Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 3275614252368552550 2 midorashi the Vexing (level 1, 12/12 HPs) Began as a Poltergeist Enchanter on Feb 18, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (123 turns). midorashi the Vexing (Poltergeist Enchanter) Turns: 123, Time: 00:00:51 Health: 12/12 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 27 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - a stone (quivered) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: + Level 0.5 Fighting - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 64% N/A 3% 1 Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The kobold is severely wounded. The kobold hits you with a +0 club. You closely miss the kobold. The kobold is severely wounded. The kobold barely misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold misses you. You closely miss the kobold. The kobold is severely wounded. The kobold closely misses you. You closely miss the kobold. The kobold is severely wounded. You barely miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You barely miss the kobold. The kobold is severely wounded. The kobold closely misses you. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 club. You barely miss the kobold. The kobold is severely wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! HP restored. c - a stone You see here a +0 club. You now have 11 gold pieces. You now have 27 gold pieces (gained 16). Found a robe. You pick up a parchment of Slow and begin reading... You add the spell Slow to your library. You encounter a hobgoblin. The hobgoblin shouts! You hear an angry hiss. You encounter a ball python. You see here a +0 club. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....#. ... ~.#~~~~~..~~~~~# ....#. #.##~.#~..........~# ......###.##≈.#~.########.~# #......#.##~.#~..........~# .##......#.##~ß#~~~~~..~~~~~# .........#.##~.######''###### .....[.....##~..ß..ß....ß..ß.. .............~~~~~~~~..~~~~~~~ .............)@............... .............################# .#+##......g## .. #.##.......# .. #.##....S..## ..##.###.......# ..S..###.....#.# ...g..##.....#.# ......##.....#.. You could see a hobgoblin and a ball python. Vanquished Creatures 2 bats (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | midorashi the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 123 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, chequers_serial_rivers_small_b Action || total ---------------------------++------- Attack: Normal || 19 Melee: Dagger || 19 Armour: None || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 68 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 0 | 68 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+