mlskboy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 2, D:1) a +0 spear (10, -18, D:1) a +0 falchion (12, -23, D:1) a +0 dagger 2 stones a +0 dagger a kobold skeleton (12, -22, D:1) a +0 short sword (18, 11, D:1) a +0 pair of gloves (22, -8, D:1) a +0 rapier (24, -9, D:1) a +0 leather armour (28, 1, D:1) a bat corpse (skeletalised by now) (67, 10, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 17, D:2) a +0 whip a kobold skeleton (4, 14, D:2) a +0 club (6, 5, D:2) a rat skeleton (8, -9, D:2) a +0 sling (8, 5, D:2) a bat skeleton (15, -15, D:2) a jackal skeleton (16, -15, D:2) a +0 dagger a goblin skeleton (17, -15, D:2) an adder skeleton (18, -27, D:2) a ball python corpse (skeletalised by now) (28, -16, D:2) a +0 robe (36, 16, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (15, 9, D:3) a parchment of Leda's Liquefaction (16, -8, D:3) a bat skeleton (19, -9, D:3) a rat skeleton (20, -9, D:3) a +0 war axe (26, -11, D:3) a +0 club a +0 sling (31, 0, D:3) a ball python skeleton (34, 27, D:3) a maw talisman (39, -1, D:3) a +0 buckler a bat skeleton (40, 17, D:3) a jackal skeleton (41, 0, D:3) a hobgoblin skeleton (41, 18, D:3) a jackal skeleton a jackal skeleton (43, 7, D:3) the inkwell talisman "Tiluph" {rElec MP+12 Int+2 Dex+2} [inkwell talisman] rElec: It insulates you from electricity. MP+12: It affects your magic capacity (+12). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (45, 2, D:3) a jackal skeleton (45, 5, D:3) a +0 dagger a +0 ring mail a goblin skeleton (45, 6, D:3) an adder skeleton (49, 1, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (15, -3, D:4) 13 gold pieces a +0 club a goblin corpse