mersmars Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -3, D:1) a frilled lizard corpse (skeletalised by now) (6, -42, D:1) a +0 club a kobold skeleton (6, -28, D:1) a hobgoblin corpse (skeletalised by now) (10, -7, D:1) a ball python corpse (skeletalised by now) (11, -28, D:1) a +0 dagger 4 stones (13, -32, D:1) a ball python skeleton (13, -20, D:1) a +1 scale mail of fire resistance (13, -14, D:1) a parchment of Ozocubu's Armour (22, -6, D:1) a ball python corpse (skeletalised by now) (28, -44, D:1) a bat corpse (skeletalised by now) (35, -18, D:1) a +0 club a kobold skeleton (37, -45, D:1) a +0 club (37, -32, D:1) a +0 club (40, -30, D:1) a +0 club (40, -17, D:1) a bat corpse (skeletalised by now) (40, -2, D:1) a quokka corpse (skeletalised by now) (45, -28, D:1) a +0 leather armour (45, -10, D:1) a +0 dagger (52, -42, D:1) a bat corpse (skeletalised by now) (52, -18, D:1) a rat corpse (skeletalised by now) (53, -16, D:1) a +0 ring mail (54, -17, D:1) a +0 club (60, -13, D:1) a bat skeleton (61, -18, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, 6, D:2) a +0 dagger (9, -3, D:2) a hobgoblin corpse (skeletalised by now) (9, 22, D:2) a +0 dagger a goblin corpse (19, 6, D:2) a +0 leather armour (40, 7, D:2) a +0 helmet