Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 17595806520847016673 50 mersmars the Chiller (level 3, 0/36 HPs) Began as a Demonspawn Ice Elementalist on Oct 27, 2026. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:03:20 (1788 turns). mersmars the Chiller (Demonspawn Ice Elementalist) Turns: 1788, Time: 00:03:20 Health: 0/36 AC: 3 Str: 8 XL: 3 Next: 53% Magic: 0/7 EV: 11 Int: 17 God: Gold: 63 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: berserking, lethally poisoned (0 -> -5), very quick A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles e - 6 boomerangs Armour a - a +0 robe (worn) d - a +0 helmet (worn) Magical Staves c - a staff of alchemy Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of poison {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.0 Spellcasting + Level 1.4 Summonings + Level 3.9 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 11% 3 Ozocubu's Armour Ice 16% N/A 11% 3 Kinetic Grapnel Frge 8% 1d4 17% 1 Summon Ice Beast Ice/Summ 11% N/A 17% 3 Launch Clockwork Bee Frge 2% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10213 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 spear of venom (severely wounded, 100% to hit) You freeze the gnoll. The gnoll is almost dead. You feel sick. The gnoll hits you but does no damage. You are more poisoned. The gnoll hits you with a +0 whip. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 spear of venom (almost dead, 100% to hit) You freeze the gnoll. You kill the gnoll! You feel sick. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 3! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) You freeze the gnoll. The gnoll is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll barely misses you. You puncture the gnoll! The gnoll is almost dead. You die... #.# ##...## #.# ##+## #.# #.# #.######### #.# #.##......# ##.## #.##)####.###<..## #.#........#.....# #.#..####..##....### #.#@.##............. #.ğ)....#..###...### ###........# ##.## ##.####.## ### #......# ######## You could see a gnoll (ğ). Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 3 dart slugs An endoplasm (D:2) A hobgoblin (D:2) A quokka (D:2) 4 ball pythons 2 bats 4 goblins 4 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mersmars the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 165 | D:1 | Found Zur Lerch's Antique Armour Emporium. 923 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 923 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 1193 | D:2 | Reached skill level 1 in Summonings 1549 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1786 | D:2 | HP: 1/24 [gnoll/+0 whip (4)] 1788 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, serial_shops, nicolae_diamond_shop D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 1 | 1.7 Stealth | 1 | 1.7 Spellcasting | 2 3 | 3.0 Ice Magic | 3 | 3.9 Summonings | 1 | 1.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Short sword || 22 Cast: Freeze || 48 Drink: Berserk rage || 1 Stab: Sleeping || 2 Armour: Robe || 35 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1787 | 1687 | 100 | 6 | 1426 | 2 | 893.5 | Dungeon | 1787 | 1687 | 100 | 6 | 1426 | 2 | 893.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 907 daAuts D:2: 879 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+