mersmars Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (5, 11, D:1) a +0 mace (5, 13, D:1) a +0 dagger (6, 13, D:1) a +0 club a goblin skeleton (8, 37, D:1) a frilled lizard corpse (skeletalised by now) (11, 10, D:1) a rat skeleton (11, 42, D:1) a +0 ring mail (15, 43, D:1) a rat corpse (skeletalised by now) (16, 3, D:1) a +0 ring mail (17, 16, D:1) a +0 robe (20, 7, D:1) a bat skeleton (26, 39, D:1) a frilled lizard corpse (skeletalised by now) (26, 43, D:1) a ball python corpse (skeletalised by now) (30, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 21, D:1) a +0 dagger a goblin skeleton (33, 23, D:1) a rat corpse (skeletalised by now) (37, 44, D:1) a frilled lizard corpse (skeletalised by now) (42, -8, D:1) a +0 dagger (48, 42, D:1) a ball python corpse (skeletalised by now) (52, 1, D:1) a jackal corpse a jackal corpse (52, 50, D:1) a +0 club (54, 19, D:1) a +0 short sword a kobold corpse Level 2 of the Dungeon (16, 5, D:2) 5 gold pieces (17, 0, D:2) an adder corpse