mearyne Level 1 of the Dungeon (4, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 1, D:1) a +0 whip 2 stones (19, 1, D:1) a +0 club a +0 club a +0 whip a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, 15, D:1) a +0 dagger (22, 2, D:1) a +1 short sword of draining (26, 22, D:1) a +0 chain mail (28, 1, D:1) a +0 dagger a goblin skeleton (30, 10, D:1) a +0 club a goblin corpse (30, 23, D:1) a +0 dagger a quokka corpse (skeletalised by now) (31, 23, D:1) a +0 club (33, 26, D:1) a +0 ring mail (34, -2, D:1) 3 poisoned darts (35, 8, D:1) a +0 leather armour (36, 0, D:1) a +0 dagger (40, 12, D:1) a +1 leather armour of fire resistance (41, 1, D:1) a staff of necromancy (42, 15, D:1) a jackal corpse (42, 26, D:1) a +1 pair of boots (43, -2, D:1) a +0 scale mail (45, 7, D:1) a bat skeleton (46, 8, D:1) a +0 dagger a goblin skeleton (50, 20, D:1) a +0 flail Level 2 of the Dungeon (16, -6, D:2) a scroll of identify