mersmars Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -17, D:1) a +0 ring mail (11, 12, D:1) a +0 ring mail (17, -20, D:1) a jackal skeleton (17, -19, D:1) a jackal skeleton (18, -20, D:1) a jackal skeleton (18, -8, D:1) a +0 club a goblin skeleton (20, 8, D:1) a quokka skeleton (26, -8, D:1) 6 stones a goblin corpse (skeletalised by now) (27, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -13, D:1) 11 stones a hobgoblin corpse (skeletalised by now) (33, -11, D:1) a +0 hand axe (36, 6, D:1) a quokka corpse (skeletalised by now) (38, -2, D:1) a +0 mace (40, -20, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (42, -23, D:1) 2 stones a kobold corpse (skeletalised by now) (43, 0, D:1) a +0 short sword (47, 2, D:1) a +0 short sword of flaming a kobold corpse (skeletalised by now) (48, -22, D:1) a +0 helmet (50, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Poinwi's General Store a +1 dagger of venom (122 gold) a scroll of immolation (52 gold) a scroll of poison (unknown) (52 gold) a +0 robe (11 gold) a potion of ambrosia (unknown) (104 gold) a scroll of brand weapon (unknown) (123 gold) a +2 robe of fire resistance (232 gold) (0, 0, D:2) a ring of resist corrosion (14, -3, D:2) the +2 helmet of Lucidity {Harm Slay+3} Harm: It increases damage dealt and taken. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (27, -19, D:2) a rat skeleton (34, 13, D:2) a +0 falchion (34, 18, D:2) a +0 leather armour (35, -11, D:2) a +0 club (36, -11, D:2) a +0 dagger (37, -10, D:2) a +0 sling a +0 dagger (37, 15, D:2) a frilled lizard skeleton (38, -11, D:2) a hobgoblin corpse (skeletalised by now) (38, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -10, D:2) a hobgoblin corpse (skeletalised by now) (40, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (40, 20, D:2) a frilled lizard corpse (skeletalised by now) (41, -12, D:2) a hobgoblin corpse (skeletalised by now) (43, -30, D:2) a +0 club a goblin corpse (skeletalised by now) (44, -2, D:2) a jackal skeleton (45, -29, D:2) a +0 short sword a +0 dagger a kobold skeleton (45, 5, D:2) a +0 hand axe (46, -30, D:2) a +0 dagger of freezing 3 stones a kobold skeleton (49, 12, D:2) a +0 dagger a kobold corpse (skeletalised by now) (50, 12, D:2) a rat corpse (skeletalised by now) (57, -9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (60, -10, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (3, 20, D:3) a +0 club a goblin skeleton (4, -6, D:3) a quokka corpse (skeletalised by now) (6, 21, D:3) a +0 dagger (7, 20, D:3) a +0 whip a kobold skeleton (10, 25, D:3) 3 stones a +0 dagger (24, -16, D:3) a +0 dagger (24, 41, D:3) an adder corpse (skeletalised by now) (29, 16, D:3) an adder corpse (skeletalised by now) (30, 5, D:3) a frilled lizard corpse (skeletalised by now) (31, 16, D:3) an adder skeleton (35, -12, D:3) a +0 ring mail (36, 36, D:3) a +0 club an orc skeleton (40, 36, D:3) a +0 leather armour (50, 7, D:3) a +0 ring mail (50, 29, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (5, 25, D:4) a +0 dagger a goblin corpse (skeletalised by now) (5, 26, D:4) a +0 club (9, 27, D:4) 3 centipede baubles (13, 13, D:4) a +0 club (24, 30, D:4) a scroll of identify (26, 33, D:4) 6 gold pieces (36, 27, D:4) a +0 ring mail (39, 5, D:4) an adder corpse (43, 28, D:4) a +0 trident