Dungeon Crawl Stone Soup version 0.34-a0-1914-g7991ae8747 (webtiles) character file. Game seed: 3999091247330812703 37 meringue the Magician (level 3, -3/19 HPs) Began as a Deep Elf Alchemist on Dec 26, 2025. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (1113 turns). meringue the Magician (Deep Elf Alchemist) Turns: 1113, Time: 00:01:01 Health: -3/19 AC: 2 Str: 5 XL: 3 Next: 21% Magic: 5/10 EV: 11 Int: 21 God: Gold: 32 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 buckler Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - 2 potions of might {unknown} j - a potion of curing {unknown} k - a potion of mutation {unknown} l - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting - Level 1.1 Conjurations + Level 4.1 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 52% 1d2 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 30% 2d7 6% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Olgreb's Toxic Radiance Alch 21% N/A 22% 4 Sticky Flame Fire/Alch 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail Poisonous fumes billow around the gnoll! The gnoll is poisoned. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (lightly wounded, poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. There is a stone staircase leading up here. The gnoll hits you with a +0 flail. You climb upwards. There is a stone staircase leading down here. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (severely wounded, very poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll hits you with a +0 flail! Ouch! That really hurt! Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... #.......# ###.#.# #.......####...#.# ######.........#.# ###### #.#####รท#.#.# #....# #####.....#...#.#### ##.#.####...#####.###.#..... #..........'.........#####. #...####...######.#### #. ##...# #..@### #.########( #....# ####j.# #........## ##...# #..# #........# #...#######..# #........## #............# #.......... #.........#..# #.......... #.######.###.####.#######.. #.# #.###......#######.. #.# #................... You could see a gnoll (very poisoned). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) A ball python (D:2) 6 bats 3 endoplasms A frilled lizard (D:1) A kobold (D:2) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meringue the Deep Elf Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 343 | D:1 | Reached XP level 2. HP: 12/15 MP: 4/8 1028 | D:2 | Reached XP level 3. HP: 15/19 MP: 4/10 1113 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Alchemy | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Punch || 1 Cast: Poisonous Vapours || 62 Armour: Robe || 29 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1115 | 1059 | 56 | 0 | 881 | 2 | 557.5 | Dungeon | 1115 | 1059 | 56 | 0 | 881 | 2 | 557.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1025 daAuts D:2: 89 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+