meringue Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 19, D:1) a +0 dagger a goblin skeleton (1, 13, D:1) a +0 ring mail (5, 29, D:1) a frilled lizard skeleton (10, 17, D:1) a +0 robe (18, -10, D:1) a quill talisman (18, -5, D:1) 3 atropa-tipped darts (21, 18, D:1) a +0 ring mail (27, 26, D:1) a +0 club (29, -10, D:1) a +0 spear (34, -6, D:1) a +0 spear (37, 26, D:1) a jackal skeleton (41, 10, D:1) a ball python skeleton (41, 12, D:1) a +0 sling (42, 18, D:1) a jackal skeleton (44, 4, D:1) a +0 mace (45, 27, D:1) 6 poisoned darts (56, 26, D:1) a hobgoblin corpse (skeletalised by now) (57, 22, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 45, D:2) a +0 ring mail (12, -2, D:2) a +0 short sword (15, 35, D:2) a +0 short sword (17, 24, D:2) a hobgoblin skeleton (17, 35, D:2) 4 stones a +0 whip (20, 3, D:2) a +0 rapier (23, 35, D:2) an adder skeleton (30, 32, D:2) a bat skeleton (31, 0, D:2) a +0 spear (43, 46, D:2) a bat corpse (skeletalised by now) (44, 32, D:2) a jackal skeleton (45, 24, D:2) a bat skeleton (47, 47, D:2) a +0 quarterstaff (48, -9, D:2) an adder skeleton (54, 31, D:2) a bat skeleton (55, 28, D:2) a rat skeleton (59, 20, D:2) 4 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin skeleton (6, -30, D:3) an adder corpse (skeletalised by now) (7, -1, D:3) a bat corpse a bat corpse a bat corpse (15, -21, D:3) an adder skeleton (39, -10, D:3) a bat skeleton Level 4 of the Dungeon (1, 11, D:4) a scroll of fog (5, 2, D:4) 7 gold pieces (5, 4, D:4) a parchment of Apportation (6, 3, D:4) an adder corpse (12, -1, D:4) the inkwell talisman of Impermeability {+Inv Str+3 Int+4} [inkwell talisman] +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (unseen)