Dungeon Crawl Stone Soup version 0.35-a0-1322-g8757df5d43 (webtiles) character file. Game seed: 679946650455009139 9 mersmars the Chiller (level 2, 19/19 HPs) Began as a Demonspawn Ice Elementalist on Oct 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (406 turns). mersmars the Chiller (Demonspawn Ice Elementalist) Turns: 406, Time: 00:01:02 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 15 God: Gold: 13 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) Jewellery b - an amulet of magic regeneration Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.4 Spellcasting + Level 0.6 Summonings + Level 3.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 14% 3 Ozocubu's Armour Ice 13% N/A 14% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Scorch Fire 2% 2d5 32% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5594 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History HP restored. A jackal comes into view. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 100% to hit) You freeze the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) You freeze the jackal. You kill the jackal! You now have 13 gold pieces. You open the door. You pick up a parchment of Scorch and begin reading... You add the spell Scorch to your library. Found a dagger. You encounter a frilled lizard. Found 11 gold pieces. You encounter a hobgoblin. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) You freeze the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Things that are here: a +0 dagger; a bat corpse c - a +0 dagger Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....###########.#.# #.....# ####..#.# #.....# ###.......# #.....# #.'.......# ######.....# ##.#.......## ............####..#......... .l..ß..♣....##...##......... ........###.#..####......... ........ #@#.## #......... .∩..∩..♣ #.÷.# ##........ ....... #..## #........ .....$. #..# ####..... g... ...# #..... ##>## #..... ### #..... ....... ####### There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) 4 bats (D:1) An endoplasm (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mersmars the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 404 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 404 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 406 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, hellmonk_ecumenical_altar_arch_garden, minivault_14, st_stairs_8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Freeze || 19 Armour: Robe || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 406 | 386 | 20 | 10 | 295 | 1 | 406.0 | Dungeon | 406 | 386 | 20 | 10 | 295 | 1 | 406.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 406 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+