Dungeon Crawl Stone Soup version 0.35-a0-1312-g5e89c473da (webtiles) character file. Game seed: 10027995259230410880 32 mersmars the Chiller (level 3, -1/21 HPs) Began as an Octopode Ice Elementalist on Oct 21, 2026. Killed from afar by Sigmund (4 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:31 (1275 turns). mersmars the Chiller (Octopode Ice Elementalist) Turns: 1275, Time: 00:02:32 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 22% Magic: 2/7 EV: 12 Int: 19 God: Gold: 94 SH: 0 Dex: 12 Spells: 3/8 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Missiles a - 6 poisoned darts Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of might {unknown} j - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 44% 1d6 6% 1 b - Freeze Ice 76% 1d8 2% 1 c - Frozen Ramparts Ice 38% 1d6 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 19% N/A 8% 3 Soul Splinter Necr 8% N/A 16% 1 Summon Ice Beast Ice/Summ 11% N/A 19% 3 Searing Ray Conj 4% 2d4 22% 2 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10723 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (faint frost, heavily wounded, 55% to hit and 51% to hit with your grab and squeeze) You reach to attack! You barely miss Sigmund. Sigmund is heavily wounded. Reach: b) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 55% to hit and 51% to hit with your grab and squeeze) You reach to attack! You hit Sigmund. Sigmund is severely wounded. Sigmund closely misses you. Your magical contamination has completely faded away. Reach: b) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 55% to hit and 51% to hit with your grab and squeeze) You reach to attack! You hit Sigmund. Sigmund is severely wounded. Sigmund barely misses you. Reach: b) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 55% to hit and 51% to hit with your grab and squeeze) You reach to attack! You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Casting: Ice Thorns (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! Casting: Ice Thorns (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! Casting: Ice Thorns (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! Something hits you. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * A puff of flame appears from out of thin air! The puff of flame hits you. You die... ...######.###.....#......... ..........................^§ ...#..###.###............^.§ ...#..# #...>..@....#....§^. ..##..# #######...####.....# ......# ##.## #...## #.###.# #.# #+## ......# #.# #.##### #@# #.# #.# #.# #.# ..# #.# ### #.# #.# #.. ### You were aware of invisible Sigmund. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins A quokka (D:1) 8 ball pythons 6 bats (D:1) 3 frilled lizards (D:1) 6 goblins 4 kobolds (D:1) 4 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mersmars the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 327 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 441 | D:1 | Learned a level 1 spell: Ice Thorns 837 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 841 | D:1 | Learned a level 3 spell: Frozen Ramparts 1257 | D:2 | Encountered Sigmund 1275 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic D:2: layout_loops_corners, shapermc_ecumenical_altar_mp_vishouse, chequers_hall_statues_wall_a, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Ice Magic | | 4.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 52 Melee: Unarmed || 11 Dagger || 31 Constrict || 11 Tentacles || 10 Spear || 10 Cast: Freeze || 3 Ice Thorns || 8 Stab: Sleeping || 22 Armour: None || 16 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1276 | 1243 | 33 | 0 | 972 | 2 | 638.0 | Dungeon | 1276 | 1243 | 33 | 0 | 972 | 2 | 638.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1045 daAuts D:2: 230 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+