mephistolia the Dungeon (0, 18, D) a staff of earth (unseen) (0, 32, D) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (unseen) (0, 51, D) a +2 ring mail of positive energy (still there?) a +1 heavy great sword (still there?) a +0 plate armour (still there?) a box of beasts (still there?) (1, 33, D) the +11 great sword of Fimbulwinter {freeze, Bane rF+++ Will+++ Int-5} (still there?) Bane: It inflicts you with a random bane when you equip it. rF+++: It renders you almost immune to fire. Will+++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). a parchment of Hellfire Mortar (still there?) (1, 34, D) the +5 whip "Beetlebane" {flame, Will+} Will+: It increases your willpower. (unseen) (1, 49, D) a +6 longbow (unseen) (1, 52, D) the +5 glaive "Sixuhoch" {freeze, Will+ SInv} (still there?) Will+: It increases your willpower. SInv: It lets you see invisible. a scroll of fog (still there?) (1, 57, D) a +0 chain mail (2, 13, D) a potion of might (still there?) a staff of earth (still there?) (2, 32, D) a staff of fire (still there?) a +4 morningstar of pain (still there?) (2, 49, D) the ring of Xom's Malicious Joy {^Contam rPois rN+++ MP+4 Wiz} [ring of wizardry] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. MP+4: It affects your magic capacity (+4). Wiz: It increases the success rate of your magical spells. (unseen) (2, 50, D) a +2 hand axe of electrocution (unseen) (2, 51, D) a staff of air (still there?) a +1 heavy battleaxe (still there?) (2, 52, D) the +8 battleaxe "Saosk" {heavy, Str+2 Int+4} (still there?) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). a parchment of Fireball (still there?) (2, 61, D) a +3 great sword of draining (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 13, D) a parchment of Ozocubu's Refrigeration (still there?) the +7 quarterstaff of the Insatiable Songs {antimagic, rC+ Dex+2} (still there?) rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (3, 21, D) a swamp drake corpse (skeletalised by now) (3, 32, D) a parchment of Tukima's Dance (still there?) the +0 shadow dragon scales "Tuthrenarch" {rN+ rCorr Str-2 Stlth+} (still there?) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. a polar bear corpse (skeletalised by now) (still there?) (3, 34, D) the +5 ring mail of Qaning {Rampage Int+3} (still there?) Rampage: It bestows one free step when moving towards enemies. Int+3: It affects your intelligence (+3). a +1 cloak of stealth (still there?) a ring of resist corrosion (still there?) a scarf of harm (still there?) (3, 49, D) the +2 falchion "Hemaodd" {vamp, ^Drain rElec rF+ rN+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +4 ring of slaying a manual of Staves a phial of floods a swamp drake corpse (skeletalised by now) (4, 16, D) the +0 spear "Daguufu" {venom, rPois rN+++ Int+2 Dex-4} (still there?) rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). a rime drake corpse (skeletalised by now) (still there?) (4, 19, D) an acid dragon corpse (skeletalised by now) (4, 20, D) +0 acid dragon scales (4, 32, D) a +2 morningstar of holy wrath (unseen) (4, 36, D) a staff of conjuration (unseen) (4, 37, D) a +0 battleaxe of freezing (still there?) a rime drake corpse (skeletalised by now) (still there?) a frost giant corpse (skeletalised by now) (still there?) (4, 49, D) a +0 chain mail (still there?) a +4 ring mail of cold resistance (still there?) (5, 15, D) a +0 robe of positive energy (unseen) (5, 16, D) a +4 battleaxe of electrocution (still there?) a +2 whip of electrocution (still there?) an iron dragon corpse (skeletalised by now) (still there?) (5, 17, D) an iron dragon corpse (skeletalised by now) (5, 19, D) a hydra corpse (skeletalised by now) (5, 36, D) a +2 battleaxe of freezing (still there?) a rime drake corpse (skeletalised by now) (still there?) an ice dragon corpse (skeletalised by now) (still there?) (5, 37, D) a +1 battleaxe of freezing (still there?) +0 ice dragon scales (still there?) (5, 49, D) a staff of fire (unseen) (5, 51, D) a +1 great mace (still there?) a +0 giant club (still there?) a +0 buckler of reflection (still there?) a +1 dagger of venom (still there?) a ring of protection from fire (still there?) a +2 scale mail of archery (still there?) (5, 54, D) a +3 mace of protection (still there?) a +0 giant club (still there?) (5, 57, D) a +0 chain mail (6, 8, D) a +0 buckler a +0 scale mail a +0 war axe (6, 14, D) a staff of conjuration (unseen) (6, 15, D) a staff of air (still there?) a +0 plate armour of fire resistance (still there?) (6, 16, D) a staff of fire a swamp dragon corpse (skeletalised by now) (6, 18, D) a rime drake corpse (skeletalised by now) a death drake corpse (skeletalised by now) (6, 32, D) a +1 sling of draining (still there?) a staff of cold (still there?) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (7, 13, D) a staff of fire (7, 18, D) a shadow dragon corpse (skeletalised by now) (7, 32, D) a parchment of Vhi's Electric Charge a +2 leather armour of fire resistance (7, 33, D) the +8 halberd of Subterfuge {flame, *Slow rCorr Int+5} (still there?) *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). a +2 short sword of holy wrath (still there?) a +1 cloak of air (still there?) (7, 49, D) a ring of resist corrosion a +3 battleaxe of flaming (7, 50, D) a +1 scale mail of poison resistance (7, 52, D) the air staff "Bepseew" {*Corrode rElec rC++ Dex+3 Air} [staff of air] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. (unseen) (8, 21, D) a rime drake corpse (skeletalised by now) (8, 32, D) a staff of conjuration (still there?) the +8 battleaxe of Entrepreneurial Spirit {heavy, rElec Str+3} (still there?) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (8, 33, D) the +6 flail "Pycwebau" {drain, ^Contam Int+6} ^Contam: It causes magical contamination when unequipped. Int+6: It affects your intelligence (+6). a rime drake corpse (skeletalised by now) (8, 35, D) a +1 battleaxe of freezing a frost giant corpse (skeletalised by now) (8, 37, D) a polar bear corpse (skeletalised by now) (8, 38, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (8, 52, D) a ring of positive energy (still there?) a +3 great sword of pain (still there?) a +0 plate armour (still there?) the ring of Immikiom {rN+ Int+6 Dex+3} (still there?) [ring of intelligence] rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). a parchment of Confusing Touch (still there?) (9, 13, D) a scroll of brand weapon (still there?) a +0 falchion of holy wrath (still there?) (9, 20, D) +0 shadow dragon scales (9, 34, D) +0 ice dragon scales an amulet of regeneration (9, 50, D) a +4 great sword of protection the +0 robe "Tuavol" {Harm rPois rF- rCorr} Harm: It increases damage dealt and taken. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a staff of necromancy (9, 51, D) the earth staff "Omelette" {rElec Earth} (still there?) [staff of earth] rElec: It insulates you from electricity. Earth: It increases the power of your Earth spells. the cold staff of Heerphim {rC++ Dex+5 Summ Ice} (still there?) [staff of cold] rC++: It greatly protects you from cold. Dex+5: It affects your dexterity (+5). Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. (9, 54, D) a +0 giant club a +0 giant club a caustic shrike corpse (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 13, D) an iron dragon corpse (skeletalised by now) (10, 31, D) a parchment of Fortress Blast (10, 39, D) a polar bear corpse (skeletalised by now) (10, 49, D) a +0 scimitar of electrocution (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a parchment of Fulsome Fusillade (still there?) a condenser vane (still there?) a staff of fire (still there?) (11, 15, D) an amulet of guardian spirit (still there?) the +1 storm dragon scales of the Skies Above {Rampage rElec Str+6} (still there?) Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). (11, 16, D) a +2 heavy hand axe (still there?) the +0 plate armour of Lawkui {Rampage Int+3 Slay-6 SInv} (still there?) Rampage: It bestows one free step when moving towards enemies. Int+3: It affects your intelligence (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. a +3 plate armour of poison resistance (still there?) a +2 heavy dire flail (still there?) a swamp drake corpse (skeletalised by now) (still there?) (11, 31, D) an ice dragon corpse (skeletalised by now) (11, 35, D) a +2 battleaxe of freezing (still there?) a ring of wizardry (still there?) a staff of cold (still there?) a frost giant corpse (skeletalised by now) (still there?) (12, 14, D) a +3 longbow of flaming (unseen) (12, 15, D) a staff of fire (unseen) (12, 16, D) a staff of necromancy (unseen) (12, 18, D) a hydra corpse (skeletalised by now) (12, 31, D) a manual of Long Blades (still there?) the +4 battleaxe of Yhefrier {freeze, Int+3 Dex+3} (still there?) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (12, 35, D) a rime drake corpse (skeletalised by now) (12, 50, D) a staff of alchemy (12, 52, D) a +0 arbalest of flaming a staff of earth (12, 53, D) a potion of might (13, 32, D) the +2 hood of the Assassin {Detect Stab+ Stlth++} (still there?) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. the +12 trident of the Gibberer {freeze, *Noise rElec Str+5} (still there?) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). (13, 34, D) a +3 antimagic trident (still there?) the +3 longbow of the Vase {heavy, rElec rC+ SInv} (still there?) rElec: It insulates you from electricity. rC+: It protects you from cold. SInv: It lets you see invisible. (13, 35, D) 2 potions of might (13, 50, D) a +0 vampiric demon trident (still there?) a +3 morningstar of protection (still there?) a +0 rapier of speed (still there?) (13, 54, D) a +0 giant spiked club (14, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (14, 33, D) the +4 ring mail of Serucsei {rCorr SInv} rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (unseen) (14, 50, D) the +10 mace "Ammuluuh" {freeze, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (unseen) (15, 50, D) a manual of Fighting (18, 1, D) a staff of alchemy (unseen) (18, 33, D) a +0 battleaxe of venom (unseen) (19, 17, D) a +0 partisan of distortion (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) the +4 dagger "Fenet" {venom, *Noise rN+ Int+3} (still there?) *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). the human corpse of Prince Ribbit (skeletalised by now) (still there?) (19, 32, D) a staff of cold (unseen) (19, 33, D) a +0 short sword (19, 34, D) a +2 dagger of venom (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (19, 35, D) a +0 short sword of speed (still there?) a +1 leather armour of fire resistance (still there?) an elf corpse (skeletalised by now) (still there?) (20, 0, D) a +0 robe (20, 1, D) a +4 vampiric dagger (still there?) a +1 ring mail of fire resistance (still there?) a +0 hand axe of freezing (still there?) (20, 3, D) a +0 long sword (20, 17, D) +2 acid dragon scales (still there?) the +4 hand axe "Eceyp" {spect, rElec rF+ Will+ Int-3} (still there?) rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). (20, 32, D) a +0 long sword a phantom mirror (20, 33, D) a +0 longbow a parchment of Spellspark Servitor (20, 34, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (20, 52, D) a +3 scythe of protection (unseen) (21, 0, D) a parchment of Curse of Agony (21, 1, D) a +0 robe (21, 2, D) a +2 robe of fire resistance (unseen) (21, 4, D) a staff of alchemy (unseen) (21, 5, D) a +0 great mace a +0 plate armour (21, 16, D) a staff of earth (still there?) a +2 dagger of protection (still there?) (21, 33, D) a +0 shortbow (still there?) a +0 scimitar (still there?) a +0 leather armour (still there?) a +2 great mace of holy wrath (still there?) (21, 34, D) a +0 longbow a +0 leather armour a storm talisman (21, 37, D) a +0 rapier (still there?) a +0 rapier (still there?) a +3 leather armour (still there?) a ring of magical power (still there?) an elf corpse (skeletalised by now) (still there?) (21, 38, D) a +0 leather armour (22, 0, D) the +8 long sword "Cas Biot" {drain, rPois Int+5 Dex+2} rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). (unseen) (22, 4, D) a +0 long sword (22, 16, D) a +2 troll leather armour (still there?) a scroll of brand weapon (still there?) a parchment of Splinterfrost Shell (still there?) (22, 33, D) a +0 robe (still there?) a +2 short sword of electrocution (still there?) a staff of earth (still there?) a +0 robe (still there?) a +1 great sword of pain (still there?) an elf corpse (skeletalised by now) (still there?) (22, 34, D) a parchment of Plasma Beam (still there?) a parchment of Ozocubu's Refrigeration (still there?) a staff of cold (still there?) an elf corpse (skeletalised by now) (still there?) (23, 0, D) a +1 vampiric hand axe (unseen) (23, 3, D) a +4 scimitar a +0 robe (23, 4, D) a +0 dire flail (still there?) a +3 scale mail of willpower (still there?) (23, 7, D) a +0 battleaxe a +0 chain mail a +0 trident (23, 16, D) the +7 war axe "Enicsef" {antimagic, SInv} SInv: It lets you see invisible. (unseen) (23, 19, D) the +2 battleaxe "Iwku Met" {chaos, Dex+4} (still there?) Dex+4: It affects your dexterity (+4). a +0 robe (still there?) a +0 dagger (still there?) a +2 quarterstaff of chaos (still there?) (23, 32, D) a +0 robe (still there?) a +0 scimitar (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) the ring "Zimirch" {^Contam rElec rPois rN+++} (still there?) [ring of positive energy] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. a +0 dagger (still there?) an elf corpse (skeletalised by now) (still there?) (23, 35, D) a +0 longbow a +0 leather armour a +0 rapier (23, 37, D) a +0 dagger (23, 39, D) a +0 quick blade (24, 0, D) a +0 dagger (24, 1, D) a +0 dagger (24, 2, D) a staff of alchemy a +0 robe (24, 4, D) a +4 spear of pain (still there?) a +0 robe (still there?) (24, 16, D) a +0 robe (still there?) the +4 spear of Zaczirph {elec, rCorr Int+2} (still there?) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). a +0 pair of gloves (still there?) the +8 war axe "Meme" {drain, rN+ Dex-5 Stlth+} (still there?) rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. a +2 rapier of electrocution (still there?) a +0 cloak (still there?) the +1 plate armour of Circular Logic {Int+4} (still there?) Int+4: It affects your intelligence (+4). the human corpse of Nikola (skeletalised by now) (still there?) (24, 22, D) a +1 vampiric glaive a +0 chain mail a sanguine talisman the +6 sword of Cerebov {flame} (24, 32, D) a +0 long sword a +0 robe a scroll of brand weapon (24, 33, D) a +2 antimagic short sword (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +4 ring of protection (still there?) (24, 34, D) a +4 ring of protection a +0 rapier a +5 ring of evasion (25, 0, D) a +4 battleaxe (still there?) a +0 robe (still there?) a lightning rod (4/4) (still there?) (25, 1, D) a staff of necromancy (unseen) (25, 32, D) a +3 dagger of protection (25, 33, D) a +0 rapier a +0 rapier a +0 leather armour a +2 robe of willpower (25, 35, D) a +3 antimagic mace a +0 ring mail a +0 robe a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (25, 36, D) a +0 short sword (25, 40, D) a +0 leather armour (26, 0, D) a +1 heavy hand axe (unseen) (26, 1, D) a staff of earth (unseen) (26, 3, D) a +0 robe a human corpse (skeletalised by now) (26, 15, D) the merfolk corpse of Ilsuiw (skeletalised by now) (26, 17, D) a +0 scimitar a +5 trident of freezing a +1 cloak a +0 robe the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). the gnoll corpse of Crazy Yiuf (skeletalised by now) (26, 32, D) a parchment of Sculpt Simulacrum (26, 33, D) a +2 morningstar of protection (still there?) 4 scrolls of enchant weapon (still there?) a +0 broad axe of venom (still there?) (26, 38, D) a +0 quick blade (26, 59, D) a +0 great sword (still there?) a +2 scale mail of poison resistance (still there?) (27, 0, D) a phantom mirror (27, 1, D) a +0 dagger (27, 15, D) a +2 heavy flail (still there?) a parchment of Hailstorm (still there?) a +4 scimitar of flaming (still there?) a +1 long sword of draining (still there?) a +0 whip of flaming (still there?) (27, 21, D) a +3 demon blade of flaming a +0 demon trident of draining the +4 scale mail of the Iron City of Dis {Stlth+} Stlth+: It makes you more stealthy. (27, 32, D) a +0 short sword a +0 leather armour (27, 33, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) the ring "Axeisir" {rElec rPois Wiz} (still there?) [ring of wizardry] rElec: It insulates you from electricity. rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. an elf corpse (skeletalised by now) (still there?) (28, 0, D) a staff of conjuration (unseen) (28, 1, D) a parchment of Teleport Other (28, 4, D) a +0 robe (still there?) a +0 scimitar of electrocution (still there?) (28, 16, D) a +2 glaive of protection (still there?) a ring of willpower (still there?) a +4 orcbow (still there?) the orc corpse of Blorkula the Orcula (skeletalised by now) (still there?) (28, 32, D) a +4 dagger of speed (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +0 long sword (still there?) an elf corpse (skeletalised by now) (still there?) (28, 33, D) the amulet "Tiegoeq" {Spirit *Corrode rElec SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (28, 34, D) a +0 ring mail a +0 rapier a +0 scale mail a +0 short sword (28, 37, D) an elf corpse (skeletalised by now) (29, 0, D) a phial of floods (29, 1, D) a parchment of Curse of Agony (29, 16, D) a granite talisman a phial of floods (29, 17, D) the +3 leather armour of Farfalle {*Corrode rPois Int+2 Stlth+} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (unseen) (29, 32, D) a condenser vane (30, 19, D) a +0 robe (30, 34, D) the +0 chain mail of the Orange {Command, Will+ Regen+} Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (unseen) (31, 51, D) an amulet of dissipation (34, 2, D) a +0 great sword (34, 28, D) a +2 spear of venom (unseen) (35, 0, D) a staff of fire (unseen) (35, 14, D) a +2 ring mail of poison resistance (still there?) a ring of willpower (still there?) (35, 15, D) a parchment of Manifold Assault (35, 28, D) a parchment of Freezing Cloud (35, 31, D) a +0 short sword a +0 ring mail (36, 0, D) a parchment of Maxwell's Capacitive Coupling (36, 2, D) a +0 plate armour (still there?) a +1 great sword (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (36, 14, D) the +3 halberd "Alueciso" {flame, rN+ Will+ SInv} rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (36, 28, D) a phial of floods (36, 29, D) the amulet of Ypamofi {Faith rC+ SInv} [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. SInv: It lets you see invisible. (unseen) (37, 0, D) a +3 longbow (still there?) a +3 battleaxe of freezing (still there?) (37, 1, D) a parchment of Freeze (37, 2, D) a +3 dire flail (still there?) a +0 chain mail (still there?) a +1 heavy bardiche (still there?) a +0 plate armour (still there?) (37, 14, D) an amulet of reflection (37, 15, D) a +1 leather armour of willpower (unseen) (37, 29, D) a potion of might (37, 31, D) a +0 kite shield (still there?) a +0 plate armour (still there?) a +1 double sword of electrocution (still there?) (37, 34, D) the serpent talisman "Edorauto" {rN++} [serpent talisman] rN++: It greatly protects you from negative energy. the guardian serpent corpse of Aizul (skeletalised by now) (38, 2, D) 5 large rocks (38, 3, D) a +3 sling (still there?) a +0 plate armour (still there?) (38, 4, D) a +0 bardiche a human corpse (skeletalised by now) (38, 5, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (38, 14, D) a parchment of Manifold Assault (38, 15, D) a parchment of Leda's Liquefaction (38, 28, D) a +0 dagger (38, 29, D) a +0 rapier of venom (still there?) a +0 hand axe (still there?) (38, 30, D) a +5 flail of protection (still there?) a +2 eveningstar of protection (still there?) 6 silver javelins (still there?) a +0 scale mail (still there?) a ring of willpower (still there?) the orc corpse of Urug (skeletalised by now) (still there?) (39, -1, D) a +1 glaive (39, 0, D) a +0 chain mail (still there?) a +0 trident of freezing (still there?) (39, 1, D) the +3 sling "Joecrog" {chaos, Fly rPois} Fly: It grants you flight. rPois: It protects you from poison. (unseen) (39, 3, D) a +1 battleaxe a +2 sling of electrocution a +0 plate armour (39, 4, D) a +3 war axe a +0 chain mail a human corpse (skeletalised by now) (39, 14, D) a parchment of Plasma Beam (39, 15, D) the +0 ring mail of the Evil One {rC++} rC++: It greatly protects you from cold. (unseen) (39, 27, D) the +2 short sword of the Thing {pain, *Rage Will- Int+8} *Rage: It berserks you when you make melee attacks (+20% chance). Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). (39, 29, D) the necromancy staff "Hikkoqid" {rC+ rN+ Int+3 Necro} [staff of necromancy] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. a +0 robe the orc corpse of Nergalle (skeletalised by now) (39, 30, D) a +1 morningstar of protection a +0 chain mail the human corpse of Terence (skeletalised by now) (39, 32, D) a +0 spectral lajatang a +0 robe (40, 1, D) a staff of conjuration (40, 3, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (40, 4, D) a +0 long sword a +0 plate armour (40, 14, D) a staff of necromancy (40, 15, D) a +0 morningstar of protection (40, 16, D) a staff of necromancy (40, 30, D) a +0 scale mail (still there?) a parchment of Forge Lightning Spire (still there?) a +0 scythe (still there?) a +2 robe of fire resistance (still there?) the human corpse of Sigmund (skeletalised by now) (still there?) (41, 0, D) a staff of alchemy (unseen) (41, 1, D) a parchment of Gloom (41, 2, D) a staff of necromancy (still there?) a yaktaur corpse (skeletalised by now) (still there?) (41, 4, D) a +0 war axe a +0 chain mail a human corpse (skeletalised by now) (41, 14, D) a +3 leather armour of poison resistance (unseen) (41, 28, D) the +0 robe of the Byakko {Stlth+} Stlth+: It makes you more stealthy. (unseen) (41, 30, D) a +1 bardiche of protection (unseen) (42, 3, D) a +0 arbalest (42, 4, D) a staff of cold (unseen) (42, 27, D) the amulet "Gecoxt" {Alch+ Rampage *Corrode rElec Stlth+} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (42, 28, D) a +1 heavy sling (unseen) (43, 13, D) a +1 leather armour of cold resistance (still there?) 4 scrolls of enchant weapon (still there?) (43, 16, D) the ring "Punoetay" {rElec rPois rN+ Str-3 Int+3} [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). (unseen) (43, 30, D) a staff of fire (still there?) the +10 morningstar "Eos" {elec, Halo rElec} (still there?) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. the human corpse of Kirke (skeletalised by now) (still there?) (44, 27, D) a book of Storms (45, 16, D) an amulet of wildshape (48, 1, D) the +2 robe of Bedevilment {rPois} rPois: It protects you from poison. (unseen) (49, 1, D) a +0 vampiric glaive (unseen) (49, 4, D) a +1 demon whip of venom (unseen) (49, 12, D) the +4 war axe "Kiak Vuo" {venom, *Corrode *Slow Str+9 Dex+2} *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Str+9: It affects your strength (+9). Dex+2: It affects your dexterity (+2). (unseen) (49, 24, D) a +0 giant club (still there?) a +0 giant club (still there?) a +2 orcbow of flaming (still there?) (49, 36, D) a phial of floods (49, 38, D) a hell hog corpse (skeletalised by now) (49, 39, D) a +2 glaive of pain (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (50, 0, D) a +0 chain mail of willpower (unseen) (50, 13, D) a +1 chain mail of fire resistance (unseen) (50, 23, D) a +4 great mace of pain (unseen) (50, 24, D) a parchment of Borgnjor's Revivification a hive talisman (50, 29, D) a +0 dire flail (50, 36, D) a spider talisman (50, 38, D) a +5 long sword (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (50, 39, D) a +3 demon whip of pain (unseen) (50, 40, D) a +1 great sword of flaming (51, 0, D) a parchment of Sigil of Binding (51, 1, D) a staff of cold (51, 12, D) a +3 plate armour of cold resistance (51, 13, D) a parchment of Awaken Armour (51, 16, D) a +0 robe a spriggan corpse (skeletalised by now) (51, 25, D) 5 large rocks (still there?) a +3 heavy scimitar (still there?) a cyclops corpse (skeletalised by now) (still there?) a cyclops corpse (skeletalised by now) (still there?) (51, 29, D) a +0 giant club (51, 36, D) a staff of fire (51, 37, D) a +0 mace of holy wrath (unseen) (51, 38, D) a +2 great sword of flaming (52, 0, D) a +0 heavy battleaxe (52, 1, D) a +6 ring of dexterity (52, 12, D) a +3 spectral quarterstaff (unseen) (52, 13, D) a staff of fire a yak corpse (skeletalised by now) (52, 24, D) a +3 vampiric long sword (unseen) (52, 25, D) a ring of positive energy (52, 26, D) 4 large rocks a stone giant corpse (skeletalised by now) (52, 27, D) a +0 giant club a +0 giant club (52, 28, D) a +0 troll leather armour a troll corpse (skeletalised by now) (52, 37, D) a +0 battleaxe of flaming (unseen) (52, 38, D) a +1 great sword of flaming (still there?) a human corpse (skeletalised by now) (still there?) (52, 39, D) a +5 broad axe a +0 chain mail a +0 plate armour a human corpse (skeletalised by now) (53, 0, D) a +3 spectral giant club a +3 dagger of venom (53, 1, D) a parchment of Iskenderun's Mystic Blast (53, 12, D) a potion of might (53, 13, D) a condenser vane (53, 15, D) a cane toad corpse (skeletalised by now) (53, 16, D) a wyvern corpse (skeletalised by now) (53, 24, D) a +2 arbalest of freezing (53, 25, D) 2 large rocks a staff of air (53, 26, D) 2 large rocks a stone giant corpse (skeletalised by now) (53, 36, D) a +0 chain mail of willpower (unseen) (53, 37, D) a +3 broad axe of freezing (still there?) a staff of necromancy (still there?) (54, 12, D) a +0 quarterstaff (54, 13, D) a +0 animal skin the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. a spriggan corpse (skeletalised by now) (54, 23, D) a +1 glaive of flaming (still there?) a parchment of Hellfire Mortar (still there?) (54, 27, D) a +0 troll leather armour a troll corpse (skeletalised by now) (54, 28, D) a +0 troll leather armour a troll corpse (skeletalised by now) (54, 40, D) a +0 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (55, 0, D) the +0 helmet of Omneilor {rC- Will+ rCorr Dex+3} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (58, 38, D) a +0 great mace a +0 plate armour a +4 ring of protection a human corpse (skeletalised by now) (59, 36, D) a +0 war axe (59, 37, D) a +0 chain mail (still there?) a +3 halberd (still there?) a +0 chain mail (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (59, 40, D) a +0 arbalest a +0 plate armour (60, 40, D) the amulet of Pithrut {Dissipate rElec Will+ Str+2 Int-5 Slay+3} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (61, 0, D) a +0 club (61, 2, D) a +2 falchion of flaming (still there?) an orc corpse (skeletalised by now) (still there?) (61, 16, D) the +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (61, 26, D) a parchment of Ignition (61, 36, D) a +0 battleaxe a +1 scale mail of cold resistance a human corpse (skeletalised by now) (61, 39, D) a +0 great sword a +4 lajatang of electrocution (62, 2, D) a +5 rapier of venom a +1 scale mail of willpower an orc corpse (skeletalised by now) (62, 8, D) a +2 dagger of flaming (unseen) (62, 9, D) a riddle talisman (62, 11, D) a staff of conjuration (unseen) (62, 16, D) a +1 heavy orcbow (62, 17, D) a phial of floods (62, 26, D) a +6 ring of intelligence (62, 27, D) a +0 glaive of flaming (unseen) (62, 28, D) an iguana corpse (skeletalised by now) (62, 36, D) a +0 plate armour (62, 38, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (63, 0, D) a +0 short sword (63, 2, D) a +0 hand axe an orc corpse (skeletalised by now) (63, 3, D) a +0 dagger a +0 robe a ring of positive energy an orc corpse (skeletalised by now) (63, 17, D) a +1 short sword of electrocution (unseen) (63, 26, D) a staff of cold (unseen) (63, 27, D) a staff of fire (unseen) (64, 16, D) a +2 falchion of electrocution (unseen) (64, 17, D) a staff of alchemy (unseen) (64, 26, D) a +0 scimitar of flaming (64, 28, D) an iguana corpse (skeletalised by now) (64, 30, D) a water moccasin corpse (skeletalised by now) (64, 37, D) a +0 arbalest (64, 38, D) a yaktaur corpse (skeletalised by now) (65, 26, D) a +2 rapier of draining (unseen) (67, 2, D) a staff of fire (still there?) an orc corpse (skeletalised by now) (still there?) (67, 37, D) an elf corpse (skeletalised by now) (68, 0, D) a +0 dagger (68, 2, D) a +0 hand axe a +0 mace a +0 ring mail (68, 36, D) a +0 robe (68, 38, D) a +0 long sword (70, 8, D) a +1 arbalest of freezing (unseen) (70, 37, D) a shapeshifter corpse (skeletalised by now) (70, 38, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (71, 8, D) the +6 chain mail "Reth" {Harm Will++ Dex-4} Harm: It increases damage dealt and taken. Will++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). (71, 16, D) 4 potions of haste (71, 20, D) a staff of necromancy (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) (71, 21, D) a +5 vampiric halberd (71, 26, D) the cold staff of Disaster {rC+ Str+2 Dex+2 Ice} [staff of cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. (unseen) (71, 27, D) a +2 scale mail of archery (unseen) (71, 36, D) a staff of cold (unseen) (71, 37, D) a +0 longbow a +0 dagger a +0 leather armour a +0 short sword an elf corpse (skeletalised by now) (71, 38, D) the +9 sling of Akacs {flame, rPois rC- rCorr Stlth-} (still there?) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. a +2 shortbow of electrocution (still there?) a +0 leather armour (still there?) (72, 8, D) the +3 ring mail of the Harp {rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (unseen) (72, 9, D) a +2 heavy war axe (72, 11, D) a wolf corpse (skeletalised by now) (72, 16, D) a +6 ring of dexterity (72, 17, D) a +0 dagger (72, 20, D) a +0 shortbow a +1 heavy quarterstaff a +0 leather armour an elf corpse (skeletalised by now) (72, 21, D) a +3 halberd of distortion (unseen) (72, 27, D) the +2 sling "Giantbane" {flame, rN++ rCorr Dex-2} rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). (72, 36, D) a +0 rapier a +0 robe a ring of poison resistance (72, 37, D) a +0 shortbow (still there?) a +1 falchion of freezing (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) an elf corpse (skeletalised by now) (still there?) (73, 1, D) a ring of magical power (73, 3, D) a river rat corpse (skeletalised by now) (73, 16, D) a +0 long sword a +0 robe an amulet of magic regeneration (73, 17, D) a +0 dagger (73, 27, D) a +2 long sword of venom (unseen) (73, 36, D) a staff of cold (unseen) (73, 37, D) a +0 dagger (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +3 plate armour of willpower (still there?) (74, 3, D) an iguana corpse (skeletalised by now) (74, 37, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now)