meringue Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, 32, D:1) a hobgoblin corpse (skeletalised by now) (16, 7, D:1) a +0 mace (19, 32, D:1) a jackal corpse (skeletalised by now) (20, 31, D:1) a jackal corpse (skeletalised by now) (22, 11, D:1) a rat skeleton (23, 29, D:1) a +0 club (24, -5, D:1) a +0 hand axe (24, -1, D:1) a rat corpse (skeletalised by now) (24, 29, D:1) a hobgoblin skeleton (25, -5, D:1) a +0 ring mail (26, 28, D:1) a +0 dagger (29, 29, D:1) a +0 dagger (30, 28, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Booq Fad's Antique Potions (Shop contents are unknown) (7, -22, D:2) a bat skeleton (14, 1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (25, -20, D:2) a frilled lizard skeleton (27, -25, D:2) 6 boomerangs (37, -34, D:2) the quill talisman "Juenoxofe" {Harm Str+3} [quill talisman] Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). (37, -30, D:2) a +0 hand axe an adder skeleton (40, -15, D:2) a +0 scale mail (41, -28, D:2) a bat skeleton (41, -21, D:2) a rat corpse (skeletalised by now) (41, -2, D:2) a +0 dagger a stone (42, -36, D:2) a frilled lizard corpse (skeletalised by now) (42, -14, D:2) a rat corpse (skeletalised by now) (43, -12, D:2) a frilled lizard corpse (skeletalised by now) (45, -36, D:2) an amulet of wildshape the +9 quarterstaff "Neur" {reap, +Blink rN+ rCorr Int+3} +Blink: It lets you blink. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (49, 2, D:2) a parchment of Sandblast (53, 0, D:2) a +0 short sword 2 stones (54, -15, D:2) a scroll of torment Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -5, D:3) a +0 dagger a +0 robe a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, -4, D:3) a +0 dagger (2, -6, D:3) a +0 dagger a +0 animal skin (3, -7, D:3) a +0 club a goblin corpse (skeletalised by now) (5, 9, D:3) a quokka skeleton (6, -8, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, 8, D:3) a scroll of teleportation (11, 12, D:3) a +0 scythe a +1 robe (11, 43, D:3) a hobgoblin corpse (skeletalised by now) (12, 11, D:3) an adder skeleton (29, 47, D:3) a +0 dagger a goblin corpse (skeletalised by now) (30, -9, D:3) 3 boomerangs (36, 52, D:3) a bat corpse (skeletalised by now) (38, 18, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (57, 30, D:3) a rat corpse (skeletalised by now) (58, 5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 2 flux baubles (0, 2, D:4) a parchment of Mercury Arrow (7, 8, D:4) a +0 short sword a kobold skeleton (13, 1, D:4) a +0 ring mail (13, 7, D:4) a +1 whip of flaming (23, 5, D:4) a +0 club (23, 21, D:4) a +0 dagger a goblin corpse (skeletalised by now) (24, 4, D:4) an adder skeleton (31, 32, D:4) a +0 robe (38, -1, D:4) a +0 club (39, 27, D:4) a ball python skeleton (44, -1, D:4) a +0 spear (46, -4, D:4) a +3 whip (48, -4, D:4) a +0 club (66, 30, D:4) a ball python corpse (skeletalised by now) (67, 28, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a ring of flight (7, -12, D:5) a +0 leather armour