe of the Desert {holy, ^Fragile rC++ Str+4 Stlth+} ^Fragile: It will be destroyed if unequipped. rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (unseen) (20, 1, D) a +5 heavy battleaxe (20, 6, D) a blink frog corpse (skeletalised by now) (20, 16, D) the +2 robe of Yvysonn {rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (20, 17, D) a staff of alchemy (20, 32, D) a +2 flail of venom (unseen) (20, 33, D) a +0 morningstar of draining (21, 1, D) a +0 heavy spear (21, 16, D) a parchment of Anguish (21, 32, D) the +7 arbalest "Moleol" {drain, ^Contam rElec rC+++ Int+4} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Int+4: It affects your intelligence (+4). (unseen) (21, 34, D) a +2 demon blade of draining the +9 sword of Power {lifebolt} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. +5 shadow dragon scales a +5 plate armour +5 ice dragon scales +5 golden dragon scales the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. +5 fire dragon scales a +9 crystal plate armour (22, 1, D) a +5 heavy falchion (22, 6, D) a +0 quarterstaff a +0 robe an anaconda corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (22, 16, D) a +6 falchion of protection (22, 33, D) a staff of conjuration (23, 3, D) a staff of air (still there?) a +0 robe (still there?) (23, 4, D) a basilisk corpse (skeletalised by now) (23, 5, D) a +0 hand axe a +0 animal skin (23, 6, D) a hydra corpse (skeletalised by now) a yak corpse (skeletalised by now) (23, 16, D) a staff of cold (23, 17, D) a parchment of Gell's Gavotte (23, 32, D) a +0 longbow of flaming (23, 33, D) a +1 heavy mace (23, 34, D) a +6 ring of intelligence (24, 5, D) a +2 antimagic flail (still there?) a +0 animal skin (still there?) a komodo dragon corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (24, 6, D) 3 atropa-tipped darts a curare-tipped dart (24, 16, D) a parchment of Summon Cactus Giant (24, 18, D) a +3 heavy great mace (24, 23, D) a +2 whip of electrocution (24, 33, D) a staff of cold (24, 34, D) a +3 mace of draining (25, 0, D) a staff of fire (unseen) (25, 1, D) a staff of earth (25, 5, D) an elephant corpse (skeletalised by now) (25, 6, D) a +0 war axe a +0 animal skin a spriggan corpse (skeletalised by now) an elephant corpse (skeletalised by now) (25, 7, D) a polar bear corpse (skeletalised by now) (25, 16, D) a staff of cold (25, 33, D) the +9 war axe "Tianly" {heavy, ^Fragile Int+5 Dex+3} ^Fragile: It will be destroyed if unequipped. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). (25, 34, D) the +4 lajatang of Uruibb {vamp, rElec rF+ Will+} rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. (25, 40, D) 3 datura-tipped darts (26, 0, D) a parchment of Summon Forest (26, 1, D) a +3 scale mail of poison resistance (26, 6, D) a +0 quarterstaff a +0 robe a komodo dragon corpse (skeletalised by now) (26, 16, D) a +0 long sword of protection (26, 17, D) a +0 dagger of electrocution (27, 0, D) the +2 scale mail "Boits" {Str+6} Str+6: It affects your strength (+6). (unseen) (27, 1, D) the conjuration staff of Light {rN+ SInv Conj} [staff of conjuration] rN+: It protects you from negative energy. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. (27, 16, D) the +8 war axe "Ryesume" {heavy, rCorr Dex+4 SInv} rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (27, 17, D) a staff of cold (27, 33, D) a +2 scimitar of protection (28, 16, D) a +0 quarterstaff of draining (28, 17, D) a staff of air (28, 33, D) a +2 pair of gloves of strength (29, 0, D) a +0 buckler (29, 1, D) a riddle talisman (29, 17, D) a parchment of Sticky Flame (29, 32, D) a parchment of Rimeblight (34, 28, D) the +3 broad axe "Undertaker" {heavy, rN+} rN+: It protects you from negative energy. (35, 0, D) a staff of conjuration (unseen) (35, 28, D) the +7 chain mail of Elyvilon {+Blink +Inv rN+ MP-4} +Blink: It lets you blink. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. MP-4: It affects your magic capacity (-4). (35, 29, D) the +1 mace "Imetan" {antimagic, rF++ Will+ Str+3 Int-3} rF++: It greatly protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). (36, 0, D) a staff of cold (unseen) (36, 1, D) an amulet of alchemy (36, 15, D) an amulet of faith (37, 15, D) the +1 short sword of Jasuytorch {drain, rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (37, 28, D) a +3 mace of protection (38, 0, D) a staff of fire (38, 1, D) a staff of necromancy (unseen) (38, 7, D) a +6 vampiric scimitar a +0 robe (38, 9, D) a +0 trident the +8 chain mail "Eclimupn" {Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (38, 15, D) a ring of poison resistance (38, 20, D) a +0 scimitar a +0 battleaxe a green draconian corpse (skeletalised by now) (38, 21, D) a +0 scimitar (38, 22, D) a +0 rapier a +0 cloak (38, 28, D) a staff of cold (39, 0, D) a +0 rapier (39, 1, D) a staff of earth (39, 5, D) a +0 longbow a +0 spear (39, 6, D) a +0 spear a merfolk corpse (skeletalised by now) (39, 7, D) a javelin a manticore corpse (skeletalised by now) (39, 8, D) a +1 trident of venom (still there?) a +0 leather armour (still there?) (39, 14, D) a staff of earth (39, 15, D) a +2 sling of flaming (39, 16, D) a +0 scimitar a black draconian corpse (skeletalised by now) (39, 17, D) a +0 battleaxe a +0 rapier a +0 cloak a +0 hand axe a black draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (39, 18, D) a +0 glaive a +0 hand axe (39, 21, D) an atropa-tipped dart (39, 22, D) a +1 cloak (still there?) the ring of the Swan {Fly Dex+4} (still there?) [ring of flight] Fly: It grants you flight. Dex+4: It affects your dexterity (+4). (39, 28, D) a +2 sling of freezing (39, 29, D) a box of beasts (40, 0, D) a parchment of Summon Mana Viper (40, 5, D) a water nymph corpse (skeletalised by now) (40, 6, D) a +0 longbow (still there?) a +0 spear (still there?) a +1 rapier of electrocution (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (40, 7, D) a +0 rapier a +0 robe a +0 rapier a +0 robe (40, 8, D) a +0 rapier a +0 robe a snapping turtle corpse (skeletalised by now) (40, 15, D) a parchment of Hoarfrost Cannonade (40, 16, D) 2 javelins (40, 18, D) a +0 halberd a red draconian corpse (skeletalised by now) (40, 19, D) a +0 battleaxe a white draconian corpse (skeletalised by now) (40, 21, D) a +0 cloak a +0 long sword (40, 28, D) a parchment of Platinum Paragon (41, 0, D) the cold staff of Genesyby {rC+ Str-4 Int+5 SInv Ice Air} [staff of cold] rC+: It protects you from cold. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (unseen) (41, 1, D) a +2 robe (unseen) (41, 14, D) a +2 robe of fire resistance (41, 15, D) a +1 arbalest of flaming (41, 17, D) a +0 dire flail (41, 18, D) a +0 glaive a black draconian corpse (skeletalised by now) (41, 20, D) a +0 scimitar (41, 28, D) a +0 ring mail of cold resistance (41, 29, D) a +2 short sword of venom (42, 0, D) a +0 robe (42, 1, D) a +2 whip of freezing (unseen) (42, 14, D) the +1 short sword "Mattapo" {venom, +Blink rPois rC+ Str+2} +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). (42, 29, D) a parchment of Hoarfrost Cannonade (43, 15, D) a parchment of Irradiate (43, 28, D) a staff of conjuration (43, 29, D) a +2 heavy trident (43, 34, D) 2 javelins (44, 28, D) a +1 plate armour of willpower (49, 0, D) a +1 great sword of distortion (unseen) (49, 1, D) a box of beasts (49, 12, D) a +1 long sword of holy wrath (49, 24, D) a staff of air (49, 37, D) a +0 battleaxe (50, 0, D) a +2 robe (unseen) (50, 1, D) a +0 arbalest of electrocution (unseen) (50, 3, D) a +3 demon blade of draining a +0 plate armour (50, 12, D) a +1 chain mail of willpower (50, 16, D) a +3 scythe of venom (50, 30, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (50, 36, D) a staff of air (50, 37, D) a staff of air (50, 40, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (50, 41, D) the +1 eveningstar "Jellybane" {flame, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. (51, 0, D) a box of beasts (51, 1, D) a +2 broad axe of flaming (unseen) (51, 12, D) a +6 ring of intelligence (51, 16, D) a +2 demon whip of flaming (51, 24, D) a +4 plate armour of poison resistance (51, 25, D) a staff of cold (unseen) (51, 28, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (51, 30, D) a +0 short sword a +0 robe a +0 rapier a +0 ring mail (51, 31, D) a silver javelin 3 atropa-tipped darts (51, 36, D) a +2 plate armour of willpower (51, 37, D) the earth staff of Cewk {rF+ Dex+4 Conj Earth} [staff of earth] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. (51, 38, D) a +0 trident a +0 robe (51, 40, D) a +0 robe a +3 spear a +0 robe (51, 41, D) a +0 flail (51, 42, D) a javelin (52, 5, D) a +4 partisan a +0 plate armour a human corpse (skeletalised by now) (52, 6, D) a +3 demon whip a +0 plate armour a +0 scimitar a +0 chain mail (52, 7, D) a silver javelin (52, 12, D) a staff of conjuration (52, 24, D) the +1 scale mail of Gozag's Hatred {rN+} rN+: It protects you from negative energy. (52, 25, D) a staff of air (unseen) (52, 30, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (52, 31, D) a +0 short sword a +0 short sword a +0 leather armour (52, 32, D) a +5 short sword of flaming (unseen) (52, 36, D) the +0 war axe of Viaqutue {drain, *Slow rC+ Int+3 Stlth+} *Slow: It may slow you when you take damage. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (52, 37, D) the +3 sling of the Ghost {heavy, rElec rCorr Str+2} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (52, 41, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (52, 42, D) a +0 robe (53, 0, D) a staff of air (53, 1, D) a +1 leather armour of cold resistance (unseen) (53, 6, D) a +1 heavy long sword (still there?) a +0 chain mail (still there?) a +4 heavy scimitar (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (53, 12, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (53, 13, D) a staff of alchemy (53, 24, D) the +0 plate armour of Farfalle {-Tele rN+ Str+2 SInv} -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (53, 25, D) a +2 robe (unseen) (53, 30, D) a +0 shortbow a +0 short sword a +0 leather armour (53, 31, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (53, 36, D) a phantom mirror (54, 0, D) a +4 arbalest of flaming (54, 1, D) a +4 quarterstaff of speed (54, 12, D) a +2 heavy falchion (54, 24, D) a staff of fire (54, 28, D) a +0 dagger a +0 scale mail an elf corpse (skeletalised by now) (54, 36, D) a staff of conjuration (unseen) (55, 13, D) a +3 glaive of protection (59, 36, D) a +2 robe of fire resistance (unseen) (59, 37, D) a parchment of Alistair's Walking Alembic (60, 42, D) a rime drake corpse (skeletalised by now) (60, 43, D) a basilisk corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (61, 8, D) a staff of fire (unseen) (61, 16, D) a +4 plate armour of poison resistance (61, 36, D) a staff of earth (61, 37, D) a +3 scale mail of willpower (unseen) (61, 40, D) a water moccasin corpse (skeletalised by now) (62, 27, D) a phantom mirror (62, 31, D) a +0 hand axe (62, 32, D) a +0 mace (62, 36, D) the +6 morningstar of Direikk {venom, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (62, 37, D) a +2 flail of protection (unseen) (62, 43, D) a cane toad corpse (skeletalised by now) (63, 0, D) a parchment of Martyr's Knell (63, 8, D) the +4 orcbow of Gupteper {holy, *Slow Fly rF+++ Stlth-} *Slow: It may slow you when you take damage. Fly: It grants you flight. rF+++: It renders you almost immune to fire. Stlth-: It makes you less stealthy. (63, 16, D) a +5 heavy quarterstaff (63, 22, D) a dart of disjunction (63, 31, D) a hell hound corpse (skeletalised by now) (63, 37, D) the +3 trident "Pemoam Ymn" {pain, rF+ Dex+3 Stlth+} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (64, 16, D) the cold staff of Ipse Dixit {+Blink rC++ Ice} [staff of cold] +Blink: It lets you blink. rC++: It greatly protects you from cold. Ice: It increases the power of your Ice spells. (64, 17, D) a +2 battleaxe of freezing (64, 26, D) the +9 battleaxe of Vagg {drain, rCorr Int-3 SInv Stlth-} rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (64, 31, D) a hell hound corpse (skeletalised by now) (67, 0, D) a +1 leather armour of poison resistance (68, 0, D) a staff of cold (69, 0, D) a staff of air (69, 18, D) a hippogriff corpse (skeletalised by now) (70, 8, D) a +3 mace of draining (70, 9, D) a +2 hand axe of electrocution (70, 12, D) a wolf corpse (skeletalised by now) (70, 36, D) a phantom mirror (71, 16, D) a +0 heavy arbalest (71, 26, D) a +3 falchion of electrocution (unseen) (71, 27, D) a staff of earth (unseen) (71, 31, D) an adder corpse (skeletalised by now) (71, 36, D) a box of beasts (71, 38, D) a +2 mace of protection (unseen) (71, 41, D) a +0 battleaxe (72, 8, D) a +2 orcbow of draining (72, 9, D) an orb of glass (72, 12, D) an iguana corpse (skeletalised by now) (72, 17, D) a phantom mirror (72, 27, D) a staff of air (72, 31, D) a ball python corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (72, 36, D) a phantom mirror (73, 1, D) a +5 dagger of speed (73, 16, D) a staff of fire (73, 17, D) a box of beasts (73, 18, D) a hippogriff corpse (skeletalised by now) (73, 19, D) a hippogriff corpse (skeletalised by now) (73, 26, D) a +1 heavy mace (unseen) (73, 27, D) a staff of fire (unseen) (73, 32, D) a black mamba corpse (skeletalised by now) (73, 37, D) a +0 chain mail of willpower (74, 40, D) 3 atropa-tipped darts