Dungeon Crawl Stone Soup version 0.35-a0-1313-g2a75ff33b5 (webtiles) character file. Game seed: 17457794944134206322 2 mersmars the Chiller (level 1, 0/11 HPs) Began as an Octopode Ice Elementalist on Oct 21, 2026. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (70 turns). mersmars the Chiller (Octopode Ice Elementalist) Turns: 70, Time: 00:00:21 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 27% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions g - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5929 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a ball python and a goblin. The ball python hisses angrily. The ball python leaves your sight. The goblin shouts! You catch the helpless goblin completely off-guard! You tentacle-slap the goblin. Your grab misses the goblin. The goblin is moderately wounded. The hobgoblin shouts! x2; You hear a shout! x2 The goblin hits you with a +0 dagger. You miss the goblin. You grab the goblin. The goblin is moderately wounded. You constrict the goblin. You kill the goblin! You encounter a frilled lizard. You encounter a kobold. It is wielding a +0 whip and quivering stones. The ball python bites you. The ball python grabs you. The ball python constricts you. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You escape the ball python's grasp. The hobgoblin attacks as it pursues you! The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... #....#.............. #+###.##..#............# #...............!......# ..######..>..:........# . #.#.#.#.#.#.#.=........#.. #.#.#.#.#.#.............. #.≈≈≈≈≈.#.#..K.......... #.#≈.<.≈#.#Sg.l.......... #.≈...≈@#.#.g....)...... #.#≈...≈#g#..#+#######... #.#.~~~~~.#.#.# .. .#.#.#.#.#.#..# . #.#.#.#.#+#+#+# ###.#### #. You could see a hobgoblin. Vanquished Creatures A quokka (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mersmars the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 70 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Constrict || 2 Stab: Distracted || 1 Armour: None || 12 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 39 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 39 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+