Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13331892095301551257 7 mkloewf the Conjurer (level 1, -5/10 HPs) Began as a Deep Elf Conjurer on June 26, 2026. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:03:04 (477 turns). mkloewf the Conjurer (Deep Elf Conjurer) Turns: 477, Time: 00:03:04 Health: -5/10 AC: 2 Str: 4 XL: 1 Next: 91% Magic: 2/6 EV: 11 Int: 22 God: Gold: 7 SH: 0 Dex: 13 Spells: 4/6 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles c - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Shock Conj/Air 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Sublimation of Blood Necr 3% N/A 19% 2 Swiftness Air 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Airstrike Air 1% 2d(1-17) 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The hobgoblin shouts! The goblin shouts! You hear an angry hiss. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! Ouch! That really hurt! You die... #.#####+##+## #.# #.. #.#####.##.#######.####.. ####'##..................... #..>.........#####.......... #........÷...# #.#........ #.......g....#####.#.####### #............+........†..... #......###j..#####+#.####### #......# #.@.........# .. #......# #.#####.....# #.. #####g###..#.P.#.....# .#.. #......#..P#...... ..#.P .S.###.#...#.....##..#.P ....+ ..#####........ ## ....# #...... # .....# .. #.#.. .....# You could see a gnoll and a goblin. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A ball python (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mkloewf the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 22 | D:1 | Found a faded altar of an unknown god. 130 | D:1 | Learned a level 1 spell: Shock 477 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, angelslayer_ecumenical_altar_simple_liquid, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_corner, aquarium_view_2d, aquarium_view_4, aquarium_pool_1, item_on_display_a_b, chequers_serial_rivers_large_b Action || total ---------------------------++------- Attack: Normal || 25 Melee: Unarmed || 25 Cast: Magic Dart || 15 Stab: Sleeping || 2 Armour: Robe || 19 Dodge: Dodged || 20