minogwong Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -23, D:1) a +0 dagger (11, -25, D:1) 2 poisoned darts a +0 whip (16, -14, D:1) a +0 dagger a goblin skeleton (16, -11, D:1) a +0 dagger (17, -14, D:1) a bat skeleton (25, -13, D:1) a +0 club (39, -5, D:1) a +0 dagger (42, -9, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (1, -12, D:2) 2 flux baubles (9, -10, D:2) a +0 club (14, -7, D:2) a +0 dagger (15, 22, D:2) a +0 dagger a +0 sling (16, -20, D:2) 7 stones (16, -1, D:2) a bat skeleton (19, -11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, 9, D:2) a +0 hammer (37, 9, D:2) the +7 hammer of Terror {elec, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (unseen) (44, 15, D:2) a bat corpse (skeletalised by now) (55, -14, D:2) a +0 whip Level 3 of the Dungeon (9, -24, D:3) a +0 dagger of draining a bullfrog corpse (9, 5, D:3) a +0 hand axe an orc corpse (9, 6, D:3) a +0 trident (10, 4, D:3) a +0 mace (10, 5, D:3) a +0 club a +0 leather armour (11, -26, D:3) a rat corpse (11, -25, D:3) a bat corpse (23, -23, D:3) a ball python corpse (23, -19, D:3) a +0 spear (30, -29, D:3) 8 stones a rat corpse (43, -33, D:3) a +0 quarterstaff (43, -16, D:3) a jackal corpse (skeletalised by now) (43, -15, D:3) a ball python corpse (skeletalised by now) (45, 15, D:3) a hobgoblin corpse (skeletalised by now) (48, -5, D:3) a +0 short sword a +0 leather armour