mearyne Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, 8, D:1) a +0 dagger a kobold skeleton (21, -16, D:1) a +0 dagger a stone (24, -19, D:1) a +0 club a +0 whip a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -20, D:1) a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (26, 19, D:1) a jackal skeleton a jackal skeleton (30, -21, D:1) a hobgoblin corpse (skeletalised by now) (30, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 16, D:1) a +0 dagger (32, 12, D:1) a +0 hand axe (34, 10, D:1) a +0 club a goblin skeleton (35, 18, D:1) a rat skeleton (35, 19, D:1) a goblin skeleton (36, 10, D:1) a +0 club (40, -21, D:1) a +0 ring mail (42, -6, D:1) a +0 mace (57, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (63, 6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jiduek's Jewellery Shoppe a ring of positive energy (unknown) (260 gold) an amulet of magic regeneration (unknown) (390 gold) a +5 ring of evasion (unknown) (468 gold) a +4 ring of slaying (unknown) (468 gold) a ring of see invisible (unknown) (195 gold) a ring of positive energy (unknown) (260 gold) a ring of wizardry (unknown) (390 gold) the ring "Upyeceil" {rPois rC- MP-5 Str+6 Dex+3} (468 gold) [ring of strength] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. MP-5: It affects your magic capacity (-5). Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). a ring of wizardry (unknown) (390 gold) (0, 0, D:2) a +0 ring mail (1, 18, D:2) a bat corpse (skeletalised by now) (8, 9, D:2) a parchment of Slow (24, 3, D:2) a +0 hand axe (29, -5, D:2) a +0 whip (30, 0, D:2) a gold piece (36, 20, D:2) a +0 robe (41, 8, D:2) a +0 club (45, 14, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, 9, D:3) a +0 chain mail (37, 8, D:3) a +0 club a +0 hand axe of venom an orc corpse (38, 3, D:3) a scroll of identify (38, 8, D:3) a +0 club an orc corpse