Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 3999804468956092822 326 midorashi the Conjurer (level 6, 51/51 HPs) Began as an Armataur Conjurer on Feb 14, 2026. Was an Initiate of Vehumet. Quit the game on level 5 of the Dungeon. The game lasted 00:10:14 (4830 turns). midorashi the Conjurer (Armataur Conjurer) Turns: 4830, Time: 00:10:15 Health: 51/51 AC: 8 Str: 12 XL: 6 Next: 24% Magic: 1/9 EV: 8 Int: 26 God: Vehumet [......] Gold: 170 SH: 3 Dex: 8 Spells: 2/9 levels left rFire . . . (100%) a - +1 short sword (protect) rCold . . . (100%) c - +0 buckler rNeg + . . (50%) l - +1 robe of Liucwiy {rN+ Will+ Int+5} rPois . (100%) k - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) h - +0 pair of gloves SInv + (no barding) Will +.... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.28/turn b - +4 ring of slaying MPRegen 0.11/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons a - a +1 short sword of protection (weapon) Missiles d - 6 stones f - 19 poisoned darts g - 7 boomerangs j - 4 javelins Armour c - a +0 buckler (worn) h - a +0 pair of gloves (worn) k - a +1 helmet (worn) l - the +1 robe of Liucwiy (worn) {rN+ Will+ Int+5} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. Jewellery b - a +4 ring of slaying (worn) e - a ring of see invisible (worn) Wands c - a wand of iceblast (8) e - a wand of charming (7) Scrolls t - 7 scrolls of teleportation x - 5 scrolls of amnesia c - a scroll of blinking {unknown} d - a scroll of immolation {unknown} e - a scroll of fear {unknown} h - 3 scrolls of revelation {unknown} j - 2 scrolls of vulnerability {unknown} k - a scroll of brand weapon {unknown} l - 2 scrolls of acquirement {unknown} Potions g - a potion of magic M - a potion of mutation c - 2 potions of curing A - a potion of attraction Skills: - Level 3.0 Fighting - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations + Level 4.2 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 16% 1 Apportation Tloc 48% N/A 2% 1 Blink Tloc 48% N/A 4% 2 Foxfire Conj/Fire 52% 2x1d6 6% 1 Sandblast Erth 4% 2d4 16% 1 Soul Splinter Necr 8% N/A 16% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 26% 3 Call Canine Familiar Summ 2% N/A 41% 3 Flame Wave Conj/Fire 13% 2d6 52% 4 Fulminant Prism Conj/Alch 6% 3d7 52% 4 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 [ Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History f - 2 potions of moonshine You drop 2 potions of moonshine. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter a jackal. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (asleep, 100% to hit) You focus your ray upon the jackal. The searing ray hits the jackal. The jackal is severely wounded. The jackal barks! (Press . to maintain the ray.) You hear a bark! The searing ray hits the jackal! You kill the jackal! Vehumet accepts your kill. You encounter a jackal. The jackal barely misses you. The searing ray misses the jackal. You finish channelling your searing ray. The jackal bites you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (74% to hit) You focus your ray upon the jackal. The searing ray hits the jackal. The jackal is severely wounded. (Press . to maintain the ray.) The jackal bites you but does no damage. x2 The searing ray hits the jackal. You kill the jackal! Vehumet accepts your kill. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## #. #. ######.#####.## .......@....... PP.###†#####.## #. #. ## There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:4) An orc priest (D:4) A sleepcap (D:4) An iguana (D:4) Ijyb (D:3) Natasha (thrice) (D:3) 2 adders (D:4) 2 ribbon worms (D:2) 3 dart slugs 16 orcs 6 endoplasms 6 hobgoblins 2 jackals (D:5) 3 quokkas 8 ball pythons 11 bats 2 frilled lizards 9 goblins 9 kobolds 3 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | midorashi the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 124 | D:1 | Reached skill level 1 in Fighting 408 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/4 411 | D:1 | Learned a level 2 spell: Searing Ray 1442 | D:2 | Reached XP level 3. HP: 25/29 MP: 0/6 1804 | D:2 | Identified the +1 robe of Liucwiy {rN+ Will+ Int+5} 2307 | D:3 | Encountered Ijyb 2334 | D:3 | Killed Ijyb 2335 | D:3 | Reached XP level 4. HP: 24/38 MP: 2/7 2340 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2774 | D:3 | Found Saisadezxu's Armour Boutique. 2831 | D:3 | Found an iron altar of Okawaru. 2831 | D:3 | Found a shimmering altar of Xom. 2881 | D:3 | Encountered Natasha 2884 | D:3 | Killed Natasha 2885 | D:3 | Reached skill level 1 in Translocations 3031 | D:3 | Encountered Natasha 3036 | D:3 | Killed Natasha 3407 | D:3 | Encountered Natasha 3413 | D:3 | Killed Natasha 3414 | D:3 | Reached XP level 5. HP: 45/45 MP: 0/8 3917 | D:4 | Reached XP level 6. HP: 51/51 MP: 0/9 4354 | D:4 | Found a staircase to the Ecumenical Temple. 4355 | D:4 | Found a statue of an orb of entropy. 4357 | D:4 | Found a statue of an orb of entropy. 4363 | Temple | Entered the Ecumenical Temple 4378 | Temple | Became a worshipper of Vehumet 4378 | Temple | Offered knowledge of Poisonous Vapours by Vehumet. 4823 | D:5 | Entered Level 5 of the Dungeon 4830 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, serial_park_square3 [serial_park_minivault_5x5_5], serial_bayou_lake_a D:2: layout_basic, minmay_tetromino_t2, guppyfry_early_orc_mine D:3: layout_rooms, gammafunk_temple_overflow_wave, serial_shops, shop, kennysheep_generic_room_12, minmay_misc_feat_tower, darby_gloom_lake, uniq_natasha, uniq_ijyb D:4: layout_gridville, minmay_temple_entry_gardened_gates, st_stairs_4 D:5: layout_loops_cross, minmay_gold_behind_fungi Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.0 Spellcasting | 2 | 2.0 Conjurations | 4 | 4.3 Translocations | 2 4 | 4.2 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 19 | 5 || 24 Melee: Dagger | 9 | || 9 Tailslap | 1 | 1 || 2 Flail | 10 | || 10 Short sword | | 5 || 5 Cast: Magic Dart | 53 | 49 || 102 Searing Ray | 9 | 22 || 31 Iskenderun's Myst | | 1 || 1 Read: Identify | 3 | 3 || 6 Armour: Robe | 24 | 18 || 42 Dodge: Dodged | 12 | 6 || 18 Form: Default | 1 | || 1 Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4831 | 4579 | 252 | 83 | 3955 | 6 | 805.2 | Dungeon | 4800 | 4576 | 224 | 83 | 3955 | 5 | 960.0 | Temple | 31 | 3 | 28 | 0 | 0 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1358 daAuts D:4: 1308 daAuts D:3: 1267 daAuts D:2: 858 daAuts Temple: 31 daAuts D:5: 7 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 43785 | 15 | 2 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 2 || 2 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 3 || 3 ----------------------+-------+-------++-------