minogwong Level 1 of the Dungeon (4, 10, D:1) a +0 hand axe (10, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 7, D:1) a +0 dagger (15, 22, D:1) a +0 robe (17, 5, D:1) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, 25, D:1) a hobgoblin skeleton (19, 15, D:1) a rat corpse (skeletalised by now) (19, 16, D:1) a bat corpse (skeletalised by now) (28, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 30, D:1) a jackal corpse (skeletalised by now) (39, 31, D:1) a hobgoblin corpse (skeletalised by now) (40, 6, D:1) a +0 short sword a +0 dagger 7 stones a kobold skeleton a kobold skeleton (41, 31, D:1) a +0 short sword 2 stones (43, 10, D:1) a +0 whip (44, 2, D:1) a +2 whip of electrocution (45, 38, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 7, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Ustric's Assorted Antiques a potion of invisibility (208 gold) a box of beasts (1040 gold) a tin of tremorstones (2/2) (1040 gold) a +0 spear (78 gold) a +0 leather armour (52 gold) a dragon-coil talisman (1560 gold) a potion of moonshine (26 gold) a talisman of death (2080 gold) a scroll of teleportation (78 gold) the +1 halberd "Demonslayer" {freeze, rF+ Int+3} (845 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (0, 0, D:2) the +2 leather armour of Ziklu {-Tele Int+5} -Tele: It prevents most forms of teleportation. Int+5: It affects your intelligence (+5). (0, 11, D:2) 7 stones (16, -7, D:2) a +0 dagger (17, 6, D:2) a +2 dagger of speed (17, 17, D:2) a +0 scale mail (21, 11, D:2) 9 stones (26, -21, D:2) a +0 scale mail (27, 12, D:2) 6 stones (30, 8, D:2) a quokka skeleton (30, 38, D:2) 5 poisoned darts (45, 18, D:2) a +0 dire flail Level 3 of the Dungeon (2, 6, D:3) a +0 club (7, -28, D:3) 6 stones (7, -2, D:3) a jackal skeleton (8, -15, D:3) a +0 spear (9, -3, D:3) a +0 dagger a jackal skeleton (10, -3, D:3) a +0 mace an orc skeleton (10, -2, D:3) a +0 club a +0 ring mail an orc skeleton (10, 3, D:3) a +0 robe (11, -16, D:3) a +0 halberd a gnoll skeleton (12, -16, D:3) a +0 club a +0 spear a gnoll skeleton (13, -16, D:3) a +0 whip a gnoll skeleton (23, -6, D:3) a bat skeleton (24, -8, D:3) a +0 dagger a +0 leather armour an orc skeleton (24, -6, D:3) a +0 trident an orc skeleton (28, 5, D:3) a +0 ring mail (39, 2, D:3) a +0 hand axe a +0 whip (40, 2, D:3) a +0 club (42, 4, D:3) a +0 dagger a +0 ring mail (46, 9, D:3) a +0 dagger (51, 20, D:3) a +0 short sword Level 4 of the Dungeon (13, -23, D:4) a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (15, -9, D:4) a +0 long sword (20, -18, D:4) a +0 ring mail (27, -29, D:4) a ball python corpse (skeletalised by now) (29, 3, D:4) a +0 robe a +0 dagger an orc skeleton (30, 3, D:4) a +0 leather armour a +0 dagger (31, -1, D:4) a +0 whip (31, 3, D:4) a +0 leather armour a +0 whip (36, -30, D:4) a ball python skeleton a rat skeleton (37, -28, D:4) a hobgoblin skeleton (44, -4, D:4) a quill talisman (53, 5, D:4) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (54, 4, D:4) a +0 flail (55, 3, D:4) a +0 mace an orc corpse (skeletalised by now) (55, 5, D:4) a +0 leather armour a +0 short sword an orc skeleton (56, 3, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (58, 3, D:4) a +1 dagger of draining a +0 robe an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Buezxokkar's Jewellery Emporium a +6 ring of dexterity (unknown) (360 gold) a ring of positive energy (unknown) (200 gold) a rimehorn talisman (250 gold) a ring of fire (250 gold) the amulet "Gyrchime" {Acrobat Int+4} (454 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+4: It affects your intelligence (+4). a ring of see invisible (unknown) (150 gold) a ring of magical power (unknown) (200 gold) the ring "Ycos" {Fly rF+ Int+10} (605 gold) [ring of intelligence] Fly: It grants you flight. rF+: It protects you from fire. Int+10: It affects your intelligence (+10). a +4 ring of slaying (unknown) (360 gold) a ring of willpower (unknown) (250 gold) [Shop] Vimmujib's Tiny Tomes the Tractate on Effluvium (144 gold) Spells Type Level a - Detonation Catalyst Fire/Alchemy 5 the Tractate on the Torch (48 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 the Atlas of Angles (48 gold) Spells Type Level a - Apportation Translocation 1 the Precepts of Fate (144 gold) Spells Type Level a - Silence Hexes/Air 5 Sif Muna's Grimoire of Beguiling (192 gold) Spells Type Level a - Enfeeble Hexes 7 Nautouh's Cyclopedia of Ice (96 gold) Spells Type Level a - Frozen Ramparts Ice 3 Nuschiv's Vellum of Blasting (48 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 the Cyclopedia of the Pyre (240 gold) Spells Type Level a - Fire Storm Conjuration/Fire 9 (0, 0, D:5) a +0 dagger (3, 2, D:5) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (25, -7, D:5) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (26, -5, D:5) a +0 flail (27, -6, D:5) a +0 hand axe a +0 leather armour the +9 flail of the Lumpy Ships {flame, *Corrode rElec rPois Int-5} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). an orc corpse (skeletalised by now) (27, 5, D:5) a +0 short sword (31, -6, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (34, 23, D:5) an adder corpse (skeletalised by now) (36, 2, D:5) a +0 trident (37, 4, D:5) 4 curare-tipped darts (37, 5, D:5) 13 gold pieces (38, 5, D:5) 14 gold pieces (38, 12, D:5) a potion of resistance (39, 4, D:5) a +0 dagger (39, 5, D:5) 10 gold pieces (45, 2, D:5) a +0 whip of freezing a +0 robe the kobold skeleton of Pikel (45, 7, D:5) a +0 dagger (49, 6, D:5) the medusa talisman of Discretion {rElec rF+ rCorr Dex-3} [medusa talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). (59, -5, D:5) a +0 leather armour Level 6 of the Dungeon (1, -3, D:6) a +0 dagger of draining 6 atropa-tipped darts a kobold corpse (skeletalised by now) (11, -40, D:6) a +0 flail (11, -6, D:6) a +0 mace (22, -10, D:6) a +0 orcbow +0 steam dragon scales a steam dragon skeleton (29, -27, D:6) a water moccasin corpse (skeletalised by now) (42, -13, D:6) the rimehorn talisman of Purpose {rF+ Str+3} [rimehorn talisman] rF+: It protects you from fire. Str+3: It affects your strength (+3). (46, -27, D:6) a +0 dagger Level 7 of the Dungeon (11, -15, D:7) a +0 dagger a +0 leather armour (12, -17, D:7) 4 stones (12, -15, D:7) a +0 dagger a +0 robe a +0 dagger an orc skeleton (13, -20, D:7) a +0 mace (13, -15, D:7) a +0 mace a +0 plate armour (16, -2, D:7) the +0 helmet of Bafiemne {rPois rF+ Slay+2} rPois: It protects you from poison. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (21, -38, D:7) a +0 great mace (27, -4, D:7) the +6 sling of Rufimm {drain, SInv} SInv: It lets you see invisible. (37, -15, D:7) a +0 orcbow (41, -56, D:7) a +0 flail a bullfrog corpse (skeletalised by now) (45, -31, D:7) a +0 whip a +0 dagger an orc corpse (skeletalised by now) (46, -31, D:7) a +1 vampiric whip (52, -12, D:7) an iguana corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a howler monkey corpse (skeletalised by now) (0, 4, D:8) a Young Poisoner's Handbook (4, 1, D:8) a bullfrog corpse (skeletalised by now) (5, 11, D:8) 8 stones (13, 2, D:8) My Sojourn through Swampland (33, 39, D:8) a +0 dagger a +0 ring mail a +0 whip a +0 leather armour an orc skeleton (35, 40, D:8) a +1 short sword of draining a +0 dagger a +0 robe an orc skeleton (36, 41, D:8) a +0 mace an orc skeleton (54, 23, D:8) a +2 pair of gloves (56, 10, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 mace (4, 9, D:9) a +0 dagger (5, 2, D:9) a +0 chain mail (7, 19, D:9) a +1 flail of holy wrath (8, 19, D:9) a +0 spear a gnoll skeleton (9, 19, D:9) a +0 whip a +0 club a +0 robe a +0 spear a bullfrog skeleton a gnoll skeleton a gnoll skeleton a gnoll skeleton (13, 33, D:9) a +0 battleaxe (15, 13, D:9) the +10 glaive "Xulaeq" {protect, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (16, -6, D:9) a +0 leather armour (16, 24, D:9) a +0 shortbow a +2 battleaxe a +0 robe (16, 25, D:9) a +2 trident of freezing a +0 robe (17, 16, D:9) a +3 great sword a +0 robe (18, 23, D:9) a +3 trident a +0 robe (19, 23, D:9) a +0 morningstar a +0 robe (23, -12, D:9) a +0 spear (31, 21, D:9) a ring of fire a +0 chain mail (33, 31, D:9) 3 flux baubles (34, 28, D:9) a +0 dagger a +0 dagger a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 18, D:9) a wyvern skeleton (35, 19, D:9) a +0 giant club a +0 great mace (37, 22, D:9) 2 stones (40, -2, D:9) 4 stones (45, 32, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (51, 20, D:9) a +0 trident a +0 ring mail a +0 buckler a gnoll skeleton (52, 21, D:9) a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton (52, 22, D:9) a +0 spear (53, 9, D:9) a +0 helmet (53, 21, D:9) a +0 whip a +0 club a gnoll skeleton Level 10 of the Dungeon (0, 0, D:10) the +7 hand axe of Pait {heavy, rElec rF+ Str+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). (unseen) (34, -4, D:10) a howler monkey corpse (35, -5, D:10) a +0 falchion a +0 falchion a +0 leather armour (35, -4, D:10) a howler monkey corpse (40, 4, D:10) a +0 robe (41, 38, D:10) a +0 dagger a +0 robe (41, 39, D:10) a +0 hand axe an orc skeleton (42, 36, D:10) a +0 short sword (43, 39, D:10) a +0 dagger the Ecumenical Temple