Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 5197229945080779492 56 mearyne the Grave Robber (level 3, 16/16 HPs) Began as a Felid Necromancer on Apr 13, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:04:01 (1857 turns). mearyne the Grave Robber (Felid Necromancer) Turns: 1857, Time: 00:04:01 Health: 16/16 AC: 1 Str: 4 XL: 3 Next: 69% Magic: 7/7 EV: 16 Int: 18 God: Gold: 128 SH: 0 Dex: 18 Spells: 0/6 levels left Lives: 1 Deaths: 0 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Wands c - a wand of iceblast (11) Scrolls c - 5 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} e - 3 scrolls of blinking {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} j - a potion of curing {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 5.3 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 b - Grave Claw Necr 42% 2d10 3% 2 c - Vampiric Draining Necr 21% 2d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 19% 1 Animate Dead Necr 21% N/A 19% 4 Ensorcelled Hibernation Hex/Ice 2% N/A 26% 2 Curse of Agony Necr 21% N/A 47% 5 Iskenderun's Battlesphe Conj/Frge 1% 2d7 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 exclusion: phantom Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You lose 1MP, and have [5/7] MP You encounter a ball python. Found a smoky puce potion. You see here the +5 mace of Nogumawk {drain, Str+2 Dex+4}. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, ally target, chance to affect: 67%) Your soul wisp disappears in a puff of smoke! A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. Your soul wisp closely misses the ball python. The ball python barely misses you. Your soul wisp closely misses the ball python. The ball python completely misses you. The ball python closely misses you. You scratch the ball python. The ball python is severely wounded. The ball python misses you. The ball python grabs you. The ball python constricts you. Your soul wisp touches the ball python. The ball python dies! You take 1 HP, and have [15/16] HP HP Full. (16) You see here the +5 mace of Nogumawk {drain, Str+2 Dex+4}. You swap places with your soul wisp. Your soul wisp disappears in a puff of smoke! Found a broad axe. MP Full (7) k - a smoky puce potion You see here a +0 broad axe. Found a stone staircase leading up. c - a wand of iceblast (11) There are no items here. You pick up a parchment of Summon Small Mammal and begin reading... You add the spell Summon Small Mammal to your library. Okay, then. There is a stone staircase leading up here. You encounter a ball python. A ball python is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.#.#### #. #.#..... ###.#############.###### ........................ ........................ .... ................... #.... #..###.##........! #.....#..###.##..#.#.#.. #.....@.........#.#.#.. ##...#..###.##..#.#.#.? #......###.##..#.#.... #..................... S...................... ..#..................... . #..................... ##.#.##............... ........).........# You could see a ball python (asleep). Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 ribbon worms An endoplasm (D:2) A hobgoblin (D:1) A jackal (D:1) 2 quokkas (D:2) A ball python (D:2) 2 bats 3 frilled lizards 2 goblins 5 kobolds 2 rats 25 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) 4 hobgoblins 5 ball pythons A bat (D:3) An endoplasm (D:1) A goblin (D:2) A jackal (D:1) 3 kobolds 4 rats 21 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mearyne the Felid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 292 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 473 | D:1 | Learned a level 2 spell: Grave Claw 852 | D:2 | Reached skill level 5 in Necromancy 918 | D:2 | Reached XP level 3. HP: 16/16 MP: 5/7 1218 | D:2 | Learned a level 3 spell: Vampiric Draining 1539 | D:3 | Encountered a phantom 1775 | D:3 | Identified the +5 mace of Nogumawk {drain, Str+2 Dex+4} 1857 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_rooms, ebering_dispersal_statue_hall D:2: layout_rooms, hangedman_decor_points D:3: layout_basic, roderic_lattice_a, minmay_shallow_snake_nest Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.1 Action || total ---------------------------++------- Attack: Normal || 82 Melee: Unarmed || 82 Bite || 6 Punch || 1 Cast: Soul Splinter || 41 Grave Claw || 2 Vampiric Draining || 2 Stab: Distracted || 1 Sleeping || 1 Armour: None || 32 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1858 | 1789 | 69 | 0 | 1316 | 3 | 619.3 | Dungeon | 1858 | 1789 | 69 | 0 | 1316 | 3 | 619.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 711 daAuts D:1: 704 daAuts D:3: 442 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+