mlskboy Level 1 of the Dungeon (5, 5, D:1) a +0 mace (8, -13, D:1) a rat corpse (skeletalised by now) (8, -6, D:1) a +0 dagger a goblin skeleton (10, -15, D:1) a rat corpse (skeletalised by now) (11, -4, D:1) a +0 scale mail (17, -10, D:1) a frilled lizard skeleton (17, -8, D:1) a +0 short sword (23, 23, D:1) a +0 ring mail (23, 27, D:1) a +0 robe (25, 16, D:1) a ball python skeleton (28, 8, D:1) a +0 hand axe (30, -4, D:1) a ball python corpse (skeletalised by now) (31, -4, D:1) a +0 dagger (32, 13, D:1) a +0 hand axe (33, 17, D:1) a +0 ring mail (36, -12, D:1) a +0 dagger (40, 8, D:1) a +0 dagger a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -10, D:2) a ball python corpse (skeletalised by now) (6, -8, D:2) a +0 ring mail (8, -1, D:2) a jackal skeleton (9, 2, D:2) a jackal skeleton (13, 14, D:2) a +0 dagger (28, 3, D:2) a +0 short sword 3 stones (39, -33, D:2) a hobgoblin corpse (skeletalised by now) (41, -32, D:2) a jackal corpse (skeletalised by now) (42, -32, D:2) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (45, -32, D:2) a +0 club (54, -27, D:2) a quokka corpse (skeletalised by now) (54, -26, D:2) a jackal corpse (skeletalised by now) (55, 6, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (4, 7, D:3) a +0 short sword a stone (11, -5, D:3) a +0 pair of gloves (11, 27, D:3) a hobgoblin corpse (skeletalised by now) (13, 2, D:3) a +0 ring mail (17, 1, D:3) a +0 club a goblin skeleton (30, 19, D:3) 5 stones (31, 19, D:3) a +0 spear (33, 2, D:3) a +0 mace an orc skeleton (34, 20, D:3) a +0 sling (37, -16, D:3) a +0 robe a +0 short sword (37, -14, D:3) a +0 club a +0 ring mail a +0 war axe an orc corpse (skeletalised by now) an orc skeleton (38, -16, D:3) a +0 hand axe a hobgoblin corpse (skeletalised by now) (39, -16, D:3) a +0 hand axe (41, -8, D:3) a rat skeleton (43, 23, D:3) an adder corpse (skeletalised by now) (48, -3, D:3) a +0 flail a +0 ring mail (48, -1, D:3) a +0 mace (49, 4, D:3) a +0 dagger a goblin skeleton (50, 12, D:3) a +0 shortbow (52, -8, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, -22, D:4) an adder skeleton (13, -35, D:4) a +0 sling (25, -34, D:4) a quokka skeleton (26, -35, D:4) a +0 flail a +0 leather armour a +0 flail (28, -35, D:4) a +0 club a goblin skeleton (29, -35, D:4) a +0 dagger a +8 chain mail of ponderousness an orc skeleton (31, -8, D:4) a +0 shortbow (32, 3, D:4) a +0 club (33, -38, D:4) a +2 mace of venom (37, -30, D:4) a +0 club a +0 scale mail an orc skeleton (49, -7, D:4) a +0 ring mail (53, -31, D:4) a +0 falchion a +3 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 5, D:5) a potion of curing (6, -1, D:5) a hound corpse (15, -3, D:5) a +0 shortbow (19, -16, D:5) a +0 club (24, -32, D:5) a +0 dagger a +0 robe (24, -8, D:5) a scorpion corpse (25, -33, D:5) a +0 club a +0 whip an orc corpse (skeletalised by now) (26, -32, D:5) a +0 flail (29, -32, D:5) the +0 robe "Ucvut" {^Contam Harm Will++ Archmagi} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Will++: It greatly increases your willpower. Archmagi: It increases the power of your magical spells. It cannot be enchanted further.