mkloewf Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -17, D:1) a frilled lizard corpse (skeletalised by now) (4, -5, D:1) a quill talisman a +0 animal skin (11, -30, D:1) a +0 dagger a stone (14, -12, D:1) a +1 dagger of venom a kobold skeleton (16, -31, D:1) a +0 club a goblin skeleton (16, -30, D:1) a +0 whip (18, 4, D:1) a bat corpse (skeletalised by now) (22, 17, D:1) a +2 whip of draining 4 stones a kobold corpse (skeletalised by now) (24, -26, D:1) a +0 scale mail (24, -6, D:1) a +0 dagger (29, 10, D:1) a frilled lizard corpse (skeletalised by now) (33, -29, D:1) a ball python corpse (skeletalised by now) (34, -22, D:1) a +0 spear (34, -15, D:1) a +0 mace (39, -21, D:1) a stone (49, -17, D:1) a +0 leather armour Level 2 of the Dungeon (7, 1, D:2) a +0 halberd a gnoll corpse (8, 2, D:2) a +0 flail a gnoll corpse (9, 0, D:2) the +0 robe "Cazaxam" {Harm Rampage Int+4 Stlth+} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (15, -2, D:2) a ball python corpse (19, 0, D:2) a frilled lizard corpse (22, -1, D:2) a +0 club (22, 3, D:2) a ball python corpse (27, -9, D:2) 6 gold pieces