Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 7235333060702676641 263 mersmars the Chiller (level 6, -2/36 HPs) Began as an Octopode Ice Elementalist on Oct 18, 2026. Slain by a nameless horror (6 damage) ... created by miscasting Summon Ice Beast ... on level 2 of the Dungeon. The game lasted 00:04:27 (1639 turns). mersmars the Chiller (Octopode Ice Elementalist) Turns: 1639, Time: 00:04:27 Health: -2/36 AC: 1 Str: 7 XL: 6 Next: 18% Magic: 1/13 EV: 12 Int: 19 God: Gold: 129 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) a - +0 scythe rCold . . . (100%) [offhand occupied] rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: studying Necromancy A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +0 scythe (weapon) Jewellery b - an amulet of guardian spirit Wands e - a wand of charming (3) Scrolls c - 2 scrolls of enchant weapon {unknown} e - 4 scrolls of identify {unknown} h - a scroll of torment {unknown} l - a scroll of fog {unknown} m - a scroll of amnesia {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of cancellation {unknown} j - a potion of moonshine {unknown} k - a potion of lignification {unknown} n - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 4.8 Spellcasting + Level 5.3 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 96% 1d10 1% 1 b - Frozen Ramparts Ice 48% 1d8 4% 3 c - Summon Ice Beast Ice/Summ 14% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 24% N/A 4% 3 Dispel Undead Necr 4% 3d7 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15)* Zot: 16344 *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The wall freezes the nameless horror. The nameless horror hits you. You feel your power leaking away. You hit the nameless horror but do no damage. You squeeze the nameless horror but do no damage. The nameless horror is moderately damaged. The wall freezes the nameless horror. The nameless horror hits you. You feel your power leaking away. Your magical contamination has completely faded away. You hit the nameless horror but do no damage. You squeeze the nameless horror but do no damage. The nameless horror is heavily damaged. The wall freezes the nameless horror but does no damage. The nameless horror completely misses you. The wall freezes the nameless horror. The nameless horror hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the nameless horror but do no damage. The nameless horror is heavily damaged. The wall freezes the nameless horror. The nameless horror hits you! You hit the nameless horror but do no damage. You squeeze the nameless horror. The nameless horror is severely damaged. The wall freezes the nameless horror but does no damage. The nameless horror barely misses you. The wall freezes the nameless horror but does no damage. The nameless horror hits you! * * * LOW HITPOINT WARNING * * * You hit the nameless horror but do no damage. You squeeze the nameless horror but do no damage. The nameless horror is severely damaged. The frozen ramparts melt away. The nameless horror closely misses you. You hit the nameless horror but do no damage. The nameless horror is severely damaged. The nameless horror barely misses you. The nameless horror hits you. You die... #.)...#≈###...#≈.)..# #......≈.##...#≈≈≈≈≈# #......~..#.÷.'###### #############...~.........#.#. #.........<##..###.......##... #..........##..#.............. #..................>.......... #..........##.#....<.......... #..........##@##.............. #######.....#X##.............. #####.#........##..###.# #......#..##......#.. ### #......#..##......... #.## #.........##......##. #..#####...###..###.#...#. ##........#####...#####'#. ##.......#≈≈###..'.....#. You could see a nameless horror. Vanquished Creatures Sigmund (D:2) A clockroach (D:2) An adder (D:3) A dart slug (D:2) 2 hobgoblins (D:1) 3 quokkas 3 ball pythons (D:1) 4 bats 2 endoplasms 2 frilled lizards (D:2) 4 goblins 5 kobolds (D:1) 5 rats 34 creatures vanquished. Vanquished Creatures (collateral kills) A clockroach (D:3) 3 dart slugs A ribbon worm (D:2) A hobgoblin (D:2) A ball python (D:2) 2 bats (D:2) 2 endoplasms (D:2) A frilled lizard (D:2) A kobold (D:2) 13 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mersmars the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 124 | D:1 | Found a faded altar of an unknown god. 159 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 751 | D:2 | You fall into a shaft and drop 1 floor! 790 | D:3 | Reached XP level 3. HP: 11/21 MP: 7/7 794 | D:3 | Learned a level 3 spell: Frozen Ramparts 798 | D:3 | Learned a level 3 spell: Summon Ice Beast 993 | D:3 | Reached XP level 4. HP: 25/27 MP: 6/9 1053 | D:2 | Encountered Sigmund 1089 | D:2 | Killed Sigmund 1090 | D:2 | Reached skill level 5 in Ice Magic 1090 | D:2 | Reached XP level 5. HP: 14/31 MP: 3/11 1198 | D:2 | Reached XP level 6. HP: 36/36 MP: 11/13 1639 | D:2 | Slain by a nameless horror Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring, ebering_ecumenical_altar_rust D:2: layout_rooms, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, minmay_misc_feat_encased, uniq_sigmund D:3: kennysheep_slugbush, layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.8 Ice Magic | 5 | 5.3 Dodging | | 2.0 Stealth | | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 44 | 31 || 75 Melee: Unarmed | 44 | 4 || 48 Constrict | 19 | 4 || 23 Tentacles | 8 | 9 || 17 Halberd | | 27 || 27 Cast: Frozen Ramparts | 2 | 2 || 4 Summon Ice Beast | 1 | 6 || 7 Stab: Sleeping | 10 | 2 || 12 Armour: None | 19 | 18 || 37 Dodge: Dodged | 23 | 25 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1654 | 1616 | 38 | 0 | 1241 | 3 | 551.3 | Dungeon | 1654 | 1616 | 38 | 0 | 1241 | 3 | 551.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 715 daAuts D:2: 686 daAuts D:3: 253 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+