mellllon Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 11, D:1) 4 poisoned darts (5, -15, D:1) a +0 dagger (5, 7, D:1) a quokka corpse (skeletalised by now) (6, -15, D:1) a rat corpse (skeletalised by now) (9, -46, D:1) a ball python corpse (skeletalised by now) (14, -18, D:1) a +0 dagger (22, 11, D:1) a quokka corpse (skeletalised by now) (35, -41, D:1) a +0 ring mail (38, -43, D:1) a bat corpse (skeletalised by now) (39, -45, D:1) a ball python corpse (skeletalised by now) (47, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (61, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, 7, D:2) an adder skeleton (8, 2, D:2) a +0 club 5 stones a kobold skeleton (13, -7, D:2) a ball python corpse (skeletalised by now) (36, 11, D:2) a +0 leather armour (37, 1, D:2) a ball python skeleton (38, 2, D:2) a +0 dagger (38, 3, D:2) a quokka skeleton (39, 26, D:2) a +0 sling (40, 21, D:2) a rat skeleton (41, 22, D:2) a +0 club (41, 33, D:2) a +0 sling (44, 21, D:2) a hobgoblin skeleton (44, 23, D:2) a +0 dagger a stone (45, 22, D:2) a +0 dagger a goblin skeleton (45, 30, D:2) a +0 club a +0 sling a goblin skeleton (46, 33, D:2) a +0 hand axe (54, 4, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (2, -6, D:3) the felid corpse of Natasha (skeletalised by now) (3, -25, D:3) the felid corpse of Natasha (skeletalised by now) (9, -15, D:3) 7 stones (14, -12, D:3) a +0 leather armour (27, -18, D:3) a +0 dagger (30, -16, D:3) a +0 trident a +0 hand axe an orc skeleton an orc skeleton (30, -15, D:3) a +0 robe a +0 dagger a +0 club an orc skeleton (30, -9, D:3) a hobgoblin skeleton (31, 3, D:3) a ball python skeleton (33, 0, D:3) a +0 club (34, 3, D:3) a +0 dagger (41, -23, D:3) a +0 glaive (44, -18, D:3) a +2 hand axe of freezing a +0 sling (47, -24, D:3) a +0 flail (49, -8, D:3) a +0 scale mail (59, -7, D:3) 8 stones Level 4 of the Dungeon (2, -14, D:4) 6 boomerangs (8, -27, D:4) a +0 hammer (8, -26, D:4) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (8, -25, D:4) a +0 hammer (9, -24, D:4) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (9, -17, D:4) a +0 hammer (10, -26, D:4) a +0 hammer (10, -22, D:4) a +0 hammer (10, -19, D:4) a +0 hammer (10, -17, D:4) a +0 hammer (10, -14, D:4) a +0 hammer a hobgoblin skeleton (10, -12, D:4) a +0 leather armour a +0 whip of draining a +0 chain mail a +0 flail a +0 hand axe an orc skeleton (10, -11, D:4) a +0 whip a kobold skeleton (31, 2, D:4) a +0 war axe (36, -23, D:4) a +0 dagger a goblin corpse (skeletalised by now) (37, 0, D:4) a +0 mace (37, 6, D:4) 2 potions of mutation (41, -11, D:4) a +0 giant club an ogre skeleton (43, 4, D:4) a ball python skeleton an iguana skeleton (43, 6, D:4) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (45, 2, D:4) a +0 war axe a +0 club a goblin skeleton (46, -6, D:4) a +0 kite shield (52, -18, D:4) a +0 war axe (53, -19, D:4) a +0 club 2 boomerangs an orc skeleton (53, -18, D:4) a +0 dagger a +0 robe an orc skeleton (53, -17, D:4) a +0 dagger (57, -22, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 5 stones (2, -20, D:5) a +0 short sword a +0 short sword a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an iguana corpse (skeletalised by now) (6, -14, D:5) a +0 trident (23, 1, D:5) the +11 mace of Broken Luck {spect, +Blink rF+ rC- Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. +Blink: It lets you blink. (34, -28, D:5) a hound skeleton (41, -5, D:5) a quokka corpse (skeletalised by now) (51, -10, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar (1, 0, D:6) a +0 club 2 boomerangs (2, 0, D:6) a +0 short sword (17, -5, D:6) a +0 robe (47, -26, D:6) a +0 robe a +4 falchion a +0 robe a +4 dagger (53, -29, D:6) a +0 robe a +0 dagger (54, -39, D:6) a +0 leather armour (59, -33, D:6) a +0 shortbow a centaur skeleton (61, -46, D:6) a +2 dagger of protection a +0 robe (61, -44, D:6) a +0 battleaxe a +0 plate armour a +0 whip a +0 leather armour an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 flail (0, 1, D:7) a +0 club a +0 robe (1, 1, D:7) a +0 spear (2, 1, D:7) a +0 club (5, -19, D:7) a +0 war axe (10, 3, D:7) a +0 cloak (22, -26, D:7) a +1 plate armour of cold resistance a +0 scimitar (24, -26, D:7) a +0 hand axe a +0 leather armour a +0 mace (24, -25, D:7) a +0 short sword a boomerang a +0 hand axe (24, -24, D:7) a +2 animal skin a +0 spear a +1 cloak a +0 whip (27, -25, D:7) 2 boomerangs a +0 whip a +0 robe a +1 dagger of flaming (27, -24, D:7) a +0 whip (29, 12, D:7) a +0 robe (38, 23, D:7) a +0 robe (44, 14, D:7) a +0 dagger (44, 15, D:7) a +0 short sword 7 poisoned darts (44, 16, D:7) a +0 dagger a +0 short sword 3 stones (45, 14, D:7) a +0 whip Level 8 of the Dungeon [Shop] Witte's Jewellery Boutique a +6 ring of dexterity (468 gold) a ring of resist corrosion (260 gold) a ring of wizardry (390 gold) an amulet of reflection (390 gold) a ring of poison resistance (260 gold) an amulet of the acrobat (390 gold) an amulet of faith (520 gold) the ring "Yttyg" {rC++ Int+6 Dex+4 Stlth-} (877 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). rC++: It greatly protects you from cold. Stlth-: It makes you less stealthy. the amulet of the Four Winds {rN+ Will+++ Clar} (789 gold) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. the ring of the Mage {Wiz Archmagi} (663 gold) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. (0, 0, D:8) 6 stones (1, -5, D:8) a +0 scale mail (2, -1, D:8) a staff of alchemy (6, -14, D:8) a +0 flail (6, -13, D:8) a curare-tipped dart a +0 whip (7, -14, D:8) a +0 leather armour a +0 mace a +0 flail a +0 chain mail a +0 long sword a +0 giant club a +0 giant spiked club a +0 robe a +0 great sword 5 poisoned darts a +0 whip (21, -7, D:8) a +0 pair of boots (22, 11, D:8) a +0 robe (24, 8, D:8) the +0 leather armour "Ahan" {Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a +1 long sword of freezing (24, 10, D:8) a +0 robe (24, 11, D:8) a +0 leather armour (25, -1, D:8) a +0 robe (26, -7, D:8) a +2 dire flail a +0 robe (26, 8, D:8) a +0 dagger (27, -17, D:8) a +0 flail a +0 robe (28, -17, D:8) a +4 scimitar a +0 robe (31, -17, D:8) a +0 giant club a +0 giant club (39, -20, D:8) a +0 ring mail (39, 1, D:8) 6 stones (47, 7, D:8) a +3 trident of draining a +0 robe an orb of mayhem (49, 9, D:8) a +0 flail (49, 10, D:8) a +0 chain mail a +0 mace a +0 dagger (51, 4, D:8) a potion of enlightenment (52, 4, D:8) a +0 great sword (54, -12, D:8) a +3 mace a +0 robe a +3 long sword a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 battleaxe a +0 chain mail a +0 hand axe a +0 hand axe (8, 14, D:9) a +0 club a +0 short sword a +0 dagger a +0 scimitar a +0 plate armour (9, -5, D:9) a +0 mace a +0 robe (9, -4, D:9) a +2 falchion a +0 robe a +0 club a +0 heavy flail a +0 plate armour a +0 flail a +0 halberd a +0 spear (12, -7, D:9) a +0 whip (12, 1, D:9) a +0 dagger (13, -5, D:9) a +0 short sword 5 stones a +0 robe (18, -8, D:9) a +0 club (18, -7, D:9) a +0 ring mail a +0 dagger a +0 robe a +0 whip (24, -12, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (0, 2, D:10) a +0 trident a +0 leather armour (15, 28, D:10) a +0 short sword a curare-tipped dart (18, 27, D:10) a +0 club an orb of light (19, 24, D:10) a +0 short sword a curare-tipped dart (19, 25, D:10) a +0 dagger of electrocution a +0 robe a +0 short sword (20, 25, D:10) a +0 dagger (22, 24, D:10) a +0 dagger a +0 robe a +0 dagger 3 stones (22, 25, D:10) a +0 dagger a stone (23, 24, D:10) a +0 short sword (23, 25, D:10) a +0 club 2 stones a +0 dagger a curare-tipped dart (27, 16, D:10) a +4 ring mail (31, 33, D:10) 2 boomerangs (41, 40, D:10) a +0 short sword (42, 40, D:10) a +0 whip (44, 19, D:10) an orb of energy (44, 40, D:10) a +0 club a +0 whip a +0 dagger a curare-tipped dart (45, 39, D:10) a +0 short sword (45, 40, D:10) a +0 whip 4 stones (53, 22, D:10) a +0 ring mail (54, 33, D:10) 4 stones (57, 31, D:10) 6 poisoned darts (61, 38, D:10) 4 stones Level 11 of the Dungeon [Shop] Sanud's Antique Weapon Shop a +0 flail (94 gold) a +0 broad axe (108 gold) a +0 orcbow (94 gold) a +0 antimagic war axe (337 gold) the +3 quarterstaff "Hyleax" {heavy, Int+6} (1128 gold) Int+6: It affects your intelligence (+6). a +0 flail (94 gold) a +1 sling of draining (261 gold) a +0 quarterstaff (108 gold) [Shop] Toetiol's Magic Scroll Emporium a scroll of amnesia (48 gold) a scroll of enchant armour (90 gold) a scroll of immolation (48 gold) a scroll of enchant armour (90 gold) a scroll of enchant armour (90 gold) [Shop] Onieckes's Assorted Antiques (Shop contents are unknown) (0, 0, D:11) a -1 sling (0, 2, D:11) a -2 dagger (2, 0, D:11) a -2 club (2, 2, D:11) a -3 dagger (25, 17, D:11) 5 stones (26, -23, D:11) a +0 kite shield (26, -17, D:11) a +0 short sword (26, -14, D:11) a +0 club 3 poisoned darts (27, -20, D:11) a +0 club 2 stones (27, -18, D:11) a +0 short sword a +0 dagger a +0 short sword a +0 short sword a +0 short sword 18 poisoned darts a +0 short sword 7 stones (28, -20, D:11) a +0 dagger 5 stones a +0 short sword (32, 6, D:11) a staff of alchemy (33, 8, D:11) a +0 robe (36, 12, D:11) a +0 trident (40, 2, D:11) 19 gold pieces a +0 orcbow a +0 shortbow (40, 4, D:11) 17 gold pieces a +0 orcbow (41, 2, D:11) 32 gold pieces a +0 orcbow (43, 2, D:11) 25 gold pieces a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 5 gold pieces a +0 dagger a +0 chain mail (1, 0, Orc:1) 24 gold pieces a +1 dagger of venom a +0 robe a +0 giant spiked club (2, 0, Orc:1) 20 gold pieces (5, 2, Orc:1) 27 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of flame (9) (2, -10, Lair:1) 12 gold pieces