Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 8664961699434370927 18 midorashi the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on Feb 16, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:02 (883 turns). midorashi the Conjurer (Draconian Conjurer) Turns: 883, Time: 00:01:03 Health: 20/20 AC: 4 Str: 9 XL: 2 Next: 48% Magic: 6/6 EV: 11 Int: 18 God: Gold: 63 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - a throwing net c - 5 stones Scrolls c - 3 scrolls of identify {unknown} d - a scroll of amnesia {unknown} e - a scroll of vulnerability {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. You encounter a kobold. It is wielding a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a scroll labelled VOKHLI WEHYU Found an inkwell talisman. c - 3 scrolls labelled QEKIRE OBBAIRA (gained 1) You see here a +0 mace. You encounter an endoplasm. An endoplasm is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 63 gold pieces (gained 11). You encounter a bat. Things that are here: a dark potion; a scroll labelled XIN LAARHEUXA Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.##....#..## .......>....... ... ............... .. ........#...... .. ........#.#..####.# ........#.#..# #..# # ........#.#..###..###..# .....................b.. ...............#@.# ...............# ....#....#....# ... .........#....# .. #...#....#....### #.##..##...........$. ##.#...##....#..#.###.. .....#.##....#...... ....##.##.##.#..#.### You could see a bat (asleep). Vanquished Creatures 4 endoplasms (D:1) 4 jackals (D:1) A ball python (D:1) 2 bats (D:1) 2 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | midorashi the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 91 | D:1 | You fall into a shaft and drop 1 floor! 429 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 432 | D:1 | Learned a level 2 spell: Searing Ray 883 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Dagger || 20 Tailslap || 1 Cast: Magic Dart || 38 Armour: None || 13 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 883 | 883 | 0 | 0 | 763 | 2 | 441.5 | Dungeon | 883 | 883 | 0 | 0 | 763 | 2 | 441.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:2: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+