Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 3467110790154767689 74 mersmars the Chiller (level 4, 25/30 HPs) Began as a Demonspawn Ice Elementalist on Oct 26, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:04:18 (1985 turns). mersmars the Chiller (Demonspawn Ice Elementalist) Turns: 1985, Time: 00:04:18 Health: 25/30 AC: 0 Str: 9 XL: 4 Next: 8% Magic: 6/12 EV: 17 Int: 17 God: Gold: 108 SH: 0 Dex: 13 Spells: 2/9 levels left rFire x . . (150%) c - melded +0 short sword rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - +4 ring of slaying HPRegen 0.25/turn (no ring) MPRegen 0.13/turn d - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, fleshless physiology, (rugged brown scales 1), demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons c - a +0 short sword (melded) h - a +0 spear Missiles b - 6 boomerangs Armour a - a +0 robe (melded) e - a scarf of invisibility g - a +2 ring mail of poison resistance Jewellery f - a +4 ring of slaying (worn) Talismans d - an inkwell talisman (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of revelation {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} l - a scroll of fear {unknown} m - a scroll of noise {unknown} n - a scroll of immolation {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - a potion of heal wounds {unknown} k - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.3 Spellcasting + Level 1.5(2.0) Summonings + Level 4.0(4.5) Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 8% 3 c - Summon Ice Beast Ice/Summ 14% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 14% 1 Grave Claw Necr 8% 2d7 22% 2 Ozocubu's Armour Ice 18% N/A 8% 3 Stone Arrow Conj/Erth 8% 3d7 38% 3 Swiftness Air 4% N/A 38% 3 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10015 Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. Your fleshless body is immune to poison, disease, and asphyxiation. (You are partially covered in rugged brown scales. (AC +1, +3% HP)) A weak demonic guardian rushes to your aid. Message History You freeze the adder. The adder hisses angrily. The adder is lightly wounded. The adder seems to slow down. The adder bites you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, slow, 100% to hit) You freeze the adder! The adder is severely wounded. The adder seems to slow down. The adder closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, slow, 100% to hit) You freeze the adder. The adder is almost dead. The adder seems to slow down. The adder misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, slow, 100% to hit) You freeze the adder. The adder is almost dead. The adder seems to slow down. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, slow, 100% to hit) You freeze the adder! You kill the adder! Your life force feels restored. You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.###################.#.# #....................#.#.# ####################.#.#.## #......# #.>..... #......### #....... #.......? #.#.#... #......# #.#.#.#. #......# #.#.#.#. #..;...# #.#.#.#. #......# #.#.#.#. #####.## #.#.#... #.# #.#.#.## ##.## #.#.#... #...# #.#.## #...########..... #>.............## #...##########... There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:1) 7 endoplasms 7 hobgoblins 2 jackals (D:1) A quokka (D:1) 4 ball pythons 6 bats 3 frilled lizards 2 goblins 8 kobolds 3 rats (D:1) 48 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) A bat (D:2) A rat (D:2) 3 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mersmars the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 251 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 251 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 453 | D:1 | Reached skill level 1 in Summonings 766 | D:1 | Reached XP level 3. HP: 19/24 MP: 6/11 1040 | D:1 | Learned a level 3 spell: Frozen Ramparts 1044 | D:1 | Learned a level 3 spell: Summon Ice Beast 1232 | D:2 | Reached skill level 4 in Ice Magic 1985 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1985 | D:2 | Reached XP level 4. HP: 25/30 MP: 6/12 1985 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_flowoftime Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 1 | 1.7 Stealth | 1 | 1.7 Spellcasting | 2 3 | 3.3 Ice Magic | 3 4 | 4.0 Summonings | 1 | 1.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * 14 | 1 Scroll | 85 * * | 2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | || 24 Melee: Short sword | 20 | || 20 Unarmed | 4 | || 4 Cast: Freeze | 70 | || 70 Frozen Ramparts | 5 | || 5 Summon Ice Beast | 1 | || 1 Armour: Robe | 20 | || 20 None | 27 | || 27 Dodge: Dodged | 60 | || 60 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1984 | 1911 | 73 | 21 | 1526 | 2 | 992.0 | Dungeon | 1984 | 1911 | 73 | 21 | 1526 | 2 | 992.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1053 daAuts D:2: 931 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+