Dungeon Crawl Stone Soup version 0.35-a0-293-ga3442ab723 (webtiles) character file. Game seed: 10038509662081750321 7 midori369 the Caller (level 1, 4/10 HPs) Began as a Felid Summoner on Apr 22, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:09 (269 turns). midori369 the Caller (Felid Summoner) Turns: 269, Time: 00:01:10 Health: 4/10 AC: 1 Str: 4 XL: 1 Next: 91% Magic: 1/4 EV: 16 Int: 18 God: Gold: 15 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 1 Deaths: 0 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Potions g - a potion of magic d - a potion of attraction {unknown} Skills: + Level 1.6 Fighting - Level 2.6 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 5% 2 Call Canine Familiar Summ 16% N/A 11% 3 Eringya's Surprising Cr Summ 16% N/A 34% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusion: jackal Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Your bat's corpse disappears in a puff of smoke! The jackal barks! The jackal misses your quokka. Your quokka barely misses the jackal. The jackal closely misses your quokka. Your quokka bites the jackal. The jackal bites your quokka. Your quokka barely misses the jackal. The jackal barely misses your quokka. Your quokka bites the jackal. The jackal bites your quokka. Your quokka barely misses the jackal. The jackal bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. The jackal barely misses you. Nothing quivered! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. The jackal barely misses you. x2 Your rat closely misses the jackal. Nothing quivered! You scratch the jackal. You kill the jackal! The jackal bites you. Your rat barely misses the jackal. You closely miss the hobgoblin. The jackal closely misses you. The jackal completely misses you. The hobgoblin barely misses you. Your rat bites the jackal. Your rat barely misses the jackal. You completely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The hobgoblin completely misses you. Your rat barely misses the jackal. Your rat bites the jackal. You barely miss the jackal. You bite the jackal, but do no damage. The jackal is severely wounded. The jackal barely misses you. The hobgoblin hits you. The jackal bites you. Your rat bites the jackal. The jackal dies! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...... ###>.. .# ##....# .# #..!..### .# #....... .# .....# .# ...#####. .#####.# #######........ .......# #........# ##########.#####@r#####. ..#......#.#####gr...... #.#.#.........##?####### .).....#.#..#.##.# #)#.#..#.#..# ##.# #........#.... ... ###......#..#.##.. ###..###..#.##.. # #.......#..#..# You could see a hobgoblin (ally target) and 2 friendly rats. Vanquished Creatures A jackal (D:1) A ball python (D:1) 2 goblins (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 2 ball pythons (D:1) A rat (D:1) 4 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | midori369 the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 192 | D:1 | Reached skill level 1 in Fighting 269 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.0 Summonings | | 4.0 Action || total ---------------------------++------- Attack: Normal || 19 Melee: Unarmed || 19 Bite || 2 Punch || 1 Cast: Summon Small Mamm || 10 Stab: Sleeping || 1 Armour: None || 11 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 269 | 269 | 0 | 0 | 188 | 1 | 269.0 | Dungeon | 269 | 269 | 0 | 0 | 188 | 1 | 269.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 269 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+