marsel010904 Level 1 of the Dungeon [Shop] Minil's Antique Armour Emporium a +3 scale mail of poison resistance (483 gold) the +1 leather armour "Pielir" {Str+7 Int-5 SInv} (470 gold) Str+7: It affects your strength (+7). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 chain mail (126 gold) a +0 leather armour (42 gold) the +1 scale mail of Ecutwil {Command, +Inv rC- Str-5 SInv} (277 gold) +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (84 gold) (0, 0, D:1) a +0 short sword 2 stones (2, -6, D:1) a +0 club a goblin skeleton (7, 22, D:1) a +0 spear (9, 2, D:1) a ball python skeleton (9, 22, D:1) a +0 dagger 4 stones (11, -19, D:1) a +0 hand axe (12, 8, D:1) a ball python corpse (skeletalised by now) (14, 8, D:1) a +0 chain mail (18, -12, D:1) a quokka skeleton (27, 15, D:1) a frilled lizard skeleton (30, -14, D:1) a ball python corpse (skeletalised by now) (35, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 28, D:1) a +0 shortbow (48, 25, D:1) a ball python skeleton (55, 21, D:1) a +0 club a goblin skeleton (58, -23, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (0, 12, D:2) a rat corpse (skeletalised by now) (4, -21, D:2) a +0 club (5, 4, D:2) an adder corpse (skeletalised by now) (8, -26, D:2) a bat corpse (skeletalised by now) (11, -26, D:2) a +0 ring mail (20, 10, D:2) a spore talisman (22, -27, D:2) a +0 leather armour (26, 7, D:2) an adder corpse (skeletalised by now) (30, 11, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (32, -31, D:2) 4 large rocks (34, -26, D:2) a +0 club (34, 10, D:2) a +0 sling (36, -29, D:2) a frilled lizard skeleton (43, -7, D:2) a +0 robe a human skeleton (47, -13, D:2) a +0 leather armour (50, -24, D:2) a +0 dagger 3 stones (55, -3, D:2) a jackal corpse (skeletalised by now) (56, -6, D:2) a +0 short sword 3 large rocks a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of necromancy (1, -2, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (11, 32, D:3) 2 poisoned darts (12, 14, D:3) a rat corpse (skeletalised by now) (12, 43, D:3) a +0 quarterstaff (16, 24, D:3) a quokka corpse (skeletalised by now) (19, 6, D:3) a hobgoblin corpse (skeletalised by now) (22, 40, D:3) a +0 short sword a kobold corpse (skeletalised by now) (23, 22, D:3) a +0 ring mail (37, 39, D:3) a hobgoblin skeleton (46, 10, D:3) a +0 helmet (50, 21, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling (3, -5, D:4) a +0 ring mail (3, -1, D:4) a +0 scale mail (8, 12, D:4) a +0 dagger a +0 ring mail (9, 28, D:4) a +0 whip 3 stones a kobold corpse (skeletalised by now) (12, 13, D:4) a +0 sling a +0 club a goblin skeleton (13, -5, D:4) a +0 whip a jackal corpse (skeletalised by now) (13, 25, D:4) a +0 dagger (14, -4, D:4) a +0 whip 2 stones (15, 21, D:4) the +1 robe of Lodaf {^Drain Int+6} ^Drain: It drains your maximum health when unequipped. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (18, 19, D:4) a +0 ring mail (21, 29, D:4) an orb of guile (22, 1, D:4) a jackal skeleton (23, -21, D:4) a +0 whip (25, 8, D:4) a +2 dagger of freezing a +0 leather armour (27, -1, D:4) a jackal skeleton (27, 6, D:4) a jackal skeleton (39, 7, D:4) a +0 robe (44, 23, D:4) an orb of glass Level 5 of the Dungeon (0, 0, D:5) a +0 falchion an orc corpse (0, 3, D:5) a +0 dagger a +0 robe (0, 4, D:5) a +0 short sword a +0 leather armour (0, 6, D:5) a +0 war axe (0, 7, D:5) a +0 trident an orc corpse (2, 11, D:5) a +0 war axe a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 falchion a +0 short sword a +0 leather armour an orc corpse an orc corpse (3, 11, D:5) a +0 flail a +0 chain mail an orc corpse (16, 13, D:5) a +0 ring mail