might27 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (1, 0, D:1) a rat corpse (skeletalised by now) (6, 9, D:1) 2 boomerangs (10, -3, D:1) a hobgoblin corpse (skeletalised by now) (16, -11, D:1) a +0 short sword (16, -8, D:1) a +0 sling (21, 21, D:1) a hobgoblin corpse (skeletalised by now) (24, -9, D:1) a rat corpse (skeletalised by now) (24, 35, D:1) a jackal corpse (skeletalised by now) (25, -8, D:1) a hobgoblin corpse (skeletalised by now) (25, 35, D:1) a jackal corpse (skeletalised by now) (32, -8, D:1) a +0 dagger a +0 dagger (33, -9, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (34, 3, D:1) a +0 hand axe (37, -6, D:1) a +0 hand axe (63, 6, D:1) a +0 robe Level 2 of the Dungeon (3, 14, D:2) a +0 whip a stone (6, 19, D:2) a +0 mace (7, 13, D:2) a +0 robe (11, 20, D:2) a bat corpse (skeletalised by now) (16, 15, D:2) a rat skeleton (26, -9, D:2) a rat corpse (skeletalised by now) (26, -8, D:2) a +0 club (33, -2, D:2) a +0 leather armour (34, 36, D:2) 3 poisoned darts an adder corpse (skeletalised by now) (51, -6, D:2) a +0 dagger (52, -13, D:2) 17 gold pieces (52, -12, D:2) 9 gold pieces (60, 17, D:2) a +0 dagger (61, 2, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) 2 potions of heal wounds (8, 17, D:3) a wand of charming (14) (9, -6, D:3) an amulet of guardian spirit (12, 8, D:3) a +0 sling (13, 15, D:3) a +2 hat (unseen) (17, 2, D:3) a +0 club (17, 3, D:3) a +0 dagger (18, 3, D:3) a +0 hand axe a boomerang a +0 leather armour (19, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (24, -9, D:3) a ribbon worm corpse (30, -5, D:3) a clockroach corpse (32, -5, D:3) a clockroach corpse