minsoo4321 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -31, D:1) a bat skeleton (7, -30, D:1) a +0 spear (11, -40, D:1) a +0 dagger (14, -30, D:1) a +0 dagger (14, -12, D:1) a +0 dagger (19, -35, D:1) a +0 dagger (22, -25, D:1) a +0 ring mail (22, -12, D:1) a quill talisman (24, -9, D:1) a +0 hand axe (28, -28, D:1) a rat skeleton (28, -27, D:1) a jackal skeleton (28, -19, D:1) a +0 ring mail (29, -31, D:1) a +0 hand axe (34, -23, D:1) a +0 dagger (34, 0, D:1) a +0 short sword a kobold skeleton (39, -19, D:1) a hobgoblin skeleton (39, -17, D:1) a +0 dagger (40, -23, D:1) a +0 dagger (41, -19, D:1) a hobgoblin skeleton (42, 8, D:1) a rat corpse (skeletalised by now) (43, -15, D:1) a +0 leather armour (48, -21, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 6 boomerangs (4, -5, D:2) a hobgoblin skeleton (9, 3, D:2) a +0 club (11, -11, D:2) a +0 short sword a kobold skeleton (13, -29, D:2) a +0 hand axe (15, -14, D:2) a +0 dagger a kobold skeleton (17, -47, D:2) a +0 hand axe (23, 2, D:2) a +0 dagger (24, -48, D:2) a bat corpse (skeletalised by now) (31, -35, D:2) a rat skeleton (31, -22, D:2) a +0 short sword (33, -21, D:2) 3 flux baubles (44, -48, D:2) a +0 ring mail (49, -42, D:2) a parchment of Searing Ray (49, 1, D:2) a +0 whip (50, -47, D:2) a rat skeleton (50, -41, D:2) a +0 dagger (50, -23, D:2) a rimehorn talisman (55, -1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 mace "Coan" {heavy, rPois Str+3} (6290 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 ring mail "Put-Me-On" {rElec} (2300 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +4 double sword of protection (5440 gold) the +2 spear "Mox Boap" {antimagic, rElec} (3300 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +0 buckler of Grace {Str+2} (1570 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the ring "Samp" {rF++ rC+} (4950 gold) [ring of protection from cold] rF++: It greatly protects you from fire. rC+: It protects you from cold. the ring "Ticro" {rF- rC+ rCorr Stlth+} (3340 gold) [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +1 robe of Xom's Anger {rC+ Str+4} (2830 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. the +1 ring mail of the Eternal Void {^Contam rElec rPois SInv} (2580 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. the ring of the Snail {*Slow Will+ Int+8 Dex-3} (3690 gold) [ring of willpower] *Slow: It may slow you when you take damage. Will+: It increases your willpower. Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). the death talisman of Tefiumefu {rElec Will+ Str-2 Int+2 Dex+2} (14640 gold) [talisman of death] rElec: It insulates you from electricity. Will+: It increases your willpower. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). the +1 sling "Dejukier" {elec, rF+} (2270 gold) rF+: It protects you from fire. It cannot be enchanted further. the +2 robe of Qot Awn {rElec Regen+ Str+3} (3120 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). It cannot be enchanted further. the +6 dagger "Fomeoteo" {spect, Dex+3} (4830 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Beumyi Efesi" {rElec rPois rF++ Will+ Int+3} (6700 gold) [ring of willpower] rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). the amulet of Gozag's Grace {Harm rElec Regen+ Str-4 Stlth+} (3840 gold) [amulet of regeneration] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. the fire staff "Grom" {rPois rF+ rC- Str+2 Forge Fire} (3900 gold) [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. the +6 arbalest "Damnation" {damnation} (8000 gold) It cannot be enchanted further. the +3 hand axe of Pyinixiz {drain, Str+5} (3790 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the ring of Peace {rElec rC+ Slay+4} (5700 gold) [ring of slaying] rElec: It insulates you from electricity. rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (0, 0, D:3) a +0 short sword an orc corpse (skeletalised by now) (6, 14, D:3) a +0 long sword (10, -6, D:3) a +0 dagger (12, 8, D:3) a parchment of Leda's Liquefaction (13, -15, D:3) a +0 club (18, 12, D:3) the gnoll corpse of Crazy Yiuf (skeletalised by now) (20, -3, D:3) a +0 club a kobold skeleton (22, 23, D:3) a +0 leather armour (23, 26, D:3) a parchment of Ignite Poison (24, 8, D:3) a +0 club a rat skeleton (24, 29, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (25, 9, D:3) a +0 spear (31, 21, D:3) a +0 short sword (32, -1, D:3) a +0 short sword a +0 leather armour an orc skeleton (35, 30, D:3) a parchment of Maxwell's Capacitive Coupling (41, 2, D:3) a parchment of Freezing Cloud (44, 14, D:3) 2 flux baubles (46, 3, D:3) a +0 robe (48, -15, D:3) a +0 trident (54, 6, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe (8, -6, D:4) a +0 trident (26, 1, D:4) a +0 leather armour (28, -9, D:4) 4 poisoned darts (33, -10, D:4) a +0 club 6 boomerangs a parchment of Call Imp (33, -9, D:4) a +0 hand axe an orc corpse (34, -9, D:4) a +0 club (34, -6, D:4) a +0 club (40, -1, D:4) a parchment of Sticky Flame