minogwong Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (3, 22, D:1) a +0 club a kobold corpse (skeletalised by now) (6, -9, D:1) a rat skeleton (25, -24, D:1) a +0 robe (26, -14, D:1) a +0 short sword a kobold skeleton (27, -14, D:1) a hobgoblin skeleton (27, -13, D:1) a +0 club (28, -20, D:1) 4 atropa-tipped darts (29, 8, D:1) 5 stones (31, 4, D:1) a bat corpse (skeletalised by now) (32, -14, D:1) a +0 ring mail (33, -8, D:1) a ball python skeleton (33, 5, D:1) a ball python corpse (skeletalised by now) (34, -7, D:1) a +0 whip (37, -16, D:1) 5 boomerangs (37, -15, D:1) a +0 club a stone a +0 dagger a goblin skeleton (42, -2, D:1) a bat corpse (skeletalised by now) (43, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vohappeask's Antique Weapon Shop a +0 rapier (110 gold) a +0 flail (70 gold) a +0 club (10 gold) a +1 dire flail of draining (320 gold) a +0 dagger (40 gold) a +0 club (10 gold) the +9 falchion of the Present {freeze, Int+5} (1358 gold) Int+5: It affects your intelligence (+5). a +0 falchion (60 gold) the +5 morningstar of the Building Badger {elec, ^Contam Will- Dex+8} (1080 gold) ^Contam: It causes magical contamination when unequipped. Will-: It decreases your willpower. Dex+8: It affects your dexterity (+8). a +0 club (10 gold) a +0 quarterstaff (100 gold) [Shop] Zoqoih's Weapon Boutique 2 boomerangs (48 gold) a +1 trident of venom (134 gold) a +0 dagger (24 gold) a +0 dagger (24 gold) a +0 hand axe of electrocution (114 gold) 4 stones (4 gold) 7 stones (8 gold) a +0 hand axe (36 gold) a +0 short sword (36 gold) a +0 short sword (36 gold) a +0 club (6 gold) [Shop] Zongenawk's Jewellery Shop a ring of positive energy (unknown) (200 gold) an amulet of guardian spirit (unknown) (300 gold) an amulet of reflection (unknown) (300 gold) a ring of see invisible (unknown) (150 gold) a medusa talisman (250 gold) an amulet of magic regeneration (unknown) (300 gold) (0, 0, D:2) a -1 falchion (0, 2, D:2) a -1 hand axe (2, 0, D:2) a -1 hand axe (2, 2, D:2) a -3 sling (5, -1, D:2) a rat skeleton (5, 9, D:2) a +0 trident (11, -5, D:2) a +0 shortbow (12, -14, D:2) a +0 trident (13, -7, D:2) a +0 hand axe a +0 scale mail the human skeleton of Terence (27, -18, D:2) a +0 ring mail (28, 27, D:2) a +0 short sword (29, -9, D:2) a +0 club (29, 26, D:2) a +0 ring mail (39, -5, D:2) a +0 whip (46, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (56, 7, D:2) a +0 hand axe Level 3 of the Dungeon (1, 1, D:3) a rat corpse (skeletalised by now) (6, -12, D:3) a quill talisman (7, 4, D:3) an adder skeleton (11, 25, D:3) 3 stones (12, 6, D:3) a jackal skeleton a jackal skeleton (19, 5, D:3) 4 stones (20, -1, D:3) a +0 dagger a +0 leather armour (21, -21, D:3) a +0 leather armour (24, -21, D:3) a +0 whip (26, -30, D:3) a +0 dagger a goblin corpse (skeletalised by now) (27, 4, D:3) a hobgoblin corpse (skeletalised by now) (28, 11, D:3) a +1 heavy sling (30, 11, D:3) a +0 falchion a +0 ring mail (37, -17, D:3) a bat corpse (skeletalised by now) (38, 9, D:3) a +2 dagger of venom (39, -36, D:3) a +0 leather armour (57, -18, D:3) 2 poisoned darts (59, -8, D:3) a +0 giant spiked club Level 4 of the Dungeon (0, 0, D:4) a giant cockroach corpse (2, -4, D:4) a +0 flail (7, -31, D:4) a +0 club (7, -30, D:4) a ball python corpse (7, -29, D:4) a +0 halberd a gnoll corpse (8, -31, D:4) a +0 spear (9, -32, D:4) a +0 dagger a goblin corpse (9, -31, D:4) a hobgoblin corpse