Dungeon Crawl Stone Soup version 0.34-a0-1914-g7991ae8747 (webtiles) character file. Game seed: 11444244339419958277 559 meringue the Conjurer (level 7, 50/50 HPs) Began as a White Draconian Conjurer on Dec 25, 2025. Was a Believer of Vehumet. Quit the game on level 4 of the Dungeon. The game lasted 00:05:06 (5851 turns). meringue the Conjurer (White Draconian Conjurer) Turns: 5851, Time: 00:05:07 Health: 50/50 AC: 7 Str: 10 XL: 7 Next: 9% Magic: 10/13 EV: 11 Int: 20 God: Vehumet [**....] Gold: 210 SH: 0 Dex: 9 Spells: 3/14 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) b - +0 pair of gloves rCorr . (100%) (no boots) SInv . d - amulet of dissipation Will ..... a - ring of protection from fire Stlth ++ e - ring of wizardry HPRegen 0.28/turn MPRegen 0.13/turn %: wizardry (x1) @: no status effects A: glacial breath, AC +6, unfitting armour, cold resistance 1, cold-blooded, armoured tail 1 a: Glacial Breath (5%), Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 210 gold pieces. Inventory: Armour b - a +0 pair of gloves (worn) Jewellery a - a ring of protection from fire (worn) c - a +6 ring of strength d - an amulet of dissipation (worn) e - a ring of wizardry (worn) Scrolls t - 4 scrolls of teleportation r - 2 scrolls of revelation c - a scroll of fog {unknown} e - 2 scrolls of enchant weapon {unknown} i - a scroll of identify Potions g - 2 potions of magic d - 2 potions of curing {unknown} f - a potion of lignification {unknown} j - a potion of cancellation {unknown} k - 5 potions of moonshine l - 2 potions of brilliance {unknown} n - a potion of berserk rage {unknown} o - a potion of ambrosia {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.5 Dodging - Level 2.7 Stealth + Level 4.4 Spellcasting + Level 6.0 Conjurations + Level 2.4 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 9% 4 d - Forge Blazeheart Gol Fire/Frge 4% N/A 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 18% 2d11 9% 3 Apportation Tloc 28% N/A 1% 1 Blink Tloc 28% N/A 2% 2 Freeze Ice 16% 1d4 4% 1 Mephitic Cloud Conj/Alch/Air 12% N/A 6% 3 Construct Spike Launche Frge 8% 2d3 8% 2 Fugue of the Fallen Necr 4% N/A 16% 3 Launch Clockwork Bee Frge 4% N/A 16% 3 Fulminant Prism Conj/Alch 8% 3d7 14% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Uskayaw Vehumet Innate Abilities, Weirdness & Mutations You can breathe waves of cold which freeze foes solid. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You now have 210 gold pieces (gained 14). There is an open door here. Key pressed, stopping explore. No target in view! You encounter a jelly. The jelly quivers. A jelly is nearby! A jelly is nearby! A jelly is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (100% to hit) You focus your ray upon the jelly. The searing ray hits the jelly! The jelly is almost dead. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (almost dead, 100% to hit) You focus your ray upon the jelly. The searing ray hits the jelly! You kill the jelly! Vehumet accepts your kill. Vehumet offers you knowledge of Volatile Blastmotes. (Press . to maintain the ray.) Your Conjurations skill increases to level 6! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. You have 210 gold pieces. This spell is quite dangerous to cast! You stop channelling your searing ray. You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####......#..........##... #.....#...........#..>. ###....................#. #....................##.. #.....#.#.............##. #..######.............##. ######..#....#####....##. ##.......## ##..#### #....@...# ##.# # #.......".# ### ###..#..### ####### There were no monsters in sight! Vanquished Creatures 2 bombardier beetles (D:4) A hound (D:3) 2 orc priests A jelly (D:4) Natasha (thrice) (D:3) 3 orc wizards (D:3) 12 adders 2 shadow imps (D:4) 2 white imps (D:3) A ribbon worm (D:3) A dart slug (D:1) 17 orcs 8 endoplasms 5 hobgoblins 3 jackals (D:2) 6 quokkas 9 ball pythons 7 bats 4 frilled lizards 9 goblins 7 kobolds 5 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meringue the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 371 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 462 | D:1 | Learned a level 2 spell: Searing Ray 1510 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1690 | D:2 | Found a radiant altar of Vehumet. 1702 | D:2 | Became a worshipper of Vehumet 1702 | D:2 | Offered knowledge of Sandblast by Vehumet. 2461 | D:3 | Reached XP level 4. HP: 33/33 MP: 0/8 2568 | D:3 | Found a radiant altar of Vehumet. 2916 | D:3 | Found a hide-covered altar of Uskayaw. 2999 | D:3 | Reached * piety under Vehumet 3053 | D:3 | Reached XP level 5. HP: 26/38 MP: 2/9 3123 | D:3 | Reached skill level 5 in Conjurations 3378 | D:3 | Found a faded altar of an unknown god. 3383 | D:3 | Found a stormy altar of Qazlal. 3531 | D:3 | Encountered Natasha 3540 | D:3 | Killed Natasha 3861 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3903 | D:3 | Encountered Natasha 3910 | D:3 | Killed Natasha 3980 | D:3 | Encountered Natasha 3983 | D:3 | Killed Natasha 3984 | D:3 | Reached XP level 6. HP: 38/45 MP: 0/11 4128 | D:3 | Reached skill level 1 in Translocations 5498 | D:4 | Reached ** piety under Vehumet 5710 | D:4 | Your scales start taking on an icy white colour. 5710 | D:4 | Reached XP level 7. HP: 49/50 MP: 8/13 5710 | D:4 | Gained mutation: You are cold resistant. (rC+) [White | Draconian growth] 5845 | D:4 | Offered knowledge of Volatile Blastmotes by Vehumet. 5846 | D:4 | Reached skill level 6 in Conjurations 5851 | D:4 | Learned a level 4 spell: Forge Blazeheart Golem 5851 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic D:2: layout_rooms, basic_altar, chequers_serial_rivers_large_b D:3: layout_loops_ring, nicolae_vehumet_altar_sigil, nicolae_uskayaw_murder_on_the_dancefloor, nicolae_overflow_ecumenical_swirl, uniq_natasha D:4: layout_cave_pools, serial_demonic, serial_demonic_b, serial_demonic_d, serial_demonic_b, serial_demonic_c, kennysheep_small_square Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 | 2.7 Dodging | 2 | 2.5 Spellcasting | 3 4 | 4.4 Conjurations | 5 6 | 6.0 Translocations | 2 | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 41 | 6 | || 47 Melee: Unarmed | 41 | 6 | || 47 Tailslap | 4 | 1 | || 5 Cast: Magic Dart | 89 | 36 | || 125 Searing Ray | 12 | 95 | 4 || 111 Read: Identify | 2 | | || 2 Teleportation | 1 | | || 1 Stab: Sleeping | 1 | | || 1 Armour: None | 133 | 85 | 1 || 219 Dodge: Dodged | 76 | 63 | || 139 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5906 | 5797 | 109 | 1468 | 3311 | 4 | 1476.5 | Dungeon | 5906 | 5797 | 109 | 1468 | 3311 | 4 | 1476.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2365 daAuts D:1: 1401 daAuts D:2: 1195 daAuts D:4: 944 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 17050 | 15 | 21 | 0 | 0 | 0 | 5 | 5 Vehumet | 1 | 30815 | 30 | 26 | 0 | 0 | 0 | 6 | 6 Vehumet | 2 | 57641 | 50 | 2 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 10 | 35 | 1 || 46 Kill Demon | 0 | 3 | 0 || 3 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 15 | 54 | 2 || 71 Kill Demon | 0 | 4 | 0 || 4 ----------------------+-------+-------+-------++-------