Dungeon Crawl Stone Soup version 0.35-a0-1310-g49955dfc25 (webtiles) character file. Game seed: 4303494450638728403 46 mersmars the Chiller (level 3, -1/21 HPs) Began as an Octopode Ice Elementalist on Oct 20, 2026. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:13 (1460 turns). mersmars the Chiller (Octopode Ice Elementalist) Turns: 1460, Time: 00:02:14 Health: -1/21 AC: 5 Str: 13 XL: 3 Next: 66% Magic: 1/7 EV: 12 Int: 23 God: Gold: 90 SH: 0 Dex: 15 Spells: 1/8 levels left rFire . . . (100%) e - +7 whip of Untimely Demise {venom, Int+4 Dex+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of wizardry rCorr . (100%) c - +4 ring of protection SInv . d - +6 ring of strength Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: freezing walls A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons b - a +0 flail e - the +7 whip of Untimely Demise (weapon) {venom, Int+4 Dex+3} (You found it on level 2 of the Dungeon) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery a - a ring of wizardry (worn) c - a +4 ring of protection (worn) d - a +6 ring of strength (worn) Scrolls c - 4 scrolls of teleportation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of immolation {unknown} j - a scroll of blinking {unknown} k - a scroll of enchant weapon {unknown} m - 3 scrolls of silence {unknown} Potions g - a potion of magic f - a potion of ambrosia {unknown} l - a potion of brilliance {unknown} n - a potion of curing {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.1 Spellcasting + Level 0.4 Conjurations + Level 0.5 Forgecraft - Level 4.3 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 b - Frozen Ramparts Ice 46% 1d7 2% 3 d - Summon Ice Beast Ice/Summ 13% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 23% N/A 2% 3 Confusing Touch Hex 3% N/A 14% 3 Iskenderun's Battlesphe Conj/Frge 5% 2d7 34% 4 Rending Blade Conj/Frge 5% 2d6 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16532 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. Search for what [Enter for "d", or ? for help]? d:2 You see here a hobgoblin skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a ring mail. Found a stone staircase leading down. Found an escape hatch in the floor. No target in view! You encounter an orc priest and 4 orcs. An orc is wielding a +0 flail of protection. Found a stone staircase leading down. Unknown command. Casting: Summon Ice Beast (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The orc shouts! x3 Casting: Summon Ice Beast (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc. The orc completely misses your ice beast. Your ice beast hits the orc but does no damage. The wall freezes the orc but does no damage. The orc barely misses your ice beast. The wall freezes the orc. You kill the orc! The orc priest invokes the aid of Beogh against you. Beogh smites you! The wall freezes the orc but does no damage. The orc hits your ice beast with a +0 flail of protection. Your ice beast barely misses the orc. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ..# #.# #.# #.# ##+ ####.###### #... #.........# .>... #.##.####.# ....oo#.##.#.##.# ...o.oY@##....#.# ............<...# ........###...#.# ..>...#..^......# .:[..######..#### #.>.# ##.# ##+# #.# #.# #.# You could see an orc priest, 3 orcs and a friendly ice beast (summoned). Vanquished Creatures 2 adders (D:2) 2 dart slugs An orc (D:3) 7 hobgoblins A quokka (D:1) A ball python (D:1) 2 bats A frilled lizard (D:2) 2 goblins (D:1) 3 kobolds 4 rats (D:1) 26 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) 1 creature vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mersmars the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 627 | D:2 | Reached XP level 3. HP: 21/21 MP: 7/7 631 | D:2 | Learned a level 3 spell: Frozen Ramparts 635 | D:2 | Learned a level 3 spell: Summon Ice Beast 670 | D:2 | Found a faded altar of an unknown god. 671 | D:2 | Encountered an eye of devastation 673 | D:2 | Encountered an eye of devastation 673 | D:2 | Encountered a glass eye 673 | D:2 | Encountered a golden eye 1393 | D:2 | Identified the +7 whip of Untimely Demise {venom, Int+4 | Dex+3} 1460 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_watching_god D:3: layout_loops_corners, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 0.4 Forgecraft | | 0.5 Ice Magic | | 4.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 44 Melee: Unarmed || 26 Constrict || 20 Tentacles || 12 Punch || 1 Flail || 18 Cast: Freeze || 1 Summon Ice Beast || 2 Frozen Ramparts || 1 Stab: Sleeping || 9 Armour: None || 9 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1466 | 1409 | 57 | 0 | 1189 | 3 | 488.7 | Dungeon | 1466 | 1409 | 57 | 0 | 1189 | 3 | 488.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 914 daAuts D:1: 528 daAuts D:3: 23 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+