mearyne Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (11, -4, D:1) a bat corpse (skeletalised by now) (12, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -2, D:1) a hobgoblin skeleton (22, 2, D:1) a bat skeleton (25, -9, D:1) a +0 whip (27, -19, D:1) a frilled lizard skeleton (30, -5, D:1) a +0 quarterstaff (33, 5, D:1) a quokka skeleton (33, 6, D:1) a +0 dagger (48, -2, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Hoytoi's Armour Shop a +0 cloak (54 gold) a +0 ring mail (48 gold) an orb of glass (312 gold) a +0 cloak of stealth (138 gold) a +0 chain mail (72 gold) a +3 chain mail of cold resistance (336 gold) a +0 robe (10 gold) a +0 helmet of light (138 gold) [Shop] Boawk's General Store a +0 leather armour (22 gold) a sack of spiders (440 gold) a +3 leather armour of poison resistance (231 gold) a potion of ambrosia (unknown) (88 gold) a +2 spear of pain (214 gold) a scroll of poison (44 gold) a scroll of fear (44 gold) a lightning rod (4/4) (440 gold) a +2 leather armour of fire resistance (209 gold) [Shop] Deofed's Weapon Boutique 2 poisoned darts (14 gold) a +0 sling (18 gold) the +4 morningstar "Xetefem" {elec, rF+} (588 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 hand axe (36 gold) a +0 mace (36 gold) the +9 athame "Grum" {drain, Str+3 Int+3} (991 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 mace (36 gold) a +1 rapier of electrocution (248 gold) (0, 0, D:2) a +0 club (3, -12, D:2) a +0 leather armour (5, -15, D:2) a bat corpse (skeletalised by now) (6, -3, D:2) an adder corpse (skeletalised by now) (12, 9, D:2) a ball python skeleton (14, 9, D:2) a +0 whip (15, -30, D:2) a +0 dagger a kobold corpse (skeletalised by now) (24, 2, D:2) a +0 leather armour (25, -10, D:2) 5 poisoned darts (26, -14, D:2) a bat skeleton (30, -18, D:2) a +0 dagger (36, -25, D:2) a +0 hand axe (38, -19, D:2) a +0 club (46, -17, D:2) a naga skeleton (48, -13, D:2) a kobold skeleton (50, -19, D:2) a human skeleton (51, -12, D:2) a frilled lizard corpse (skeletalised by now) (52, -15, D:2) a minotaur skeleton Level 3 of the Dungeon (6, -9, D:3) a jackal corpse (skeletalised by now) (7, -29, D:3) a rat skeleton (7, -13, D:3) a +0 rapier (9, -28, D:3) a ball python skeleton (12, -1, D:3) a +0 flail an orc corpse (skeletalised by now) (19, -19, D:3) an orc skeleton (20, -31, D:3) a ball python skeleton (22, -20, D:3) a +0 club (22, -1, D:3) a +0 club 3 stones (29, -19, D:3) an adder skeleton (38, -3, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a quill talisman (3, -14, D:4) a staff of air {!a} (5, -9, D:4) a +0 war axe a +0 chain mail (6, -9, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -10, D:4) a +0 club (13, -10, D:4) a +0 flail (27, -2, D:4) a +0 short sword a kobold skeleton (27, 0, D:4) a +0 whip a kobold skeleton (28, 15, D:4) a +0 club (37, -3, D:4) a ball python skeleton (50, 4, D:4) an orb of attunement (50, 9, D:4) a +0 robe (50, 29, D:4) a +0 long sword Level 5 of the Dungeon (4, 29, D:5) a +0 club (13, 0, D:5) a +0 flail (14, -1, D:5) a +0 club a +0 mace a +0 whip a +0 scale mail an orc skeleton an orc skeleton (15, -1, D:5) a +0 mace a +0 ring mail an orc skeleton (30, 8, D:5) a +0 hand axe an iguana skeleton (39, 8, D:5) a +0 ring mail (41, -13, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (46, 30, D:5) a +0 mace (50, 45, D:5) a +0 giant club an ogre corpse (skeletalised by now) (51, 26, D:5) a quill talisman (53, 31, D:5) a +0 flail a +0 leather armour an orc skeleton (54, 31, D:5) a +2 spectral club a +0 chain mail (54, 32, D:5) a +3 hand axe an orc skeleton (54, 48, D:5) a +0 cloak (55, 33, D:5) a +0 dagger a +0 scale mail an orc skeleton (56, 33, D:5) a +0 club a +0 leather armour an adder skeleton (58, -3, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, 3, D:6) a +3 falchion (still there?) a +0 robe (still there?) (4, -3, D:6) a +0 long sword a +0 robe