marsel010904 Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (2, 1, D:1) a +0 leather armour (3, 4, D:1) a +0 club a goblin skeleton (10, 2, D:1) a frilled lizard skeleton (21, -2, D:1) a staff of necromancy (23, -8, D:1) a +0 short sword (23, 1, D:1) a +0 dagger a stone (26, 12, D:1) a bat skeleton (26, 17, D:1) a bat skeleton (27, -18, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (27, -1, D:1) a +0 devious short sword a kobold skeleton (28, 13, D:1) a +0 club 3 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -20, D:2) a +0 trident (7, -18, D:2) a +0 short sword (7, -5, D:2) an adder corpse (skeletalised by now) (9, -22, D:2) an inkwell talisman (10, 2, D:2) a +0 short sword (15, -9, D:2) a hobgoblin skeleton (25, -13, D:2) a +0 short sword (25, 7, D:2) a rat skeleton (26, 1, D:2) a +0 spear a +0 helmet a +2 animal skin (28, 1, D:2) a +0 club a +0 dagger a +0 club a +0 sling a +0 dagger a +0 club a +0 club a hobgoblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (29, 1, D:2) a +0 club a +0 sling a +0 dagger a +0 dagger a rat skeleton (29, 2, D:2) a +0 club a goblin skeleton (31, 2, D:2) a +0 dagger the +3 ring mail of Wisdom {rElec rF+ Will- Int+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (37, -22, D:2) a bat corpse (skeletalised by now) (41, -9, D:2) a +0 ring mail a quokka corpse (skeletalised by now) (42, 1, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a bat corpse (2, 12, D:3) a clockroach corpse (3, 6, D:3) an orb of glass (5, 13, D:3) an adder corpse (7, 30, D:3) a potion of haste (13, -5, D:3) a +0 ring mail (15, 8, D:3) a ball python corpse (skeletalised by now) (31, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (32, 3, D:3) a +0 whip a +0 sling 2 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon Level 6 of the Dungeon