mighty00 Level 1 of the Dungeon (4, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, -18, D:1) a +1 dagger of venom (10, -25, D:1) a ball python skeleton a hobgoblin skeleton (12, -24, D:1) a +0 dagger (14, -24, D:1) a quokka skeleton (16, -10, D:1) a hobgoblin corpse (skeletalised by now) (20, -35, D:1) a +0 club (20, -32, D:1) a +0 ring mail (21, -32, D:1) a frilled lizard skeleton (21, -23, D:1) a +0 dagger (22, -36, D:1) a rat skeleton (25, -36, D:1) a frilled lizard skeleton (28, -11, D:1) a +0 robe (38, -39, D:1) a frilled lizard skeleton (44, -16, D:1) a parchment of Sublimation of Blood (44, -14, D:1) a bat corpse (skeletalised by now) (44, -12, D:1) a +0 club (46, -31, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 13, D:2) a +0 leather armour (7, 37, D:2) a +0 ring mail (9, 6, D:2) a +0 long sword (9, 11, D:2) a frilled lizard skeleton (12, 13, D:2) a +0 whip (13, 40, D:2) a +0 short sword a kobold corpse (skeletalised by now) (15, 22, D:2) a +0 dagger (15, 38, D:2) a ball python corpse (skeletalised by now) (21, -1, D:2) a bat corpse (skeletalised by now) (25, 1, D:2) a +0 ring mail (34, 21, D:2) a +0 short sword (34, 50, D:2) a quokka corpse (skeletalised by now) (35, 20, D:2) a +0 club a goblin skeleton (39, 20, D:2) an inkwell talisman (52, 39, D:2) a quill talisman (58, -10, D:2) a +0 sling (59, 7, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Faqiad's Antique Weapon Shop a +2 mace of protection (421 gold) a +0 sling (40 gold) a +0 trident (94 gold) a +3 short sword of flaming (604 gold) a +0 mace (81 gold) a +0 short sword (81 gold) a +0 dagger (54 gold) a +0 quarterstaff (135 gold) a +0 whip (67 gold) a +0 whip (67 gold) (5, 0, D:3) a +0 club (22, -26, D:3) a hobgoblin skeleton (25, -32, D:3) a +0 club a +0 club a gnoll corpse (skeletalised by now) (26, -32, D:3) a +0 spear (27, -25, D:3) a +0 club (27, 1, D:3) a +0 club (28, -20, D:3) a +0 club (29, -33, D:3) a +0 spear (30, -24, D:3) a +0 hand axe (39, -38, D:3) a +0 hand axe (40, -38, D:3) a +0 spear (41, -38, D:3) a +0 dagger (42, -38, D:3) a +0 whip (43, -38, D:3) a +0 spear (46, -23, D:3) a parchment of Foxfire (47, -5, D:3) a +0 falchion (50, -7, D:3) a +0 ring mail a stone a +0 whip a kobold skeleton a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 flail a +0 chain mail a +0 hand axe (0, 1, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (4, -5, D:4) a +0 robe (5, -12, D:4) a +0 dagger (15, -7, D:4) a quokka skeleton (15, 6, D:4) a +0 dagger (18, 17, D:4) a ball python skeleton (20, 4, D:4) a +0 dagger a goblin skeleton (20, 6, D:4) a +0 club (21, 4, D:4) a +0 club (21, 18, D:4) a +0 club a goblin skeleton (22, 15, D:4) a +0 dagger a +0 sling (22, 16, D:4) a +0 club a hobgoblin skeleton a goblin skeleton (24, 19, D:4) a +0 dagger (24, 29, D:4) a +0 hand axe (24, 30, D:4) a +0 flail a +0 dagger an orc corpse (skeletalised by now) (26, -11, D:4) a +0 helmet (26, 32, D:4) a +0 mace an orc corpse (skeletalised by now) (27, 21, D:4) a +0 sling (32, 19, D:4) a quokka skeleton (35, -8, D:4) a quokka corpse (skeletalised by now) (39, 19, D:4) a +0 dagger a +0 ring mail a kobold skeleton (46, 12, D:4) a +0 giant club (49, 16, D:4) a +0 dagger (51, 15, D:4) a +0 flail (60, 32, D:4) a +0 giant club an ogre corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Xaoset's Antique Weapon Boutique a +0 short sword (69 gold) a +1 great sword of freezing (575 gold) a +0 dagger (46 gold) a +0 quarterstaff (115 gold) a +0 trident (80 gold) a +0 arbalest (172 gold) a +0 mace (69 gold) a +0 long sword (80 gold) a +0 falchion (69 gold) a +0 hand axe (69 gold) [Shop] Likaotuipt's Specific Store a +0 quarterstaff (50 gold) [Shop] Qoppeg Gast's General Store a potion of berserk rage (55 gold) a parchment of Swiftness (96 gold) a phantom mirror (440 gold) a potion of might (44 gold) a parchment of Swiftness (96 gold) a scroll of torment (unknown) (104 gold) a parchment of Iskenderun's Mystic Blast (143 gold) a parchment of Ignition (459 gold) (9, -5, D:5) a +0 quarterstaff (17, 11, D:5) an iguana corpse (skeletalised by now) (22, -19, D:5) a +0 hand axe (32, 0, D:5) a +0 robe (42, 15, D:5) a parchment of Freeze (44, -7, D:5) an orb of glass (45, -9, D:5) an iguana skeleton (45, 17, D:5) a +0 flail (49, -21, D:5) a +0 long sword (52, 3, D:5) a +0 chain mail Level 6 of the Dungeon (2, -30, D:6) a potion of lignification a potion of berserk rage 2 potions of mutation 3 potions of moonshine (4, -16, D:6) a +0 short sword a +0 scale mail an orc skeleton (4, -8, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, -7, D:6) a +0 leather armour a +0 flail a +0 robe a +0 dagger an orc skeleton (5, -8, D:6) a +0 club an orc corpse (skeletalised by now) (5, -7, D:6) a howler monkey skeleton (6, -7, D:6) a +0 ring mail a +0 morningstar an orc skeleton (10, -33, D:6) an orb of energy (15, -25, D:6) a +0 chain mail (21, 1, D:6) a +0 club an orc corpse (skeletalised by now) (25, -34, D:6) a +0 robe (28, -15, D:6) a +0 scale mail (33, -13, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Viticwiph's Firing Range a +0 sling (19 gold) a +0 shortbow (39 gold) a +0 triple crossbow (260 gold) a +0 arbalest (97 gold) 3 silver javelins (351 gold) 6 silver javelins (702 gold) [Shop] Gozag's Platinum Reserve the +2 pair of gloves of Ravioli {+Inv Int+6 Dex-5 Stlth+} (3340 gold) +Inv: It lets you turn invisible. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 ring mail of Blue the Good {rF- Str+3 Dex+3} (1660 gold) rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +4 whip of flaming (2650 gold) the +4 sling of Gozag's Displeasure {drain, rElec rC+ Dex+3} (5000 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 ring mail of the Fiend {Fly rPois Int+4} (3070 gold) Fly: It grants you flight. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +2 spear "Eppeunt" {venom, Int+3 SInv} (3110 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +0 leather armour of Dishonour {rElec rN+ Regen+ Int+3} (2650 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +6 spear of Hepliaklqana's Reproof {antimagic, rC+} (5300 gold) rC+: It protects you from cold. It cannot be enchanted further. the +0 leather armour of Dogmatism {^Contam Dex+3} (970 gold) ^Contam: It causes magical contamination when unequipped. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the death talisman of Foamez {rElec MP+4} (17260 gold) [talisman of death] rElec: It insulates you from electricity. MP+4: It affects your magic capacity (+4). the ring of Guixo {*Slow rF+ rC+ Int+3} (3970 gold) [ring of protection from cold] *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the conjuration staff of Zaakhleq {rF+ Int+3 Dex-2 Conj Forge} (4670 gold) [staff of conjuration] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. the ring of Pieral {*Corrode Fly rF+ Str+6 Int+3} (5280 gold) [ring of strength] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rF+: It protects you from fire. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). the +1 plate armour "Bycsix" {Resonance, Bane Dex+5} (4400 gold) Bane: It inflicts you with a random bane when you equip it. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +9 ring mail of the Hurricane {rN+} (6020 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the necromancy staff "Dilonn" {+Blink rN+ Will+ Dex-5 Hexes Necro} (3970 gold) [staff of necromancy] +Blink: It lets you blink. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. the ring of Day {rElec EV+5 Int+4 Stlth-} (5700 gold) [ring of evasion] rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. the riddle talisman of Lipti Emang {rF+ Int+2 Dex+2} (11760 gold) [riddle talisman] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). the ring of Kyivemu {Int+6 Dex+3} (4930 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). the +5 ring mail of Xodghil {Harm Rampage rC+ Slay-2} (3460 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. (12, -6, D:7) a stone (13, -18, D:7) a +0 ring mail (13, -5, D:7) a stone (13, -2, D:7) a stone (14, -2, D:7) a stone (20, -15, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (20, -14, D:7) +0 steam dragon scales (21, -12, D:7) a bullfrog skeleton (29, -11, D:7) a +0 helmet (38, -10, D:7) a staff of cold (48, -28, D:7) a +0 dagger (51, -35, D:7) a +9 sling a +0 quarterstaff a +0 leather armour (51, -33, D:7) an iguana skeleton (54, -20, D:7) a +0 leather armour (66, -21, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (0, 16, D:8) a +0 great mace (4, 4, D:8) a +0 club 2 stones a +0 dagger (4, 5, D:8) a +0 dagger 3 stones (7, -11, D:8) an inkwell talisman (10, -25, D:8) a +0 robe (15, 3, D:8) a +0 robe (18, 0, D:8) a +0 scale mail (24, 13, D:8) a +0 scale mail (29, -1, D:8) a +0 shortbow a centaur skeleton (29, 17, D:8) a +0 robe (32, -4, D:8) a +0 scale mail (34, -2, D:8) a +0 falchion (34, 11, D:8) a +0 dagger a +0 robe (35, -4, D:8) a +1 dagger of draining a +0 whip a +0 scale mail a +0 robe (35, -2, D:8) a bullfrog corpse (skeletalised by now) Level 9 of the Dungeon (24, 5, D:9) a +0 whip (26, 5, D:9) a +0 shortbow (28, 6, D:9) a +0 orcbow (31, 24, D:9) a parchment of Cause Fear (32, 6, D:9) a scroll of identify (33, 19, D:9) a +0 ring mail (42, 14, D:9) a +0 flail (44, 14, D:9) a +0 falchion (44, 15, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (50, 10, D:9) the +1 hand axe "Qocicit" {elec, rElec Int-3 Dex+5} rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Level 10 of the Dungeon (4, -18, D:10) a +0 whip 4 stones a kobold skeleton (4, 1, D:10) a +0 broad axe (5, -18, D:10) a +0 whip a +0 dagger a kobold skeleton a kobold skeleton (5, -16, D:10) a +1 short sword of electrocution a +0 whip 9 stones a kobold skeleton (5, 10, D:10) a +3 scimitar of flaming (6, -18, D:10) a +0 short sword a kobold skeleton (6, -17, D:10) a +3 short sword of holy wrath a stone a kobold skeleton (6, -16, D:10) a +0 club 2 stones a kobold skeleton (11, -30, D:10) an amulet of wildshape (15, -4, D:10) a +0 ring mail a +0 hand axe an orc skeleton (15, -3, D:10) a +0 robe a +0 dagger an orc skeleton (16, -3, D:10) a +0 robe of willpower a +0 robe a +0 dagger a +0 dagger (20, -3, D:10) a +0 morningstar (29, -23, D:10) a +0 rapier (31, 6, D:10) a +0 club a gnoll corpse (skeletalised by now) (33, 7, D:10) a +0 flail (34, 7, D:10) a +0 club a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (37, -31, D:10) a +0 short sword (38, -38, D:10) the +3 ring mail of Slovenliness {*Slow Dex+5} *Slow: It may slow you when you take damage. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (53, 10, D:10) a +0 shortbow (60, -43, D:10) a +0 orcbow (62, -45, D:10) a potion of mutation (63, -44, D:10) a staff of air (67, 12, D:10) a parchment of Kinetic Grapnel Level 11 of the Dungeon (8, -14, D:11) a +0 leather armour (51, 15, D:11) a +0 pair of boots the Ecumenical Temple the Necropolis (16, 31, Necropolis) a potion of berserk rage (19, 32, Necropolis) a +0 broad axe (20, 32, Necropolis) a +5 great sword of holy wrath (unseen) (20, 35, Necropolis) a bullfrog corpse (skeletalised by now) (21, 33, Necropolis) the orb of the Black Moon {Mayhem, Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. (unseen) (24, 31, Necropolis) a potion of berserk rage (54, 47, Necropolis) a shapeshifter corpse (54, 55, Necropolis) an ugly thing corpse (55, 53, Necropolis) a potion of mutation (55, 55, Necropolis) a glowing shapeshifter corpse (55, 56, Necropolis) an ugly thing corpse (56, 43, Necropolis) a potion of mutation (58, 45, Necropolis) a +1 pair of gloves of stealth (62, 23, Necropolis) the +1 hand axe "Zistezyl" {chaos, ^Contam Dex+4} ^Contam: It causes magical contamination when unequipped. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (62, 25, Necropolis) a potion of lignification (64, 23, Necropolis) 2 potions of lignification (64, 25, Necropolis) the +4 dagger of Success {chaos, *Corrode Str+7 Dex+3} *Corrode: It may corrode you when you take damage. Str+7: It affects your strength (+7). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (65, 24, Necropolis) Xom's Incunabulum of Untold Secrets Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Fulsome Fusillade Conjuration/Alchemy 8 c - Lehudib's Crystal Spear Conjuration/Earth 8 d - Death's Door Necromancy 9 (unseen) (66, 24, Necropolis) a potion of curing