Dungeon Crawl Stone Soup version 0.35-a0-1326-gf22a60d3d9 (webtiles) character file. Game seed: 10856470135518660576 12 mearyne the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Oct 24, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:24 (114 turns). mearyne the Conjurer (Octopode Conjurer) Turns: 114, Time: 00:01:24 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 29% Magic: 0/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -2) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Potions g - a potion of magic Skills: - Level 2.0 Dodging + Level 3.2 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss the adder. Your grab misses the adder. The adder is almost dead. The adder bites you. You tentacle-slap the adder but do no damage. Your grab misses the adder. Your squeeze misses the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. Your grab misses the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You closely miss the adder. You grab the adder. You squeeze the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Your Stealth skill increases to level 3! You have reached level 2! Okay, then. You die... #........# #.....[..# #........# ######..## #...## ###..#### ##.....# #####......# #.@........# #†.####.....# #..## ##.#### ...# #.# ...## #.# .... #.# ##. ..# . There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:1) A jackal (D:1) A rat (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mearyne the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 114 | D:2 | Reached XP level 2. HP: 1/17 MP: 0/5 114 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic D:2: layout_rooms, kennysheep_generic_room_15, minmay_divided_ellipse, uniq_jessica Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 3 | 3.2 Spellcasting | 2 | 2.2 Conjurations | 4 | 4.2 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 10 Armour: None || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 114 | 0 | 0 | 75 | 2 | 57.0 | Dungeon | 114 | 114 | 0 | 0 | 75 | 2 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts D:2: 50 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+