mersmars Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold skeleton (1, 37, D:1) a bat corpse (skeletalised by now) (3, 22, D:1) a quokka skeleton (4, 26, D:1) a +0 cloak (4, 39, D:1) a +0 falchion (6, -7, D:1) a frilled lizard skeleton (7, -10, D:1) a hobgoblin skeleton (7, 5, D:1) a +0 dagger (13, 41, D:1) a bat corpse (skeletalised by now) (19, 11, D:1) a +0 spear (29, 24, D:1) a hobgoblin skeleton (35, 24, D:1) a +0 rapier (38, -6, D:1) a +0 whip a kobold skeleton (41, 32, D:1) a +0 club a gnoll skeleton (45, -12, D:1) a bat skeleton (49, 23, D:1) a hobgoblin skeleton Level 2 of the Dungeon (20, -15, D:2) a +0 short sword a kobold corpse (21, -19, D:2) a +0 mace (22, -16, D:2) a +0 whip (31, -16, D:2) a hobgoblin corpse (37, -22, D:2) a dart slug corpse (47, -27, D:2) a staff of necromancy (50, -27, D:2) a +0 club a goblin corpse (53, -25, D:2) a +0 club (61, -29, D:2) 7 gold pieces