Dungeon Crawl Stone Soup version 0.34-a0-118-gb0ba1dcefe (webtiles) character file. Game seed: 97708302882987502 56 mejina0725 the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on June 7, 2025. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:24 (1372 turns). mejina0725 the Conjurer (Draconian Conjurer) Turns: 1372, Time: 00:03:25 Health: 0/26 AC: 7 Str: 9 XL: 3 Next: 71% Magic: 0/7 EV: 11 Int: 20 God: Gold: 70 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . k - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . e - +0 pair of gloves rCorr . h - +0 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons k - a +0 short sword (weapon) Armour e - a +0 pair of gloves (worn) h - a +0 pair of boots (worn) Scrolls c - 2 scrolls of amnesia {unknown} d - 4 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} i - 2 scrolls of silence {unknown} j - a scroll of vulnerability {unknown} Potions a - a potion of magic b - 3 potions of mutation {unknown} f - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the quokka! The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The gnoll barely misses you. You closely miss the gnoll. Your tail-slap misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You barely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... ##### ##)..#### ###..♣....# #...♣~♣##.# #.#P~~~♣#.## ##..~~P~~#..# #...♣~~~♣♣#@# ##...~PP~~♣#j#### #~...P~~~~~#....# ♣~....~~≈P~####.############# ♣♣P~...~~≈~P~###.............. ♣P~...~~P~~~P~ #######.j...... ♣~~....~~~~~~ #........ ♣♣~~...♣~P~P♣♣ #.....).. ♣♣~~~..PP~P~~♣ #........ You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 adders (D:2) 2 dart slugs (D:1) 3 endoplasms 2 giant cockroaches A hobgoblin (D:2) 3 jackals (D:2) 3 quokkas A frilled lizard (D:1) 2 goblins 3 kobolds 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mejina0725 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 460 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 463 | D:1 | Learned a level 2 spell: Searing Ray 1080 | D:2 | Reached XP level 3. HP: 13/26 MP: 0/7 1372 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring D:2: layout_rooms, basic_altar, shapermc_ecumenical_altar_acropolis, grunt_ministairs_7, serial_bayou_ford_a, st_stairs_4 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 11 Dagger || 19 Tailslap || 11 Short sword || 23 Cast: Magic Dart || 54 Searing Ray || 5 Armour: Skin || 22 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1377 | 1365 | 12 | 29 | 1093 | 2 | 688.5 | Dungeon | 1377 | 1365 | 12 | 29 | 1093 | 2 | 688.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1011 daAuts D:2: 366 daAuts