Seeded DCSS version 0.35-a0-1345-g0f1e910ab6 (webtiles) character file. Game seed: 6084232044018761539 (custom seed) 4 mersmars the Chiller (level 1, 13/13 HPs) Began as a Demonspawn Ice Elementalist on Oct 29, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:58 (125 turns). mersmars the Chiller (Demonspawn Ice Elementalist) Turns: 125, Time: 00:00:58 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) c - +2 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons b - a +0 dagger c - a +2 whip of electrocution (weapon) Armour a - a +0 robe (worn) Talismans d - a granite talisman Scrolls c - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.2 Spellcasting + Level 0.3 Summonings + Level 3.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 14% 3 Ozocubu's Armour Ice 12% N/A 14% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11874 Altars: Message History HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter a bat. Found a scroll labelled LIGIUB HONGADU. The bat closely misses you. You hit the bat. You kill the bat! You encounter a goblin. It is wielding a +0 club. Found a glowing dark potion. The helpless goblin fails to defend itself. You hit the goblin. You kill the goblin! c - a scroll labelled LIGIUB HONGADU Found an escape hatch in the ceiling. Found a glowing whip. Found a flail. There is an escape hatch in the ceiling here. You see here a +2 whip of electrocution. c - a +2 whip of electrocution You unwield your +0 dagger. You hear the crackle of electricity. c - a +2 whip of electrocution (weapon) Found a stone staircase leading up. Found an escape hatch in the floor. You encounter a hobgoblin. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. Lightning courses through the hobgoblin!! You kill the hobgoblin! No target in view! Found a scroll labelled DIRUBA MAIPRANK. There is a stone staircase leading up here. e - a scroll labelled DIRUBA MAIPRANK This is a scroll of acquirement! Something appears at your feet! d - a granite talisman Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .##....#.# .........# .# ....##.#.# .. .......#.. #.# ##.....#. #.# ...#####.. #.# #.## ...####.## ..# .........# ##### ........@# #...# .......^.# ..# ######.## ..# ####<# #.# ##....### #.####### #.......# #.......# #..####.# #######.###..### .# #........# # There were no monsters in sight! Vanquished Creatures A hobgoblin (D:2) A ball python (D:1) A bat (D:2) A frilled lizard (D:1) A goblin (D:2) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mersmars the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 123 | D:2 | Identified a scroll of acquirement 123 | D:2 | Acquired a granite talisman 125 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms D:2: layout_basic, basic_altar Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.7 Stealth | 1 | 1.7 Spellcasting | 2 | 2.2 Ice Magic | 3 | 3.6 Summonings | | 0.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 8 Whip || 1 Cast: Freeze || 3 Read: Acquirement || 1 Stab: Sleeping || 2 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 64 | 61 | 0 | 25 | 2 | 62.5 | Dungeon | 125 | 64 | 61 | 0 | 25 | 2 | 62.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 70 daAuts D:1: 54 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+