Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 4736618839360373737 1 mearyne the Apothecary (level 1, 13/13 HPs) Began as a Gnoll Alchemist on Apr 18, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (85 turns). mearyne the Apothecary (Gnoll Alchemist) Turns: 85, Time: 00:00:17 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 20% Magic: 6/6 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 1.9 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 5.3 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 6% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Olgreb's Toxic Radiance Alch 18% N/A 21% 4 Sticky Flame Fire/Alch 10% 2d5 52% 4 Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ∆ ################## #................# #.#############.## #.# #.# #.# #.# #.# #@# ##.# #.# ...# #.# #### #.# #.# #.# #.# #:# There were no monsters in sight! Message History Aiming: Poisonous Vapours (safe; 6% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The endoplasm attacks as it pursues you! The endoplasm barely misses you. Casting: Poisonous Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 6% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm (severely wounded, poisoned) Poisonous fumes billow around the endoplasm! The endoplasm looks even sicker. The endoplasm freezes you. You are frozen. Casting: Poisonous Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 6% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm (almost dead, very poisoned) Poisonous fumes billow around the endoplasm! You kill the endoplasm! HP restored. Magic restored. You encounter a ball python and a rat. You open the door. There is an open door here. Found a parchment of Vampiric Draining. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Action || total ---------------------------++------- Cast: Poisonous Vapours || 3 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mearyne the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 85 | D:1 | Quit the game Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 30 | 1 | 85.0 | Dungeon | 85 | 85 | 0 | 0 | 30 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 85 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------