Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 1420388361016838416 23 midorashi the Caller (level 2, 15/15 HPs) Began as a Felid Summoner on Feb 18, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:45 (980 turns). midorashi the Caller (Felid Summoner) Turns: 980, Time: 00:02:46 Health: 15/15 AC: 1 Str: 4 XL: 2 Next: 75% Magic: 6/6 EV: 16 Int: 18 God: Gold: 37 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 1 Deaths: 0 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) a - quill talisman rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: quill-form A: quills, very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Talismans a - a quill talisman (worn) Scrolls c - 4 scrolls of fog {unknown} d - a scroll of fear {unknown} e - a scroll of noise {unknown} h - a scroll of teleportation {unknown} k - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of lignification {unknown} j - a potion of curing {unknown} Skills: - Level 2.0 Fighting - Level 2.6 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 b - Call Imp Summ 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 4% 2x1d4 19% 1 Sandblast Erth 2% 2d4 19% 1 Call Canine Familiar Summ 17% N/A 10% 3 Eringya's Surprising Cr Summ 17% N/A 30% 4 Stone Arrow Conj/Erth 2% 3d7 47% 3 Summon Seismosaurus Egg Summ/Erth 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. You scratch the dart slug. The dart slug is heavily wounded. You scratch the dart slug. You bite the dart slug. You kill the dart slug! No target in view! You now have 37 gold pieces (gained 11). You encounter a hobgoblin. You encounter a jackal. You encounter a jackal. The helpless hobgoblin fails to defend itself. You scratch the hobgoblin. The hobgoblin is almost dead. The hobgoblin is struck by your quills. You kill the hobgoblin! The helpless jackal fails to defend itself. You scratch the jackal. The jackal is severely wounded. The jackal bites you. The jackal barks! You scratch the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. x2; The jackal closely misses you. The jackal is struck by your quills. You kill the jackal! You completely miss the jackal. Your bite misses the jackal. The jackal barely misses you. You scratch the jackal. The jackal is almost dead. The jackal bites you. You scratch the jackal. You kill the jackal! No target in view! You see here a jackal corpse. You see here a jackal corpse. You see here a dart slug corpse. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ##########.# ........##.# .#.#.##.##.# ...#....##.## .#####......## ...#.........# ##### ####### .#.#.##.#...####...# #...... .#...##.#.......@..# #.##### .##.###.##.#####...# #.# ### ........##.# ###.### #.# #.. ##########'## #.....# #.# #.# ..# ##...###.....## #.###.# ..# ##.....##......# #...... ..# ##>......#......## #####.# ..####................#########.# .....+........................... There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) 2 goblins (D:1) 7 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | midorashi the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 278 | D:1 | Reached skill level 1 in Fighting 440 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 448 | D:1 | Learned a level 2 spell: Call Imp 980 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.0 Summonings | | 4.2 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 28 Bite || 3 Punch || 2 Cast: Summon Small Mamm || 23 Stab: Sleeping || 4 Armour: None || 7 Dodge: Dodged || 15 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 980 | 980 | 0 | 0 | 804 | 1 | 980.0 | Dungeon | 980 | 980 | 0 | 0 | 804 | 1 | 980.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 980 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+