Seeded DCSS version 0.35-a0-1345-g0f1e910ab6 (webtiles) character file. Game seed: 6084232044018761539 (custom seed) 2 mersmars the Chiller (level 1, 13/13 HPs) Began as a Demonspawn Ice Elementalist on Oct 29, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:52 (100 turns). mersmars the Chiller (Demonspawn Ice Elementalist) Turns: 100, Time: 00:01:53 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 21% Magic: 3/3 EV: 11 Int: 15 God: Gold: 1341 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1341 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.0 Spellcasting + Level 0.1 Summonings + Level 3.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 16% 3 Ozocubu's Armour Ice 12% N/A 16% 3 Summon Ice Beast Ice/Summ 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11900 Altars: Message History The frilled lizard is heavily wounded. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! Found a potion of magic. f - a green potion Found a stone staircase leading down. HP restored. You encounter a ball python and a kobold. The kobold is quivering stones. Found a stone staircase leading down. Found a leather armour. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled DIRUBA MAIPRANK. There is a stone staircase leading up here. c - a scroll labelled DIRUBA MAIPRANK This is a scroll of acquirement! Something appears at your feet! You now have 1341 gold pieces. There is a stone staircase leading up here. Found an escape hatch in the floor. You encounter a hobgoblin. A hobgoblin is nearby! There is an escape hatch in the floor here. You aren't carrying any scrolls. There is a stone staircase leading up here. Okay, then. You aren't carrying any scrolls. You aren't carrying any scrolls. You aren't carrying any scrolls. There is a stone staircase leading up here. A hobgoblin comes into view. Okay, then. You aren't carrying any scrolls. Okay, then. Okay, then. Okay, then. Autopickup is now off. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...####.## .........# .........# .......^.# ######.## ####<# ##....### #.......# #.@####.# #..# #.# ..... #.# ######.##.# #g.>.# ###### You could see a hobgoblin (asleep) (g). Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mersmars the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 69 | D:2 | Identified a scroll of acquirement 69 | D:2 | Acquired 1341 gold pieces 100 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms D:2: layout_basic, basic_altar Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.7 Stealth | 1 | 1.7 Spellcasting | 2 | 2.0 Ice Magic | 3 | 3.6 Summonings | | 0.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Cast: Freeze || 3 Read: Acquirement || 1 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 77 | 23 | 0 | 40 | 2 | 50.0 | Dungeon | 100 | 77 | 23 | 0 | 40 | 2 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts D:2: 36 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+