Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 550416043099748396 48 mearyne the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on June 14, 2025. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:04:04 (2324 turns). mearyne the Conjurer (Octopode Conjurer) Turns: 2324, Time: 00:04:05 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 72% Magic: 2/8 EV: 12 Int: 22 God: Gold: 83 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . m - +1 dagger (flame) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons m - a +1 dagger of flaming (weapon) Missiles t - 3 boomerangs (quivered) Armour q - a +2 hat Magical Staves f - a staff of death i - a staff of cold Scrolls b - a scroll of fog {unknown} c - 2 scrolls of enchant armour {unknown} d - a scroll of poison {unknown} e - a scroll of revelation {unknown} g - 3 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of blinking {unknown} o - a scroll of immolation {unknown} p - 4 scrolls of teleportation {unknown} r - a scroll of noise {unknown} Potions a - a potion of magic {!q} j - 2 potions of haste {unknown} k - a potion of lignification {unknown} n - a potion of brilliance {unknown} s - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.7 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 42% 2d6 3% 2 z - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You bump into the rock wall. The orc wizard hits you with a +0 dagger. @4 1 의 대미지, 남은 HP4 = 15/21 hp. You bump into the rock wall. The orc wizard misses you. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. The magic dart hits you. The orc curses repeatedly. Looks drowsy 체력이 60% 이하.. @2 5 의 대미지, 남은 HP2 = 10/21 hp. You bump into the rock wall. The orc wizard closely misses you. You bump into the rock wall. You feel less confused. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (81% to hit) You focus your ray upon the orc. The searing ray hits something. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! Something hits you. 투명,가속,수호정령 마나물약,지구랏 @2 2 의 대미지, 남은 HP2 = 8/21 hp. You stop channelling your searing ray. Something hits you. An orc comes into view. It is wielding a +0 dagger. Items here: )) [ ††. @ 3 의 대미지, 남은 HP = 5/21 hp. You hit something but do no damage. Your squeeze misses something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ###.#.............. .... # #.#..........# #. ).. ###.#..........# #.####.# ...............## #......# ###.#...........# ###...# ....#...........# #.o.#.# ### ###########(# #.###..# #.#####.# .... #{@.#...# ..... ###..o### ....o.. ##### ....... .>..... You could see an orc. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) An orc (D:3) 2 endoplasms (D:3) 2 giant cockroaches (D:2) 4 hobgoblins A quokka (D:2) 5 ball pythons 3 bats 3 frilled lizards 5 goblins A kobold (D:1) 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mearyne the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 669 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 782 | D:1 | Learned a level 2 spell: Searing Ray 1449 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/7 2251 | D:3 | Found a faded altar of an unknown god. 2324 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic D:2: layout_loops_ring D:3: layout_rooms, basic_ecumenical_altar, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.7 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 5 Constrict || 1 Cast: Magic Dart || 71 Searing Ray || 2 Armour: Skin || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2323 | 2264 | 59 | 0 | 1922 | 3 | 774.3 | Dungeon | 2323 | 2264 | 59 | 0 | 1922 | 3 | 774.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1027 daAuts D:2: 1009 daAuts D:3: 285 daAuts