mellllon Level 1 of the Dungeon (3, -6, D:1) a +0 dagger 2 stones (4, -3, D:1) a +0 dagger (5, -3, D:1) a +0 club (9, -14, D:1) a +0 quarterstaff (11, -17, D:1) a quokka corpse (skeletalised by now) (11, -8, D:1) a +0 whip (11, 6, D:1) a frilled lizard skeleton (15, 3, D:1) a frilled lizard skeleton (18, -21, D:1) 5 stones (19, 10, D:1) 8 stones (28, -4, D:1) a hobgoblin skeleton (29, -1, D:1) a rat skeleton (30, -1, D:1) a hobgoblin skeleton (31, 4, D:1) 8 stones (31, 10, D:1) an amulet of faith (32, 5, D:1) 9 stones (32, 7, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 17, D:2) a +0 pair of boots (10, 10, D:2) a +0 rapier (19, 21, D:2) a bat corpse (skeletalised by now) (19, 22, D:2) a +0 short sword a kobold corpse (skeletalised by now) (41, 21, D:2) 2 stones (45, 29, D:2) a +0 short sword 2 stones (48, 50, D:2) a +0 scale mail (52, 29, D:2) a +0 ring mail (54, 53, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) the -1 cloak "Kinn" {rCorr} rCorr: It protects you from acid and corrosion. (4, 7, D:3) the +5 sling of Doom {chaos, rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (6, 6, D:3) a +0 club a goblin skeleton (13, 4, D:3) 6 poisoned darts (16, 13, D:3) a hobgoblin skeleton (16, 14, D:3) a +0 hand axe an orc skeleton (18, 8, D:3) a +0 hand axe of electrocution (23, -18, D:3) a bat corpse (skeletalised by now) (23, -9, D:3) a +3 leather armour (24, 12, D:3) a +0 short sword 7 poisoned darts a kobold corpse (skeletalised by now) (35, 4, D:3) a jackal skeleton (35, 5, D:3) a jackal skeleton (41, 6, D:3) a +2 sling of freezing (46, 11, D:3) a +0 dagger of draining (49, -22, D:3) a +0 dagger a kobold corpse (skeletalised by now) (61, 20, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 trident (4, -11, D:4) a scroll of noise