Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 8522697544094879357 13 mersmars the Chiller (level 2, -4/17 HPs) Began as an Octopode Ice Elementalist on Oct 19, 2026. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (338 turns). mersmars the Chiller (Octopode Ice Elementalist) Turns: 338, Time: 00:01:22 Health: -4/17 AC: 1 Str: 7 XL: 2 Next: 33% Magic: 5/5 EV: 12 Int: 17 God: Gold: 43 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) a - amulet of dissipation rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Jewellery a - an amulet of dissipation (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of poison {unknown} j - 3 scrolls of torment {unknown} k - a scroll of teleportation {unknown} l - a scroll of brand weapon {unknown} m - a scroll of revelation {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.6 Spellcasting + Level 4.2 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Animate Dead Necr 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15)* Zot: 11662 *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You squeeze the hobgoblin. The hobgoblin is severely wounded. You constrict the hobgoblin. You kill the hobgoblin! The hobgoblin closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the hobgoblin. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin misses you. You tentacle-slap the hobgoblin. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You tentacle-slap the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You tentacle-slap the hobgoblin. You kill the hobgoblin! The ribbon worm bites you. You tentacle-slap the ribbon worm. You grab the ribbon worm. The ribbon worm is lightly wounded. You constrict the ribbon worm. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the ribbon worm. You squeeze the ribbon worm. The ribbon worm is moderately wounded. You constrict the ribbon worm. You tentacle-slap the ribbon worm. The ribbon worm is severely wounded. You constrict the ribbon worm. The ribbon worm closely misses you. You tentacle-slap the ribbon worm but do no damage. The ribbon worm is almost dead. You constrict the ribbon worm. The ribbon worm bites you! You die... #. g...# .# #.. ...# #.# #.. ..# #.# #..####.###.# #..........### ##...........# ###.......#.# ####..w†# ####@# #...# #.....# #......# #..###.# #... #.# #.. ..# .. ..# ### You could see a ribbon worm. Vanquished Creatures 3 hobgoblins (D:2) 2 frilled lizards (D:1) 5 goblins 3 kobolds (D:1) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mersmars the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 13/17 MP: 5/5 314 | D:1 | You fall into a shaft and drop 1 floor! 338 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_angles, layout_rooms D:2: minmay_recursive_quarters, layout_loops_ring, serial_park_tiny_2, dreamdust_princess_corridor Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Unarmed || 31 Constrict || 11 Tentacles || 9 Punch || 1 Stab: Sleeping || 5 Armour: None || 11 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 337 | 337 | 0 | 0 | 219 | 2 | 168.5 | Dungeon | 337 | 337 | 0 | 0 | 219 | 2 | 168.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 313 daAuts D:2: 24 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+