mkloewf Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -20, D:1) a +0 club (4, -9, D:1) a quokka corpse (skeletalised by now) (5, -38, D:1) a +0 leather armour (7, 11, D:1) a +0 dagger 3 stones (11, 11, D:1) a rat corpse (skeletalised by now) (17, -17, D:1) a +0 barding (17, 5, D:1) a rat corpse (skeletalised by now) (25, -20, D:1) a frilled lizard skeleton (25, -19, D:1) a +0 dagger a goblin skeleton (27, -33, D:1) a ball python skeleton (27, -32, D:1) a bat skeleton (28, -38, D:1) a +0 dagger (30, -31, D:1) a +0 dagger 3 stones a kobold skeleton (31, -30, D:1) a quokka skeleton (34, 6, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (39, -31, D:1) a ball python corpse (skeletalised by now) (41, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -3, D:1) a +0 plate armour (48, 2, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (22, -39, D:2) a +0 spear (25, -41, D:2) a +0 mace (28, -5, D:2) an adder skeleton (36, -36, D:2) a ball python corpse (skeletalised by now) (36, -27, D:2) a rat skeleton (39, -33, D:2) a +0 dagger (48, -18, D:2) a jackal skeleton (48, -17, D:2) a +0 club a goblin corpse (skeletalised by now) (49, -9, D:2) a +0 short sword (50, -6, D:2) a quill talisman (52, -27, D:2) a +0 club 3 stones Level 3 of the Dungeon (3, 4, D:3) a +0 broad axe (5, -9, D:3) a +0 club (23, 19, D:3) a +0 pair of gloves (24, 18, D:3) a +2 rapier of chaos (25, 19, D:3) a +0 animal skin (27, -13, D:3) a +0 club (27, 12, D:3) a ball python skeleton (27, 16, D:3) a +0 short sword (28, 12, D:3) a +0 short sword a +0 leather armour a +0 club a kobold skeleton (30, 25, D:3) a ball python corpse (skeletalised by now) (31, 0, D:3) a +0 whip 3 stones (31, 29, D:3) a quill talisman (34, 17, D:3) a parchment of Searing Ray (37, 12, D:3) the +2 leather armour of Gozag's Generosity {Bane Will+ Int+2} Bane: It inflicts you with a random bane when you equip it. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (41, 8, D:3) a +0 scimitar (43, 6, D:3) a +0 dagger (44, 5, D:3) an adder skeleton (48, -8, D:3) a +0 dagger (51, 11, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Vuhil's Antique Weapon Shoppe a +2 short sword of protection (390 gold) a +0 flail (87 gold) a +1 flail of protection (280 gold) a +0 sling (37 gold) a +0 spear (75 gold) a +0 spear (75 gold) a +0 quarterstaff (125 gold) a +0 mace (75 gold) a +3 scimitar of protection (605 gold) a +0 spear (75 gold) (0, 0, D:4) a +0 club (1, 2, D:4) a +0 club (2, 0, D:4) a +0 dagger 3 stones (2, 1, D:4) a +0 club (2, 2, D:4) a +0 club (3, 1, D:4) a +0 flail (14, 8, D:4) a +0 flail (15, 9, D:4) a +0 halberd of protection (15, 10, D:4) a +0 halberd (15, 11, D:4) a +0 club (20, -11, D:4) a +0 mace (21, -11, D:4) a +0 club a +0 chain mail a +0 club a +0 leather armour (24, 7, D:4) a +0 club (26, 1, D:4) a +0 club (29, 13, D:4) a +0 club (30, 3, D:4) a +0 short sword (30, 4, D:4) a +0 dagger (31, 3, D:4) a +0 hand axe (32, -10, D:4) a +0 sling (37, 1, D:4) a +0 club (38, 1, D:4) a +0 mace (41, -4, D:4) a +0 spear (41, -3, D:4) a +0 halberd a +0 whip (42, -4, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, 10, D:5) a +0 shortbow (4, 11, D:5) a +0 whip (21, 0, D:5) a +0 robe (30, 16, D:5) a +2 dagger of protection (31, 16, D:5) a +0 short sword a +0 dagger (32, 16, D:5) a +0 mace (32, 18, D:5) a +0 whip (38, 2, D:5) a +0 dagger a +0 robe (38, 5, D:5) a +0 dagger a +0 robe (38, 11, D:5) a +0 giant club (41, -3, D:5) a +0 dagger (41, -2, D:5) a +0 flail a +0 leather armour (41, 3, D:5) a +0 war axe a +0 scale mail (43, 6, D:5) a +0 mace a +0 robe (45, -12, D:5) the +0 robe of Amnuth {*Corrode rF+ Int+7} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (62, 12, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Aparr's Tremendous Tomes the Meditations on the Gang and Nephomancy (1476 gold) Spells Type Level a - Swiftness Air 3 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Vhi's Electric Charge Translocation/Air 4 d - Summon Mana Viper Hexes/Summoning 5 e - Conjure Ball Lightning Conjuration/Air 6 f - Summon Cactus Giant Summoning 6 g - Malign Gateway Summoning/Translocation 7 h - Summon Horrible Things Summoning 8 Sif Muna's Incunabulum of Schematics and Mischance (1049 gold) Spells Type Level a - Construct Spike Launcher Forgecraft 2 b - Inner Flame Hexes/Fire 3 c - Forge Lightning Spire Air/Forgecraft 4 d - Rending Blade Conjuration/Forgecraft 4 e - Forge Blazeheart Golem Fire/Forgecraft 4 f - Cause Fear Hexes 4 g - Hoarfrost Cannonade Ice/Forgecraft 5 h - Fortress Blast Forgecraft 6 the Spellbook of the Icy Gang (1523 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Ice Beast Ice/Summoning 3 c - Frozen Ramparts Ice 3 d - Summon Forest Summoning/Translocation 5 e - Permafrost Eruption Ice/Earth 6 f - Ozocubu's Refrigeration Ice 7 g - Summon Horrible Things Summoning 8 h - Dragon's Call Summoning 9 the Catalogue of Schematic Conjury (1162 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Flame Wave Conjuration/Fire 4 e - Awaken Armour Earth/Forgecraft 4 f - Freezing Cloud Conjuration/Ice/Air 5 g - Nazja's Percussive Tempering Forgecraft 5 h - Spellspark Servitor Conjuration/Forgecraft 7 the Book of the Sun (1471 gold) Spells Type Level a - Scorch Fire 2 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Sticky Flame Fire/Alchemy 4 d - Fireball Conjuration/Fire 5 e - Detonation Catalyst Fire/Alchemy 5 f - Forge Monarch Bomb Fire/Forgecraft 6 g - Hellfire Mortar Fire/Earth/Forgecraft 7 h - Fire Storm Conjuration/Fire 9 the Omnibus of Zombies and Striking (1769 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Animate Dead Necromancy 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Lehudib's Crystal Spear Conjuration/Earth 8 f - Borgnjor's Revivification Necromancy 8 g - Chain Lightning Conjuration/Air 9 h - Death's Door Necromancy 9 the Writings on the Anvil and Breath (1389 gold) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Static Discharge Conjuration/Air 2 c - Awaken Armour Earth/Forgecraft 4 d - Vhi's Electric Charge Translocation/Air 4 e - Nazja's Percussive Tempering Forgecraft 5 f - Conjure Ball Lightning Conjuration/Air 6 g - Splinterfrost Shell Ice/Forgecraft 7 h - Chain Lightning Conjuration/Air 9 the Handbook of the Horrid Evil Eye (1402 gold) Spells Type Level a - Slow Hexes 1 b - Sigil of Binding Hexes 3 c - Cause Fear Hexes 4 d - Yara's Violent Unravelling Hexes/Alchemy 5 e - Curse of Agony Necromancy 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Sphinx Sisters Hexes/Summoning 7 h - Death's Door Necromancy 9 (0, 0, D:6) a quill talisman (3, 3, D:6) a +0 robe (12, 12, D:6) a +0 leather armour (12, 13, D:6) a +4 dire flail of protection a +0 scale mail (24, 9, D:6) a +0 pair of gloves (32, -13, D:6) a +0 ring mail (37, -20, D:6) an orb of glass (42, 2, D:6) a +0 rapier Level 7 of the Dungeon [Shop] Ribih's Antique Weapon Shoppe a +0 sling (43 gold) a +0 trident (101 gold) a +0 dagger (58 gold) a +1 partisan of protection (446 gold) a +0 dagger (58 gold) a +1 vampiric long sword (507 gold) a +1 war axe of venom (324 gold) (4, -24, D:7) a +0 spear (8, -33, D:7) a +0 spear a +0 vampiric spear (9, -33, D:7) a +0 spear (10, -33, D:7) a +0 whip a +0 leather armour (11, -33, D:7) a +0 flail (15, 9, D:7) a +0 whip (16, 9, D:7) a +0 club a +0 ring mail (17, 12, D:7) a +0 trident a +0 leather armour (19, -12, D:7) a staff of necromancy (21, -26, D:7) a +0 hand axe (21, -22, D:7) a +0 pair of gloves (22, 3, D:7) a +0 short sword (24, -20, D:7) a +0 giant club (25, -22, D:7) a +0 ring mail (25, -21, D:7) a +0 hand axe (25, -20, D:7) a +0 long sword a +0 plate armour (25, -18, D:7) a +0 ring mail (26, -10, D:7) 2 large rocks a manticore skeleton (27, -8, D:7) a +4 heavy arbalest (40, -8, D:7) a +0 halberd a +0 orcbow 5 large rocks (40, -5, D:7) a +0 dagger a +0 leather armour (42, -36, D:7) a +5 hand axe of freezing a +0 robe a +1 short sword a +0 robe (42, -19, D:7) a +1 dagger of electrocution a +0 leather armour (42, -18, D:7) a +0 hand axe (42, -17, D:7) a +0 dagger a +0 robe (42, -16, D:7) a +0 dagger a +0 robe (42, -15, D:7) a +0 club (43, -16, D:7) a +0 hand axe (44, -34, D:7) a +0 flail (45, -38, D:7) a +0 robe (46, -38, D:7) a +2 spear a +0 robe (51, -18, D:7) a +0 short sword (55, -21, D:7) a +0 short sword (56, -21, D:7) a +0 club a +0 leather armour (57, -20, D:7) a +0 whip a +0 leather armour (57, -19, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Rahyiss's Mayhem Merchandise (Shop contents are unknown) (0, 0, D:8) a scroll of noise (3, -3, D:8) 10 gold pieces (14, -36, D:8) a +0 leather armour (19, 0, D:8) a +0 spear (19, 2, D:8) a +0 spear (20, 0, D:8) a +0 spear (21, -44, D:8) a +0 rapier (24, -19, D:8) a +0 chain mail (24, 1, D:8) a +0 spear a bailey (0, 0, Bailey) a +0 trident a +0 chain mail a +0 hand axe (0, 13, Bailey) a +0 halberd a +0 plate armour a +0 hand axe (1, -3, Bailey) a +0 glaive a +0 scale mail (1, -1, Bailey) a +0 spear (1, 0, Bailey) a +0 halberd a +0 ring mail a +0 halberd a +0 halberd (1, 12, Bailey) an orc skeleton (1, 13, Bailey) a +0 trident a +0 scale mail (1, 14, Bailey) a +0 trident a +0 scale mail a +0 hand axe (2, -1, Bailey) a +0 trident a +0 scale mail (2, 1, Bailey) a +0 halberd (3, 0, Bailey) a +0 halberd a +0 scale mail an orc skeleton (3, 13, Bailey) a +0 spear a +0 halberd a +0 chain mail (3, 25, Bailey) a +0 halberd a +0 scale mail (4, 15, Bailey) a +0 halberd (4, 16, Bailey) a +0 spear a +0 ring mail (4, 25, Bailey) a +0 hand axe (4, 26, Bailey) a +0 trident a +0 chain mail (5, 25, Bailey) a +0 hand axe (5, 26, Bailey) a +0 trident (6, 25, Bailey) a +0 halberd a +0 scale mail (6, 26, Bailey) a +0 war axe