Dungeon Crawl Stone Soup version 0.34-a0-1914-g7991ae8747 (webtiles) character file. Game seed: 12523488042405668719 83 meringue the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Dec 26, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:01:45 (2360 turns). meringue the Conjurer (Deep Elf Conjurer) Turns: 2360, Time: 00:01:45 Health: -1/24 AC: 4 Str: 4 XL: 4 Next: 22% Magic: 7/12 EV: 11 Int: 25 God: Gold: 144 SH: 0 Dex: 13 Spells: 5/12 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +2 robe {rF+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Armour b - a +0 buckler c - a +2 robe of fire resistance (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of torment {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of blinking {unknown} k - a scroll of poison {unknown} l - a scroll of identify {unknown} m - a scroll of silence {unknown} o - a scroll of revelation {unknown} q - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of cancellation {unknown} n - 3 potions of curing {unknown} p - a potion of lignification {unknown} s - a potion of ambrosia {unknown} t - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations + Level 0.4 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 d - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 16% N/A 7% 1 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc shouts! You hear a shout! An orc is nearby! You encounter an orc. It is wielding a +0 club. There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace (81% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You encounter a goblin. It is wielding a +4 dagger of electrocution. You stop channelling your searing ray. You encounter an orc priest. It is wielding a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (81% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The goblin shouts! The orc priest shouts! You hear a shout! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +4 dagger of electrocution (76% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You stop channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ##+##....##.#..####..##.# #....###....#..# #.###.# #.... ###)†#..# #.# #.# #.... #..#..# #.# ##+########.#..####.# #.............. ##.####....##... ............... ##.####@...#..# #.#.># .# #.#### # #). #)## #)# ... #o# #.# You could see an orc priest. Vanquished Creatures Jessica (D:2) An adder (D:2) A ribbon worm (D:2) 2 dart slugs 3 orcs (D:3) 8 endoplasms 4 hobgoblins 3 quokkas 6 ball pythons 4 bats 3 frilled lizards 5 goblins 3 kobolds 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meringue the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 169 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 172 | D:1 | Learned a level 2 spell: Searing Ray 875 | D:2 | Encountered Jessica 881 | D:2 | Killed Jessica 882 | D:2 | Reached skill level 5 in Conjurations 882 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1546 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1882 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2360 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, chequers_serial_rivers_marsh D:2: layout_loops_corners, hangedman_decor_slide_cut, nicolae_concentric_dashed_squares_wild, minivault_24, hangedman_decor_riveting, uniq_jessica D:3: layout_basic, trog_hazing_becter, nicolae_wu_jian_immortal_techniques, glass_columns_c, serial_park_tiny_pond, cheibrodos_gnoll_hut Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 1 || 4 Melee: Unarmed | 3 | 1 || 4 Cast: Magic Dart | 19 | 4 || 23 Searing Ray | 32 | 12 || 44 Iskenderun's Myst | | 1 || 1 Armour: Robe | 5 | 1 || 6 Dodge: Dodged | 9 | 4 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2365 | 2200 | 165 | 198 | 1722 | 3 | 788.3 | Dungeon | 2365 | 2200 | 165 | 198 | 1722 | 3 | 788.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1285 daAuts D:1: 857 daAuts D:3: 222 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+