mlskboy Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 3, D:1) a +0 club a +0 robe a goblin corpse (skeletalised by now) (2, 2, D:1) a rat corpse (skeletalised by now) (5, -11, D:1) a +0 ring mail (7, 24, D:1) a hobgoblin corpse (skeletalised by now) (13, -10, D:1) a staff of fire (23, 16, D:1) a rat skeleton (29, -11, D:1) a frilled lizard corpse (skeletalised by now) (38, 28, D:1) a +0 short sword (51, -4, D:1) a hobgoblin skeleton (51, 0, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (8, -17, D:2) a +0 dagger (8, -11, D:2) a +0 club a goblin skeleton (11, -14, D:2) a +0 ring mail (12, -16, D:2) a hobgoblin skeleton (13, -17, D:2) a bat corpse (skeletalised by now) (18, -12, D:2) a +0 dagger (20, -5, D:2) an adder skeleton (21, -3, D:2) a frilled lizard skeleton (22, 0, D:2) a hobgoblin skeleton (22, 6, D:2) a +0 short sword 2 stones a kobold skeleton (26, -7, D:2) a hobgoblin skeleton (28, -20, D:2) a +0 spear (30, 10, D:2) a +0 club (33, -18, D:2) a +0 chain mail (35, -12, D:2) a +0 scale mail (44, 6, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -26, D:3) a +0 whip (8, -44, D:3) a quokka skeleton (11, -44, D:3) a +0 dagger (12, -43, D:3) an adder skeleton (22, -3, D:3) a quokka skeleton (30, -37, D:3) a +0 dagger (30, -9, D:3) a +0 sling (39, -37, D:3) a +0 dagger (40, 11, D:3) a +0 whip (43, -20, D:3) a +2 short sword of electrocution (44, 0, D:3) 4 large rocks (46, -16, D:3) a frilled lizard skeleton (46, -10, D:3) a +0 hand axe an orc skeleton (51, -3, D:3) a +0 club (51, -2, D:3) a +0 club (51, -1, D:3) a +0 mace (51, 0, D:3) a +3 short sword (unseen) (51, 1, D:3) a +0 club (53, -46, D:3) a +0 short sword (58, -41, D:3) a +0 dagger (58, -36, D:3) a +0 dagger Level 4 of the Dungeon (1, -16, D:4) a +0 hand axe (1, -15, D:4) an amulet of chemistry (2, -14, D:4) a +0 club a +0 flail a +1 leather armour of cold resistance a +0 flail an orc skeleton (5, -1, D:4) a +0 long sword (11, -53, D:4) a +0 morningstar a +0 scale mail an orc corpse (skeletalised by now) (18, -36, D:4) a +0 short sword (19, -22, D:4) a +0 robe (26, -2, D:4) a +0 flail an orc skeleton (28, -1, D:4) a +0 quarterstaff (38, -50, D:4) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (40, 5, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (5, 21, D:5) a quokka corpse (skeletalised by now) (10, 19, D:5) a +0 dagger (16, 13, D:5) a +0 scale mail (24, -12, D:5) an adder skeleton (29, -20, D:5) a +0 giant club (32, -14, D:5) a +0 quarterstaff (36, -2, D:5) a +0 helmet (51, 1, D:5) a black bear corpse (skeletalised by now) (51, 3, D:5) a +0 scale mail (52, -23, D:5) a +0 ring mail Level 6 of the Dungeon (2, -4, D:6) an adder corpse (10, 1, D:6) a +0 giant spiked club (19, 5, D:6) a +0 plate armour (19, 6, D:6) a staff of fire Level 8 of the Dungeon the Necropolis (15, 51, Necropolis) the ring "Votzepish" {*Corrode rElec rF+ rN+ Int+2} [ring of positive energy] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (unseen) (16, 20, Necropolis) 6 atropa-tipped darts (16, 22, Necropolis) a ring of see invisible (18, 51, Necropolis) 21 gold pieces (19, 50, Necropolis) an inkwell talisman (unseen) (19, 52, Necropolis) 21 gold pieces (20, 18, Necropolis) 2 boomerangs (20, 49, Necropolis) 11 gold pieces (20, 50, Necropolis) 8 gold pieces (21, 49, Necropolis) 15 gold pieces (21, 50, Necropolis) 9 gold pieces (21, 53, Necropolis) 9 gold pieces (22, 49, Necropolis) a staff of air (unseen) (22, 54, Necropolis) a potion of lignification (23, 18, Necropolis) a +0 orcbow (24, 49, Necropolis) 16 gold pieces (25, 20, Necropolis) a scroll of poison (25, 22, Necropolis) 9 gold pieces (52, 18, Necropolis) 20 gold pieces (52, 19, Necropolis) 9 gold pieces (52, 20, Necropolis) 25 gold pieces (52, 21, Necropolis) 9 gold pieces (52, 22, Necropolis) a wand of paralysis (3) (52, 23, Necropolis) the +3 war axe of Courage {venom, rElec Will+ Dex+2} rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen)